Player Matchup

Kumbhakarna
Kumbhakarna
Emanuel-ar
Kumbhakarna
Level 109
God Stats
4W - 3L
1,490 SR
Queue Stats
319W - 316L
1,401 Elo+
Solo
Hou Yi
Hou Yi
Happi_shot
Hou Yi
Level 84
God Stats
0W - 2L
1,259 SR
Queue Stats
151W - 175L
1,400 Elo+
Solo
Apollo
Apollo
RoyalArsom
Apollo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,334 Elo+
Solo
Osiris
Osiris
aaronjacobs69
Osiris
Level 123
God Stats
2W - 3L
1,477 SR
Queue Stats
162W - 175L
1,487 Elo+
Party 1
Vamana
Vamana
themadbeast69
Vamana
Level 102
God Stats
1W - 3L
1,396 SR
Queue Stats
142W - 156L
1,415 Elo+
Party 1
Team Averages
Level 105
1,424 SR
1,407 Elo+

VS

Team Averages
Level 98
1,611 SR
1,394 Elo+
Chiron
Chiron
Beglaryan
Chiron
Level 89
God Stats
2W - 0L
1,697 SR
Queue Stats
48W - 46L
1,404 Elo+
Party 2
Tyr
Tyr
MetilOrange
Tyr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 118L
1,393 Elo+
Party 2
Poseidon
Poseidon
NOUNS-75
Poseidon
Level 125
God Stats
5W - 3L
1,531 SR
Queue Stats
298W - 298L
1,433 Elo+
Solo
Fenrir
Fenrir
devilfox1379
Fenrir
Level 125
God Stats
2W - 0L
1,732 SR
Queue Stats
61W - 60L
1,455 Elo+
Solo
Skadi
Skadi
pobre_miha
Skadi
Level 48
God Stats
3W - 1L
1,596 SR
Queue Stats
45W - 81L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Emanuel-ar
Kumbhakarna
18
3 / 6 / 8
11,956
703
8,462
18,946
22,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Happi_shot
Hou Yi
20
4 / 5 / 4
11,827
696
14,657
14,236
6,985
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
RoyalArsom
Apollo
13
4 / 3 / 4
9,592
564
4,507
8,540
3,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 7 / 6
10,139
596
14,959
30,938
43,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 4 / 7
11,382
670
17,579
34,182
31,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Beglaryan
Chiron
19
1 / 2 / 22
11,096
653
14,667
14,964
6,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 3 / 20
10,411
612
11,966
16,457
23,506
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
NOUNS-75
Poseidon
19
8 / 4 / 13
12,027
707
24,158
11,968
4,889
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
20
12 / 6 / 11
13,320
784
26,009
19,497
12,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
20
3 / 0 / 20
11,769
692
15,096
10,729
4,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
111
15
Kills
25
25
Deaths
15
29
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Chiron
Beglaryan
Chiron
1
2
22
6
L
Kumbhakarna
Emanuel-ar
Kumbhakarna
3
6
8
1.17
L
Hou Yi
Happi_shot
Hou Yi
4
5
4
1.2
W
1
3
20
3.67
W
Poseidon
NOUNS-75
Poseidon
8
4
13
3.63
L
Apollo
RoyalArsom
Apollo
4
3
4
2
L
2
7
6
0.71
W
Fenrir
12
6
11
2.92
W
Skadi
3
0
20
13
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,164
Damage
91,896
106,842
Taken
73,615
108,258
Mitigated
51,887
41,188
Healing
41,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Beglaryan
Chiron
14,667
4,983
8,666
6,992
14,964
6,295
1,485
2,223
12,442
0
31,489
L
Kumbhakarna
Emanuel-ar
Kumbhakarna
8,462
372
1,878
3,600
18,946
22,021
0
4,457
14,326
22,136
0
L
Hou Yi
Happi_shot
Hou Yi
14,657
5,530
1,950
3,938
14,236
6,985
0
2,234
11,746
0
43,509
W
11,966
2,274
4,960
5,233
16,457
23,506
381
2,391
13,532
0
21,381
W
Poseidon
NOUNS-75
Poseidon
24,158
3,043
2,676
933
11,968
4,889
1,836
1,621
10,222
48,799
0
L
Apollo
RoyalArsom
Apollo
4,507
1,537
1,475
2,580
8,540
3,413
912
2,676
5,699
0
10,934
L
14,959
2,502
1,044
8,320
30,938
43,931
439
6,306
24,110
1,279
20,394
W
Fenrir
26,009
7,016
2,717
5,961
19,497
12,311
854
3,873
15,051
0
35,606
W
Skadi
15,096
3,642
1,172
1,753
10,729
4,886
1,466
1,377
9,141
0
32,902
L
17,579
4,198
165
16,238
34,182
31,908
424
8,485
25,394
3,992
29,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,896
Gold Earned
58,623
146
Minions Killed
166
0
Camps Cleared
0
1,291,506
Distance Traveled
1,586,431
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,096
653
38
2
0
272,037
5
L
Kumbhakarna
11,956
703
23
1
0
258,625
0
L
Hou Yi
11,827
696
74
4
0
288,099
0
W
Tyr
10,411
612
6
0
0
345,280
2
W
Poseidon
12,027
707
67
4
0
312,168
3
L
Apollo
9,592
564
16
1
0
166,331
0
L
Osiris
10,139
596
7
0
0
266,378
0
W
Fenrir
13,320
784
24
1
0
291,497
0
W
Skadi
11,769
692
31
2
0
365,449
2
L
Vamana
11,382
670
26
2
0
312,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role