Player Matchup

Jing Wei
Jing Wei
Ara Opai
Jing Wei
Level 109
God Stats
1W - 5L
1,345 SR
Queue Stats
149W - 145L
1,496 Elo+
Party 1
Tiamat
Tiamat
KaiserOpai
Tiamat
Level 102
God Stats
12W - 26L
1,351 SR
Queue Stats
58W - 65L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
Victor13dvd
Kukulkan
Level 108
God Stats
6W - 11L
1,419 SR
Queue Stats
862W - 844L
1,564 Elo+
Solo
Loki
Loki
crazydevil123
Loki
Level 115
God Stats
5W - 6L
1,537 SR
Queue Stats
229W - 214L
1,608 Elo+
Solo
Bacchus
Bacchus
humboldtstrong07
Bacchus
Level 113
God Stats
9W - 4L
1,710 SR
Queue Stats
551W - 559L
1,424 Elo+
Solo
Team Averages
Level 109
1,472 SR
1,510 Elo+

VS

Team Averages
Level 107
1,591 SR
1,484 Elo+
Chernobog
Chernobog
 
Chernobog
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CommanderSushi1
Osiris
Level 106
God Stats
1W - 0L
1,732 SR
Queue Stats
49W - 36L
1,527 Elo+
Solo
Poseidon
Poseidon
JeffKapps
Poseidon
Level 55
God Stats
2W - 1L
1,756 SR
Queue Stats
121W - 132L
1,479 Elo+
Solo
Artio
Artio
reichardpaul
Artio
Level 96
God Stats
228W - 231L
1,466 SR
Queue Stats
331W - 335L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ara Opai
Jing Wei
13
0 / 7 / 2
8,111
477
6,171
14,186
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
KaiserOpai
Tiamat
14
3 / 6 / 0
8,555
503
7,923
11,311
10,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Victor13dvd
Kukulkan
16
3 / 4 / 1
9,965
586
7,900
12,174
4,472
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 3 / 2
9,548
562
7,170
11,618
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 5 / 2
7,419
436
5,888
17,455
14,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
12 / 3 / 7
10,179
599
17,543
15,003
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
 
Fenrir
15
2 / 3 / 7
8,816
519
9,136
12,810
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 7
8,256
486
5,472
13,022
12,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
JeffKapps
Poseidon
17
8 / 4 / 2
9,963
586
10,857
7,610
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 1 / 11
8,393
494
6,540
13,307
11,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
13
Kills
25
25
Deaths
13
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
12
3
7
5.17
W
Fenrir
 
Fenrir
2
3
7
1.83
L
Jing Wei
Ara Opai
Jing Wei
0
7
2
0.14
W
2
2
7
2.75
W
Poseidon
JeffKapps
Poseidon
8
4
2
2.25
L
Tiamat
KaiserOpai
Tiamat
3
6
0
0.5
L
Kukulkan
Victor13dvd
Kukulkan
3
4
1
0.88
L
5
3
2
2
L
2
5
2
0.6
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,052
Damage
49,548
66,744
Taken
61,752
36,190
Mitigated
36,309
14,829
Healing
17,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
17,543
11,267
0
4,467
15,003
5,694
551
2,796
12,187
0
60,869
W
Fenrir
 
Fenrir
9,136
784
0
4,168
12,810
4,769
0
4,028
8,652
0
57,275
L
Jing Wei
Ara Opai
Jing Wei
6,171
4,455
0
3,575
14,186
3,950
0
3,631
10,459
0
56,164
W
5,472
614
0
1,049
13,022
12,300
72
5,957
6,646
3,893
32,648
W
Poseidon
JeffKapps
Poseidon
10,857
1,255
0
1,215
7,610
2,443
92
3,690
3,878
75,140
0
L
Tiamat
KaiserOpai
Tiamat
7,923
1,359
0
2,231
11,311
10,893
391
2,595
8,117
42,841
0
L
Kukulkan
Victor13dvd
Kukulkan
7,900
786
0
2,263
12,174
4,472
0
4,023
7,791
78,793
0
L
7,170
1,349
0
4,903
11,618
2,648
0
2,755
8,728
0
49,586
L
5,888
867
229
1,628
17,455
14,227
0
4,598
12,648
21,595
0
W
6,540
1,034
2,063
4,038
13,307
11,103
367
4,559
8,678
39,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,598
Gold Earned
45,607
454
Minions Killed
432
0
Camps Cleared
0
1,558,626
Distance Traveled
1,776,946
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,179
599
89
5
0
370,054
3
W
Fenrir
8,816
519
83
5
0
351,218
4
L
Jing Wei
8,111
477
102
6
0
294,987
4
W
Osiris
8,256
486
70
4
0
348,658
2
W
Poseidon
9,963
586
132
8
0
325,193
1
L
Tiamat
8,555
503
84
5
0
256,487
7
L
Kukulkan
9,965
586
159
9
0
330,954
2
L
Loki
9,548
562
82
5
0
366,351
6
L
Bacchus
7,419
436
27
2
0
309,847
2
W
Artio
8,393
494
58
3
0
381,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role