Player Matchup

Neith
Neith
IrishDragon5935
Neith
Level 89
God Stats
38W - 26L
1,548 SR
Queue Stats
451W - 407L
1,471 Elo+
Party 1
Janus
Janus
RUST3D449260
Janus
Level 82
God Stats
0W - 1L
1,257 SR
Queue Stats
31W - 26L
1,500 Elo+
Party 1
Chaac
Chaac
xRagingGenisusx
Chaac
Level 117
God Stats
8W - 10L
1,608 SR
Queue Stats
45W - 52L
1,414 Elo+
Party 1
Team Averages
Level 96
1,471 SR
1,462 Elo+

VS

Team Averages
Level 126
1,674 SR
1,546 Elo+
Agni
Agni
Ryzzz777
Agni
Level 154
God Stats
2W - 0L
1,546 SR
Queue Stats
111W - 101L
1,458 Elo+
Party 2
Hercules
Hercules
XD720XD
Hercules
Level 65
God Stats
2W - 0L
1,859 SR
Queue Stats
2W - 0L
1,702 Elo+
Solo
Artemis
Artemis
sargentmangler
Artemis
Level 160
God Stats
1W - 1L
1,618 SR
Queue Stats
52W - 42L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
12,168
676
15,621
13,903
5,920
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 6 / 4
12,352
686
14,339
12,941
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 5 / 6
12,064
670
10,300
25,143
30,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
8 / 5 / 5
13,363
742
16,107
18,001
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
XD720XD
Hercules
18
5 / 1 / 7
12,156
675
9,093
18,428
15,899
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 6 / 8
10,871
604
17,130
13,580
4,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
12
Kills
13
13
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
2
5
3.25
L
5
6
4
1.17
W
Agni
8
5
5
2.1
W
Hercules
XD720XD
Hercules
5
1
7
8.5
W
0
6
8
0.67
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,260
Damage
42,330
51,987
Taken
50,009
41,277
Mitigated
26,436
18,052
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,621
1,781
921
4,552
13,903
5,920
246
4,778
9,125
0
46,430
L
14,339
252
714
1,201
12,941
4,787
254
5,432
7,509
52,906
0
W
Agni
16,107
1,396
0
4,469
18,001
5,936
1,274
4,810
12,923
54,920
0
W
Hercules
XD720XD
Hercules
9,093
2,033
0
4,699
18,428
15,899
218
6,597
11,381
0
23,839
W
17,130
3,478
431
3,015
13,580
4,601
1,900
2,720
10,706
0
52,804
L
10,300
1,396
402
10,262
25,143
30,570
316
6,596
18,547
0
30,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,584
Gold Earned
36,390
184
Minions Killed
189
7
Camps Cleared
7
907,403
Distance Traveled
906,828
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,168
676
48
3
2
326,602
4
L
Janus
12,352
686
103
6
4
288,372
0
W
Agni
13,363
742
67
4
3
292,499
5
W
Hercules
12,156
675
37
2
1
355,376
0
W
Artemis
10,871
604
85
5
3
258,953
0
L
Chaac
12,064
670
33
2
1
292,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role