Player Matchup

Hel
Hel
 
Hel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Jlu4uko
Ganesha
Level 101
God Stats
6W - 1L
1,787 SR
Queue Stats
202W - 221L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
Xendori
Erlang Shen
Level 147
God Stats
3W - 0L
1,769 SR
Queue Stats
118W - 124L
1,525 Elo+
Solo
Kali
Kali
baldtuna
Kali
Level 149
God Stats
2W - 0L
1,252 SR
Queue Stats
192W - 195L
1,444 Elo+
Party 2
Discordia
Discordia
sassybaldsalmon
Discordia
Level 146
God Stats
9W - 5L
1,503 SR
Queue Stats
437W - 442L
1,507 Elo+
Party 2
Team Averages
Level 132
1,562 SR
1,493 Elo+

VS

Team Averages
Level 102
1,585 SR
1,486 Elo+
Ne Zha
Ne Zha
FrankSky
Ne Zha
Level 48
God Stats
1W - 1L
1,733 SR
Queue Stats
41W - 45L
1,449 Elo+
Party 1
Apollo
Apollo
Magadanec
Apollo
Level 123
God Stats
0W - 4L
1,148 SR
Queue Stats
339W - 330L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pawgers
Tsukuyomi
Level 69
God Stats
3W - 2L
1,697 SR
Queue Stats
83W - 70L
1,473 Elo+
Party 1
Yemoja
Yemoja
oOMurmeltierOo
Yemoja
Level 115
God Stats
1W - 1L
1,707 SR
Queue Stats
120W - 114L
1,531 Elo+
Solo
Nu Wa
Nu Wa
rlems7z
Nu Wa
Level 155
God Stats
2W - 2L
1,639 SR
Queue Stats
395W - 392L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
5 / 3 / 18
10,219
786
8,026
9,492
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Jlu4uko
Ganesha
18
0 / 2 / 31
10,900
838
11,811
19,176
25,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
Xendori
Erlang Shen
17
9 / 2 / 20
10,814
832
10,724
15,975
14,272
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
14
4 / 5 / 17
9,847
757
10,100
13,574
10,324
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
sassybaldsalmon
Discordia
20
15 / 2 / 12
12,411
955
22,479
12,995
6,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FrankSky
Ne Zha
16
4 / 9 / 4
10,014
770
7,393
13,132
4,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Magadanec
Apollo
14
1 / 7 / 6
8,513
655
10,114
12,894
4,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Pawgers
Tsukuyomi
17
4 / 7 / 4
10,164
782
15,722
13,845
4,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 5 / 10
9,126
702
6,219
13,857
11,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
rlems7z
Nu Wa
18
3 / 5 / 8
10,110
778
14,793
14,391
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
45
33
Kills
13
14
Deaths
33
98
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
3
18
4.67
L
Ne Zha
FrankSky
Ne Zha
4
9
4
0.67
W
Ganesha
Jlu4uko
Ganesha
0
2
31
7.75
L
Apollo
Magadanec
Apollo
1
7
6
0.57
L
Tsukuyomi
Pawgers
Tsukuyomi
4
7
4
0.86
W
Erlang Shen
Xendori
Erlang Shen
9
2
20
9.5
W
Kali
4
5
17
2.5
L
1
5
10
1.2
L
Nu Wa
rlems7z
Nu Wa
3
5
8
1.4
W
Discordia
sassybaldsalmon
Discordia
15
2
12
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,140
Damage
54,241
71,212
Taken
68,119
61,634
Mitigated
29,845
40,812
Healing
17,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,026
0
12,965
4,549
9,492
5,574
1,819
4,348
5,144
18,803
0
L
Ne Zha
FrankSky
Ne Zha
7,393
3,103
0
262
13,132
4,922
202
6,468
6,664
0
15,823
W
Ganesha
Jlu4uko
Ganesha
11,811
565
1,882
3,711
19,176
25,231
620
4,504
14,672
26,707
0
L
Apollo
Magadanec
Apollo
10,114
4,581
1,033
1,732
12,894
4,186
911
8,013
4,881
0
20,729
L
Tsukuyomi
Pawgers
Tsukuyomi
15,722
2,687
1,108
748
13,845
4,688
0
8,995
4,850
0
31,001
W
Erlang Shen
Xendori
Erlang Shen
10,724
3,578
2,380
4,119
15,975
14,272
829
3,354
12,621
0
21,838
W
Kali
10,100
3,690
1,576
4,004
13,574
10,324
1,270
4,661
8,913
0
16,198
L
6,219
1,131
6,100
1,127
13,857
11,825
313
10,368
3,329
8,204
0
L
Nu Wa
rlems7z
Nu Wa
14,793
3,102
1,545
3,609
14,391
4,224
760
8,472
5,919
36,582
0
W
Discordia
sassybaldsalmon
Discordia
22,479
811
1,280
4,346
12,995
6,233
1,418
4,145
8,850
59,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,191
Gold Earned
47,927
148
Minions Killed
111
0
Camps Cleared
0
1,204,523
Distance Traveled
1,007,759
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,219
786
23
2
0
250,263
0
L
Ne Zha
10,014
770
10
1
0
198,120
2
W
Ganesha
10,900
838
0
0
0
229,855
1
L
Apollo
8,513
655
30
2
0
189,276
0
L
Tsukuyomi
10,164
782
11
1
0
210,061
2
W
Erlang Shen
10,814
832
28
2
0
254,004
1
W
Kali
9,847
757
14
1
0
230,028
1
L
Yemoja
9,126
702
7
1
0
183,031
4
L
Nu Wa
10,110
778
53
4
0
227,271
1
W
Discordia
12,411
955
83
6
0
240,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role