Player Matchup

Hun Batz
Hun Batz
AceNiken
Hun Batz
Level 47
God Stats
5W - 2L
1,644 SR
Queue Stats
205W - 254L
1,482 Elo+
Party 1
Yemoja
Yemoja
FatHog666
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,416 Elo+
Party 1
Sol
Sol
PrinceB2-03
Sol
Level 55
God Stats
13W - 11L
1,576 SR
Queue Stats
118W - 146L
1,440 Elo+
Solo
Team Averages
Level 42
1,573 SR
1,446 Elo+

VS

Team Averages
Level 86
1,539 SR
1,645 Elo+
Kukulkan
Kukulkan
Alunesp12
Kukulkan
Level 5
God Stats
2W - 2L
1,716 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 2
Pele
Pele
KingUshio
Pele
Level 153
God Stats
4W - 3L
1,359 SR
Queue Stats
813W - 552L
1,814 Elo+
Solo
Kumbhakarna
Kumbhakarna
MimikMew
Kumbhakarna
Level 99
God Stats
2W - 1L
1,542 SR
Queue Stats
23W - 28L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AceNiken
Hun Batz
9
1 / 5 / 1
6,019
602
8,375
7,162
2,401
Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
FatHog666
Yemoja
9
0 / 4 / 2
6,201
620
2,254
8,424
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 1
6,337
634
5,342
7,872
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alunesp12
Kukulkan
12
0 / 0 / 12
7,219
722
5,439
4,073
1,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pele
14
12 / 0 / 1
9,225
923
10,706
7,715
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
MimikMew
Kumbhakarna
11
2 / 2 / 10
7,889
789
3,574
10,982
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
14
14
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AceNiken
Hun Batz
1
5
1
0.3
W
Kukulkan
Alunesp12
Kukulkan
0
0
12
6
L
Yemoja
FatHog666
Yemoja
0
4
2
0.25
W
Pele
12
0
1
12.5
W
Kumbhakarna
MimikMew
Kumbhakarna
2
2
10
3.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,971
Damage
19,719
23,458
Taken
22,770
12,228
Mitigated
12,016
2,658
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AceNiken
Hun Batz
8,375
1,220
0
258
7,162
2,401
0
2,068
5,078
0
16,894
W
Kukulkan
Alunesp12
Kukulkan
5,439
371
0
500
4,073
1,220
1,013
665
3,408
18,510
0
L
Yemoja
FatHog666
Yemoja
2,254
867
463
1,025
8,424
6,891
0
3,520
4,772
7,079
0
W
Pele
10,706
4,130
0
2,814
7,715
2,981
1,248
3,487
4,228
0
40,846
W
Kumbhakarna
MimikMew
Kumbhakarna
3,574
638
823
3,907
10,982
7,815
784
3,271
7,711
10,413
0
L
5,342
1,683
0
912
7,872
2,936
280
3,359
4,469
18,543
1,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,557
Gold Earned
24,333
62
Minions Killed
119
1
Camps Cleared
8
449,046
Distance Traveled
581,962
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,019
602
23
2
0
171,566
4
W
Kukulkan
7,219
722
37
4
3
180,153
0
L
Yemoja
6,201
620
6
1
0
122,255
0
W
Pele
9,225
923
70
7
5
217,242
4
W
Kumbhakarna
7,889
789
12
1
0
184,567
0
L
Sol
6,337
634
33
3
1
155,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role