Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Lycka
Discordia
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,530 Elo+
Solo
Zeus
Zeus
NWK DeadBaker4
Zeus
Level 160
God Stats
24W - 17L
1,586 SR
Queue Stats
1,538W - 1,572L
1,559 Elo+
Solo
Chronos
Chronos
Pocket_Giraffe
Chronos
Level 153
God Stats
2W - 3L
1,324 SR
Queue Stats
275W - 276L
1,546 Elo+
Party 2
Team Averages
Level 148
1,482 SR
1,527 Elo+

VS

Team Averages
Level 129
1,484 SR
1,595 Elo+
Bellona
Bellona
Aidenokea
Bellona
Level 160
God Stats
3W - 2L
1,783 SR
Queue Stats
195W - 174L
1,658 Elo+
Party 1
Athena
Athena
DeliTanrı22CM
Athena
Level 118
God Stats
3W - 6L
1,418 SR
Queue Stats
135W - 147L
1,535 Elo+
Solo
Chernobog
Chernobog
MsCanadian
Chernobog
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 229L
1,589 Elo+
Solo
Neith
Neith
SpatialChemist
Neith
Level 80
God Stats
1W - 3L
1,294 SR
Queue Stats
84W - 68L
1,659 Elo+
Party 1
Serqet
Serqet
Usri
Serqet
Level 128
God Stats
3W - 4L
1,428 SR
Queue Stats
251W - 242L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
9 / 4 / 14
13,379
836
18,251
12,950
5,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
 
Xing Tian
18
4 / 6 / 17
11,442
715
13,057
20,942
33,236
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Lycka
Discordia
19
1 / 5 / 19
11,786
737
14,682
7,912
2,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
17 / 5 / 4
13,714
857
31,323
12,621
5,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 6 / 17
10,831
677
8,568
18,077
9,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aidenokea
Bellona
19
7 / 7 / 9
11,541
721
13,741
22,473
34,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 6 / 12
11,628
727
9,112
22,648
30,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
MsCanadian
Chernobog
16
1 / 8 / 10
9,817
614
6,630
16,172
8,020
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 3 / 14
13,466
842
14,713
16,249
8,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Usri
Serqet
16
4 / 8 / 12
10,359
647
12,125
17,109
17,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
82
32
Kills
25
26
Deaths
32
71
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
4
14
4
W
Xing Tian
 
Xing Tian
4
6
17
2.08
L
Bellona
Aidenokea
Bellona
7
7
9
1.64
L
5
6
12
1.83
W
Discordia
Lycka
Discordia
1
5
19
2.1
L
Chernobog
MsCanadian
Chernobog
1
8
10
0.75
W
17
5
4
3.8
W
1
6
17
1.58
L
8
3
14
5
L
Serqet
Usri
Serqet
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,881
Damage
56,321
72,502
Taken
94,651
57,091
Mitigated
98,175
19,502
Healing
26,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,251
8,258
2,754
3,562
12,950
5,667
1,189
2,379
9,821
0
40,414
W
Xing Tian
 
Xing Tian
13,057
226
466
2,450
20,942
33,236
169
2,927
18,015
22,883
0
L
Bellona
Aidenokea
Bellona
13,741
2,406
2,997
3,444
22,473
34,272
262
15,646
6,827
0
25,870
L
9,112
1,875
1,901
4,340
22,648
30,192
324
15,524
7,124
15,146
0
W
Discordia
Lycka
Discordia
14,682
1,106
1,859
335
7,912
2,834
291
1,275
6,475
42,670
0
L
Chernobog
MsCanadian
Chernobog
6,630
3,918
274
1,473
16,172
8,020
172
11,647
4,525
0
24,226
W
31,323
3,193
171
2,887
12,621
5,719
1,411
1,305
10,871
47,110
0
W
8,568
4,136
1,260
3,758
18,077
9,635
2,066
1,226
16,582
20,138
2,822
L
14,713
4,758
1,621
7,495
16,249
8,090
840
11,869
4,380
0
43,320
L
Serqet
Usri
Serqet
12,125
1,662
1,478
1,732
17,109
17,601
0
11,361
5,748
0
11,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,152
Gold Earned
56,811
181
Minions Killed
141
0
Camps Cleared
0
1,456,163
Distance Traveled
1,339,277
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,379
836
34
2
0
330,705
1
W
Xing Tian
11,442
715
7
0
0
278,507
4
L
Bellona
11,541
721
25
2
0
259,648
0
L
Athena
11,628
727
14
1
0
306,214
1
W
Discordia
11,786
737
66
4
0
294,805
5
L
Chernobog
9,817
614
37
2
0
257,008
0
W
Zeus
13,714
857
47
3
0
273,187
0
W
Chronos
10,831
677
27
2
0
278,959
0
L
Neith
13,466
842
63
4
0
287,552
0
L
Serqet
10,359
647
2
0
0
228,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role