Player Matchup

Baron Samedi
Baron Samedi
Dutch_Blanket
Baron Samedi
Level 109
God Stats
29W - 15L
1,631 SR
Queue Stats
318W - 291L
1,469 Elo+
Solo
Sylvanus
Sylvanus
PeeRo91
Sylvanus
Level 67
God Stats
1W - 2L
1,516 SR
Queue Stats
105W - 158L
1,355 Elo+
Party 1
Hachiman
Hachiman
dali___07
Hachiman
Level 85
God Stats
2W - 9L
1,290 SR
Queue Stats
140W - 196L
1,379 Elo+
Party 1
Tsukuyomi
Tsukuyomi
npjensen90
Tsukuyomi
Level 74
God Stats
3W - 4L
1,519 SR
Queue Stats
102W - 123L
1,386 Elo+
Solo
Hercules
Hercules
北熙1111
Hercules
Level 72
God Stats
0W - 1L
1,442 SR
Queue Stats
18W - 24L
1,360 Elo+
Solo
Team Averages
Level 81
1,480 SR
1,390 Elo+

VS

Team Averages
Level 77
1,467 SR
1,420 Elo+
Bakasura
Bakasura
JoyBoy94
Bakasura
Level 101
God Stats
2W - 2L
1,197 SR
Queue Stats
178W - 200L
1,441 Elo+
Solo
Xbalanque
Xbalanque
OutcryLight
Xbalanque
Level 41
God Stats
3W - 1L
1,491 SR
Queue Stats
30W - 42L
1,405 Elo+
Solo
Mulan
Mulan
ReginaVaiper
Mulan
Level 115
God Stats
1W - 1L
1,636 SR
Queue Stats
33W - 24L
1,585 Elo+
Solo
Ymir
Ymir
a_nonymous_gh
Ymir
Level 60
God Stats
4W - 2L
1,559 SR
Queue Stats
32W - 59L
1,343 Elo+
Solo
Nu Wa
Nu Wa
twitchPiruGamer
Nu Wa
Level 69
God Stats
3W - 3L
1,454 SR
Queue Stats
98W - 122L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dutch_Blanket
Baron Samedi
10
0 / 5 / 0
6,152
473
3,326
8,997
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PeeRo91
Sylvanus
8
0 / 6 / 0
5,258
404
1,396
9,523
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
dali___07
Hachiman
9
1 / 4 / 1
5,693
438
8,107
9,815
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
npjensen90
Tsukuyomi
13
1 / 2 / 0
7,121
548
3,106
8,158
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
北熙1111
Hercules
8
0 / 5 / 0
5,226
402
1,495
11,384
6,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JoyBoy94
Bakasura
15
5 / 0 / 3
8,470
652
6,698
8,928
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Xbalanque
OutcryLight
Xbalanque
14
3 / 1 / 7
8,214
632
7,654
6,356
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
10 / 0 / 0
9,084
699
10,422
7,672
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 4
7,611
585
3,444
10,147
8,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 0 / 8
7,392
569
4,185
2,947
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
22
22
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dutch_Blanket
Baron Samedi
0
5
0
0
W
Bakasura
JoyBoy94
Bakasura
5
0
3
6.5
W
Xbalanque
OutcryLight
Xbalanque
3
1
7
6.5
L
Sylvanus
PeeRo91
Sylvanus
0
6
0
0
W
10
0
0
10
W
4
1
4
6
L
Hachiman
dali___07
Hachiman
1
4
1
0.38
L
Tsukuyomi
npjensen90
Tsukuyomi
1
2
0
0.5
W
0
0
8
4
L
Hercules
北熙1111
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,430
Damage
32,403
47,877
Taken
36,050
23,204
Mitigated
21,255
13,680
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dutch_Blanket
Baron Samedi
3,326
67
100
2,531
8,997
3,511
60
1,654
6,417
36,924
0
W
Bakasura
JoyBoy94
Bakasura
6,698
3,960
0
3,905
8,928
3,897
0
1,536
7,072
0
54,804
W
Xbalanque
OutcryLight
Xbalanque
7,654
3,919
0
1,864
6,356
2,707
2,728
172
6,184
0
59,556
L
Sylvanus
PeeRo91
Sylvanus
1,396
334
619
1,493
9,523
7,523
0
2,290
6,831
12,546
0
W
10,422
1,721
0
2,968
7,672
5,594
209
193
7,479
4,363
40,361
W
3,444
543
0
1,343
10,147
8,201
568
670
9,477
13,827
0
L
Hachiman
dali___07
Hachiman
8,107
4,299
0
2,512
9,815
3,025
0
1,618
7,847
0
33,600
L
Tsukuyomi
npjensen90
Tsukuyomi
3,106
806
0
3,070
8,158
2,811
0
724
7,049
0
49,432
W
4,185
611
0
821
2,947
856
484
1,869
900
31,705
0
L
Hercules
北熙1111
Hercules
1,495
603
0
3,355
11,384
6,334
0
1,292
9,398
0
11,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
40,771
303
Minions Killed
414
0
Camps Cleared
0
1,074,792
Distance Traveled
1,270,538
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,152
473
77
6
0
175,082
3
W
Bakasura
8,470
652
117
9
0
293,691
2
W
Xbalanque
8,214
632
118
9
0
232,910
4
L
Sylvanus
5,258
404
24
2
0
195,817
5
W
Mulan
9,084
699
85
7
0
244,389
3
W
Ymir
7,611
585
20
2
0
256,674
2
L
Hachiman
5,693
438
56
4
0
218,682
2
L
Tsukuyomi
7,121
548
117
9
0
264,388
0
W
Nu Wa
7,392
569
74
6
0
242,874
2
L
Hercules
5,226
402
29
2
0
220,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role