Player Matchup

Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold I
I bIank l
Pele
Gold I
Level 111
God Stats
3W - 3L
1,583 SR
Queue Stats
139W - 133L
1,527 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
ImperiumGrim47
Baron Samedi
Gold IV
Level 108
God Stats
5W - 4L
1,524 SR
Queue Stats
144W - 147L
1,465 MMR
Solo
Geb
Geb
Gold II
Local BBQboi
Geb
Gold II
Level 148
God Stats
20W - 17L
1,579 SR
Queue Stats
298W - 298L
1,541 MMR
Solo
Thor
Thor
Gold V
xTheMalevolent
Thor
Gold V
Level 129
God Stats
1W - 1L
1,373 SR
Queue Stats
12W - 11L
1,520 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,512 SR
1,510 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,580 SR
1,561 MMR
Apollo
Apollo
Bronze III
JOSHSPIDEY
Apollo
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Merlin
Merlin
Gold V
MakaXBlackstar
Merlin
Gold V
Level 160
God Stats
7W - 8L
1,516 SR
Queue Stats
412W - 418L
1,156 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
Mangekyo203
Cthulhu
Diamond IV
Level 128
God Stats
7W - 9L
1,520 SR
Queue Stats
316W - 299L
2,261 MMR
Solo
Camazotz
Camazotz
Gold IV
NLMB GxFABO
Camazotz
Gold IV
Level 129
God Stats
1W - 1L
1,717 SR
Queue Stats
147W - 138L
1,437 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
VoodooVic
Sun Wukong
Bronze III
Level 136
God Stats
1W - 1L
1,649 SR
Queue Stats
1W - 3L
1,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 1 / 5
6,942
579
7,707
7,305
2,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
12
2 / 4 / 1
7,348
612
4,300
10,664
5,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
ImperiumGrim47
Baron Samedi
12
3 / 1 / 1
7,287
607
6,373
4,575
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 4
6,555
546
4,852
10,587
6,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 0 / 2
7,184
599
5,279
8,590
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
TiamatThanatosGilgameshAtlas

VS

Bans
BastetCliodhnaKaliHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JOSHSPIDEY
Apollo
9
3 / 3 / 0
5,951
496
4,486
8,042
2,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,643
554
2,934
3,315
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mangekyo203
Cthulhu
9
1 / 3 / 3
5,825
485
6,043
10,584
7,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
NLMB GxFABO
Camazotz
11
1 / 1 / 0
6,144
512
3,349
11,784
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
VoodooVic
Sun Wukong
12
2 / 4 / 1
6,930
578
6,711
10,584
4,721

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
8
9
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
5
4.5
W
Pele
2
4
1
0.63
W
Baron Samedi
ImperiumGrim47
Baron Samedi
3
1
1
3.5
L
Apollo
JOSHSPIDEY
Apollo
3
3
0
1
W
2
3
4
1.33
L
1
1
1
1.5
L
Cthulhu
Mangekyo203
Cthulhu
1
3
3
0.83
L
Camazotz
NLMB GxFABO
Camazotz
1
1
0
1
L
Sun Wukong
VoodooVic
Sun Wukong
2
4
1
0.63
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,511
Damage
23,523
41,721
Taken
44,309
19,012
Mitigated
19,043
18,983
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,707
3,094
0
2,758
7,305
2,108
802
2,530
4,737
0
46,129
W
Pele
4,300
510
0
4,806
10,664
5,545
0
151
10,503
0
45,042
W
Baron Samedi
ImperiumGrim47
Baron Samedi
6,373
464
1,970
2,813
4,575
2,030
0
1,682
2,740
43,386
0
L
Apollo
JOSHSPIDEY
Apollo
4,486
2,313
0
2,300
8,042
2,172
26
2,646
5,396
0
31,300
W
4,852
709
231
2,840
10,587
6,365
0
2,816
7,735
18,481
0
L
2,934
56
89
753
3,315
988
0
873
2,442
38,734
0
L
Cthulhu
Mangekyo203
Cthulhu
6,043
567
716
2,003
10,584
7,853
0
3,448
7,136
20,149
0
L
Camazotz
NLMB GxFABO
Camazotz
3,349
784
0
8,016
11,784
3,309
0
2,237
9,547
0
37,507
L
Sun Wukong
VoodooVic
Sun Wukong
6,711
1,133
0
2,317
10,584
4,721
23
2,021
8,009
0
42,480
W
5,279
1,368
0
3,565
8,590
2,964
0
1,487
7,029
0
46,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,316
Gold Earned
31,493
402
Minions Killed
323
0
Camps Cleared
0
1,186,826
Distance Traveled
1,148,006
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,942
579
96
8
0
227,237
3
W
Pele
7,348
612
109
9
0
236,636
2
W
Baron Samedi
7,287
607
86
7
0
236,661
3
L
Apollo
5,951
496
59
5
0
223,079
3
W
Geb
6,555
546
21
2
0
230,643
6
L
Merlin
6,643
554
94
8
0
200,865
3
L
Cthulhu
5,825
485
14
1
0
224,882
4
L
Camazotz
6,144
512
76
6
0
264,654
4
L
Sun Wukong
6,930
578
80
7
0
234,526
0
W
Thor
7,184
599
90
8
0
255,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role