Player Matchup

Izanami
Izanami
 
Izanami
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
K_20_20_K
Zeus
Level 77
God Stats
9W - 11L
1,540 SR
Queue Stats
399W - 382L
1,538 Elo+
Solo
Olorun
Olorun
RDSI080804
Olorun
Level 123
God Stats
4W - 2L
1,568 SR
Queue Stats
284W - 246L
1,543 Elo+
Solo
Geb
Geb
rafiki_au
Geb
Level 142
God Stats
63W - 66L
1,586 SR
Queue Stats
1,037W - 1,119L
1,507 Elo+
Party 1
Chaac
Chaac
xeroAU
Chaac
Level 126
God Stats
26W - 19L
1,637 SR
Queue Stats
651W - 715L
1,562 Elo+
Party 1
Team Averages
Level 111
1,566 SR
1,530 Elo+

VS

Team Averages
Level 104
1,462 SR
1,541 Elo+
Chaac
Chaac
Dollywog
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,689 Elo+
Solo
Hercules
Hercules
LargeLoo
Hercules
Level 120
God Stats
2W - 4L
1,377 SR
Queue Stats
71W - 98L
1,475 Elo+
Party 2
Freya
Freya
LobaRatMain
Freya
Level 103
God Stats
0W - 1L
1,276 SR
Queue Stats
367W - 360L
1,595 Elo+
Solo
Sylvanus
Sylvanus
MrBrownD
Sylvanus
Level 148
God Stats
9W - 12L
1,476 SR
Queue Stats
103W - 114L
1,464 Elo+
Party 2
Olorun
Olorun
SM Nades
Olorun
Level 102
God Stats
1W - 1L
1,681 SR
Queue Stats
10W - 13L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 2 / 3
7,163
597
6,463
7,029
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
12
4 / 1 / 3
7,537
628
10,337
5,101
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
RDSI080804
Olorun
12
2 / 3 / 2
7,070
589
7,779
6,619
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 7
6,548
546
3,812
8,126
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
xeroAU
Chaac
15
5 / 0 / 2
8,634
720
7,463
6,850
5,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dollywog
Chaac
11
0 / 3 / 1
6,165
514
3,984
9,235
4,251
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
LargeLoo
Hercules
11
4 / 2 / 2
6,625
552
4,579
10,328
4,091
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 2
6,156
513
4,728
11,432
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
MrBrownD
Sylvanus
8
0 / 3 / 3
5,664
472
3,222
10,774
5,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
SM Nades
Olorun
10
2 / 4 / 2
6,179
515
4,632
7,557
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
6
6
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
3
2.75
L
Chaac
Dollywog
Chaac
0
3
1
0.17
W
Zeus
4
1
3
5.5
L
Hercules
LargeLoo
Hercules
4
2
2
2.5
L
0
3
2
0.33
L
Sylvanus
MrBrownD
Sylvanus
0
3
3
0.5
W
Olorun
RDSI080804
Olorun
2
3
2
1
L
Olorun
SM Nades
Olorun
2
4
2
0.75
W
0
0
7
3.5
W
Chaac
xeroAU
Chaac
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,854
Damage
21,145
33,725
Taken
49,326
18,375
Mitigated
21,216
16,329
Healing
17,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,463
3,971
189
1,893
7,029
2,928
512
1,998
5,031
0
44,803
L
Chaac
Dollywog
Chaac
3,984
917
0
2,273
9,235
4,251
0
937
8,298
0
35,054
W
Zeus
10,337
997
0
2,863
5,101
1,978
29
2,673
2,428
44,837
0
L
Hercules
LargeLoo
Hercules
4,579
2,521
0
4,022
10,328
4,091
0
3,641
6,687
0
32,971
L
4,728
1,669
0
4,317
11,432
4,600
0
5,713
5,719
32,160
4,609
L
Sylvanus
MrBrownD
Sylvanus
3,222
486
2,753
2,524
10,774
5,475
0
6,473
4,301
10,073
0
W
Olorun
RDSI080804
Olorun
7,779
3,295
53
3,141
6,619
2,516
741
2,908
3,711
40,043
5,917
L
Olorun
SM Nades
Olorun
4,632
1,552
266
1,665
7,557
2,799
0
3,458
4,099
28,772
4,329
W
3,812
36
302
3,163
8,126
5,819
0
3,849
4,277
11,807
3,442
W
Chaac
xeroAU
Chaac
7,463
1,462
0
4,725
6,850
5,134
0
130
6,720
2,399
49,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,952
Gold Earned
30,789
388
Minions Killed
295
0
Camps Cleared
0
1,209,951
Distance Traveled
1,152,502
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,163
597
89
7
0
231,327
1
L
Chaac
6,165
514
74
6
0
236,588
3
W
Zeus
7,537
628
81
7
0
253,166
3
L
Hercules
6,625
552
64
5
0
248,453
3
L
Freya
6,156
513
70
6
0
222,052
3
L
Sylvanus
5,664
472
22
2
0
238,206
7
W
Olorun
7,070
589
85
7
0
233,932
2
L
Olorun
6,179
515
65
5
0
207,203
2
W
Geb
6,548
546
24
2
0
238,257
2
W
Chaac
8,634
720
109
9
0
253,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role