Player Matchup

Chronos
Chronos
SSJX_Goku
Chronos
Level 114
God Stats
4W - 1L
1,779 SR
Queue Stats
40W - 45L
1,516 Elo+
Party 3
Ao Kuang
Ao Kuang
TTV_Yung_Gravy69
Ao Kuang
Level 64
God Stats
6W - 4L
1,556 SR
Queue Stats
218W - 223L
1,428 Elo+
Party 3
Ymir
Ymir
TheGodOfShinobi-
Ymir
Level 49
God Stats
13W - 17L
1,452 SR
Queue Stats
199W - 170L
1,439 Elo+
Party 3
Hachiman
Hachiman
lil_C_jr
Hachiman
Level 86
God Stats
3W - 0L
1,846 SR
Queue Stats
429W - 393L
1,481 Elo+
Party 3
Guan Yu
Guan Yu
microscopetime
Guan Yu
Level 50
God Stats
9W - 7L
1,614 SR
Queue Stats
147W - 168L
1,434 Elo+
Party 3
Team Averages
Level 73
1,649 SR
1,460 Elo+

VS

Team Averages
Level 54
1,489 SR
1,449 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 12
God Stats
2W - 3L
1,465 SR
Queue Stats
5W - 10L
1,309 Elo+
Party 1
Odin
Odin
FunSlime
Odin
Level 8
God Stats
0W - 1L
1,214 SR
Queue Stats
1W - 2L
1,684 Elo+
Party 2
Merlin
Merlin
Xrusa27
Merlin
Level 86
God Stats
1W - 2L
1,754 SR
Queue Stats
1W - 4L
1,344 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ginganinja2405
Tsukuyomi
Level 62
God Stats
2W - 3L
1,510 SR
Queue Stats
19W - 20L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
SSJX_Goku
Chronos
15
7 / 2 / 10
9,929
621
12,664
12,431
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 9
8,948
559
5,056
11,724
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
5 / 0 / 13
9,663
604
8,203
16,386
14,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
lil_C_jr
Hachiman
16
11 / 1 / 11
10,309
644
16,226
12,154
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 3 / 5
9,033
565
11,270
15,593
16,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 4 / 2
7,814
488
4,678
11,762
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
 
Medusa
9
0 / 10 / 2
5,770
361
7,245
13,664
2,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
11
0 / 2 / 4
6,987
437
4,437
12,541
6,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Xrusa27
Merlin
12
3 / 8 / 1
7,839
490
9,393
12,910
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
ginganinja2405
Tsukuyomi
11
2 / 9 / 3
7,190
449
10,048
17,084
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
33
Kills
7
8
Deaths
33
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
4
2
0.75
L
Medusa
 
Medusa
0
10
2
0.1
L
Odin
0
2
4
1
W
Chronos
SSJX_Goku
Chronos
7
2
10
6
W
5
2
9
4.75
W
5
0
13
11.5
L
Merlin
Xrusa27
Merlin
3
8
1
0.44
L
Tsukuyomi
ginganinja2405
Tsukuyomi
2
9
3
0.39
W
Hachiman
lil_C_jr
Hachiman
11
1
11
16.5
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,419
Damage
35,801
68,288
Taken
67,961
45,082
Mitigated
22,599
32,372
Healing
16,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,678
386
2,451
3,429
11,762
5,632
0
4,976
6,695
15,105
0
L
Medusa
 
Medusa
7,245
3,821
0
709
13,664
2,557
0
5,427
8,195
0
24,094
L
Odin
4,437
2,313
0
1,385
12,541
6,352
0
2,122
9,735
0
28,759
W
Chronos
SSJX_Goku
Chronos
12,664
5,289
0
4,059
12,431
4,520
2,501
2,725
9,396
58,884
0
W
5,056
471
0
5,101
11,724
4,969
944
1,420
10,089
40,000
9,418
W
8,203
1,156
4,261
4,888
16,386
14,035
258
3,608
12,480
35,685
6,557
L
Merlin
Xrusa27
Merlin
9,393
250
139
3,320
12,910
3,417
0
5,093
7,722
40,615
0
L
Tsukuyomi
ginganinja2405
Tsukuyomi
10,048
2,975
0
4,628
17,084
4,641
0
7,282
9,614
0
33,224
W
Hachiman
lil_C_jr
Hachiman
16,226
8,651
0
6,151
12,154
4,724
2,342
2,552
9,516
0
76,645
W
11,270
1,134
1,505
6,407
15,593
16,834
312
2,908
11,866
0
46,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,882
Gold Earned
35,600
444
Minions Killed
254
0
Camps Cleared
0
1,587,662
Distance Traveled
1,482,515
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,814
488
21
1
0
313,941
0
L
Medusa
5,770
361
33
2
0
292,994
0
L
Odin
6,987
437
60
4
0
303,519
1
W
Chronos
9,929
621
105
7
0
322,430
4
W
Ao Kuang
8,948
559
73
5
0
347,061
5
W
Ymir
9,663
604
58
4
0
304,838
4
L
Merlin
7,839
490
77
5
0
287,243
1
L
Tsukuyomi
7,190
449
63
4
0
284,818
3
W
Hachiman
10,309
644
123
8
0
294,114
1
W
Guan Yu
9,033
565
85
5
0
319,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role