Player Matchup

Thanatos
Thanatos
Lil_SeaPancake
Thanatos
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 94L
1,390 Elo+
Party 2
Artemis
Artemis
SiRxGreen
Artemis
Level 11
God Stats
3W - 2L
1,460 SR
Queue Stats
5W - 9L
1,322 Elo+
Party 3
Janus
Janus
TheDanShman
Janus
Level 30
God Stats
1W - 2L
1,185 SR
Queue Stats
52W - 63L
1,382 Elo+
Party 2
Ares
Ares
nyjetsfan
Ares
Level 42
God Stats
2W - 0L
1,887 SR
Queue Stats
39W - 26L
1,658 Elo+
Solo
Athena
Athena
xDHGSOLARFLAREx
Athena
Level 104
God Stats
3W - 0L
1,614 SR
Queue Stats
112W - 106L
1,512 Elo+
Party 3
Team Averages
Level 49
1,529 SR
1,453 Elo+

VS

Team Averages
Level 88
1,527 SR
1,588 Elo+
Zeus
Zeus
AyeeJaayy
Zeus
Level 48
God Stats
138W - 131L
1,493 SR
Queue Stats
193W - 199L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
NorseDaddy
Gilgamesh
Level 126
God Stats
1W - 2L
1,457 SR
Queue Stats
291W - 277L
1,545 Elo+
Party 1
Rama
Rama
TDBlizzy
Rama
Level 128
God Stats
0W - 1L
1,434 SR
Queue Stats
107W - 100L
1,590 Elo+
Party 1
Ravana
Ravana
drakodayne1123
Ravana
Level 120
God Stats
0W - 2L
1,361 SR
Queue Stats
320W - 286L
1,529 Elo+
Party 1
Geb
Geb
whoisIam
Geb
Level 17
God Stats
5W - 1L
1,891 SR
Queue Stats
5W - 1L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
6 / 5 / 3
8,427
562
6,247
13,400
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
SiRxGreen
Artemis
13
2 / 4 / 4
6,963
464
6,493
5,004
1,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 3 / 3
7,258
484
3,252
7,160
1,253
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
4 / 0 / 3
8,285
552
8,571
7,634
7,005
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 2
7,912
527
7,217
8,516
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 6 / 3
8,493
566
10,029
8,502
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NorseDaddy
Gilgamesh
13
0 / 5 / 0
7,591
506
2,365
12,013
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
12
0 / 3 / 3
7,026
468
3,554
9,948
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 2 / 0
8,180
545
7,182
7,349
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 3
6,412
427
3,547
11,550
7,211
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
18
Kills
12
12
Deaths
18
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
6
3
1.08
W
Thanatos
6
5
3
1.5
L
Gilgamesh
NorseDaddy
Gilgamesh
0
5
0
0
W
Artemis
SiRxGreen
Artemis
2
4
4
1
L
Rama
0
3
3
0.5
W
3
3
3
1.5
L
6
2
0
3
W
Ares
4
0
3
5.5
L
1
2
3
1.25
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,780
Damage
26,677
41,714
Taken
49,362
20,904
Mitigated
21,049
14,675
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,029
1,306
0
676
8,502
2,372
978
2,282
6,220
57,335
0
W
Thanatos
6,247
1,350
0
7,747
13,400
4,106
0
4,740
8,624
0
41,601
L
Gilgamesh
NorseDaddy
Gilgamesh
2,365
492
0
1,074
12,013
6,050
306
6,157
5,856
0
40,349
W
Artemis
SiRxGreen
Artemis
6,493
3,548
0
790
5,004
1,427
656
1,621
3,383
0
32,775
L
Rama
3,554
2,872
0
3,277
9,948
2,504
988
2,590
7,358
0
46,461
W
3,252
418
0
955
7,160
1,253
0
3,421
3,703
34,229
0
L
7,182
1,241
0
2,623
7,349
2,912
0
3,102
4,247
0
41,477
W
Ares
8,571
432
0
3,111
7,634
7,005
56
1,418
5,995
43,763
0
L
3,547
442
502
2,952
11,550
7,211
104
4,909
6,641
14,210
0
W
7,217
3,030
0
2,072
8,516
7,113
0
2,376
6,140
36,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,845
Gold Earned
37,702
311
Minions Killed
383
0
Camps Cleared
0
1,494,496
Distance Traveled
1,353,303
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,493
566
119
8
0
240,572
5
W
Thanatos
8,427
562
79
5
0
285,293
5
L
Gilgamesh
7,591
506
86
6
0
256,030
2
W
Artemis
6,963
464
75
5
0
290,499
0
L
Rama
7,026
468
99
7
0
234,658
1
W
Janus
7,258
484
45
3
0
301,469
4
L
Ravana
8,180
545
70
5
0
333,827
0
W
Ares
8,285
552
70
5
0
296,427
1
L
Geb
6,412
427
9
1
0
288,216
4
W
Athena
7,912
527
42
3
0
320,808
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role