Player Matchup

Pele
Pele
BalanFromSchool
Pele
Level 27
God Stats
0W - 1L
1,584 SR
Queue Stats
13W - 13L
1,507 Elo+
Party 3
Cthulhu
Cthulhu
Gabiem1
Cthulhu
Level 28
God Stats
3W - 7L
1,397 SR
Queue Stats
42W - 31L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
RiiGht x TwiiX
Amaterasu
Level 122
God Stats
1W - 1L
1,726 SR
Queue Stats
184W - 166L
1,480 Elo+
Party 3
Nox
Nox
SmallStatus09
Nox
Level 27
God Stats
1W - 1L
1,732 SR
Queue Stats
33W - 31L
1,482 Elo+
Party 1
Zeus
Zeus
wizzardmankey
Zeus
Level 31
God Stats
13W - 9L
1,665 SR
Queue Stats
60W - 48L
1,508 Elo+
Party 1
Team Averages
Level 47
1,621 SR
1,496 Elo+

VS

Team Averages
Level 89
1,596 SR
1,657 Elo+
Ganesha
Ganesha
BigBushWookie
Ganesha
Level 125
God Stats
40W - 21L
1,678 SR
Queue Stats
216W - 168L
1,692 Elo+
Party 2
Xbalanque
Xbalanque
DomTeef
Xbalanque
Level 15
God Stats
9W - 2L
1,758 SR
Queue Stats
14W - 7L
1,616 Elo+
Party 2
He Bo
He Bo
Dubbner
He Bo
Level 143
God Stats
4W - 4L
1,473 SR
Queue Stats
272W - 193L
1,681 Elo+
Party 2
Gilgamesh
Gilgamesh
DumbTeef
Gilgamesh
Level 37
God Stats
1W - 1L
1,234 SR
Queue Stats
122W - 63L
1,707 Elo+
Party 2
Osiris
Osiris
NickChungus
Osiris
Level 127
God Stats
3W - 0L
1,836 SR
Queue Stats
81W - 85L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,492
562
530
5,384
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
Gabiem1
Cthulhu
7
0 / 2 / 2
4,297
537
2,096
7,478
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
RiiGht x TwiiX
Amaterasu
6
0 / 2 / 0
3,879
485
1,048
5,311
2,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
2 / 3 / 0
4,265
533
2,285
2,962
754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
3,931
491
2,063
5,552
1,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
8
1 / 0 / 1
4,795
599
1,201
5,036
2,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
DomTeef
Xbalanque
8
3 / 2 / 1
4,964
621
3,968
3,701
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Dubbner
He Bo
10
3 / 0 / 3
5,784
723
3,927
2,889
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DumbTeef
Gilgamesh
9
5 / 1 / 2
5,830
729
2,976
3,642
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
9
2 / 0 / 0
5,148
644
3,503
4,549
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
14
14
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ganesha
1
0
1
1.5
W
Xbalanque
DomTeef
Xbalanque
3
2
1
1.75
W
He Bo
Dubbner
He Bo
3
0
3
4.5
W
Gilgamesh
DumbTeef
Gilgamesh
5
1
2
6
L
Cthulhu
Gabiem1
Cthulhu
0
2
2
0.5
W
Osiris
2
0
0
2
L
Amaterasu
RiiGht x TwiiX
Amaterasu
0
2
0
0
L
2
3
0
0.67
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,022
Damage
15,575
26,687
Taken
19,817
8,713
Mitigated
7,684
7,771
Healing
8,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
530
122
0
2,062
5,384
1,246
0
100
5,274
0
18,329
W
Ganesha
1,201
208
0
1,986
5,036
2,343
0
2,526
2,510
16,026
0
W
Xbalanque
DomTeef
Xbalanque
3,968
1,794
0
1,099
3,701
1,107
1,154
1,855
1,846
0
20,144
W
He Bo
Dubbner
He Bo
3,927
336
0
505
2,889
887
0
1,693
1,196
24,410
0
W
Gilgamesh
DumbTeef
Gilgamesh
2,976
860
0
1,588
3,642
1,104
0
370
3,013
0
22,855
L
Cthulhu
Gabiem1
Cthulhu
2,096
525
210
2,284
7,478
2,839
202
451
7,027
11,743
0
W
Osiris
3,503
1,969
0
3,245
4,549
2,243
0
0
4,439
0
21,867
L
Amaterasu
RiiGht x TwiiX
Amaterasu
1,048
348
0
2,516
5,311
2,186
0
0
5,311
0
13,393
L
2,285
69
0
0
2,962
754
0
750
2,212
15,302
0
L
2,063
429
0
699
5,552
1,688
0
3,703
1,735
15,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,864
Gold Earned
26,521
148
Minions Killed
222
0
Camps Cleared
0
728,132
Distance Traveled
790,836
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,492
562
48
6
0
164,663
0
W
Ganesha
4,795
599
17
2
0
141,856
3
W
Xbalanque
4,964
621
48
6
0
132,356
0
W
He Bo
5,784
723
60
8
0
164,033
3
W
Gilgamesh
5,830
729
47
6
0
191,772
1
L
Cthulhu
4,297
537
14
2
0
142,379
1
W
Osiris
5,148
644
50
6
0
160,819
0
L
Amaterasu
3,879
485
24
3
0
138,468
4
L
Nox
4,265
533
34
4
0
143,102
1
L
Zeus
3,931
491
28
4
0
139,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role