Player Matchup

Bellona
Bellona
CommunistRussia
Bellona
Level 88
God Stats
42W - 24L
1,689 SR
Queue Stats
212W - 178L
1,594 Elo+
Solo
Bastet
Bastet
FieldsOfVerFun
Bastet
Level 63
God Stats
5W - 3L
1,825 SR
Queue Stats
106W - 89L
1,574 Elo+
Party 2
Geb
Geb
Hanlo
Geb
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 33L
1,666 Elo+
Party 2
Rama
Rama
Lemistic
Rama
Level 120
God Stats
3W - 0L
1,772 SR
Queue Stats
115W - 56L
1,657 Elo+
Solo
Zeus
Zeus
Nacrevi
Zeus
Level 123
God Stats
1W - 0L
1,575 SR
Queue Stats
4W - 4L
1,443 Elo+
Solo
Team Averages
Level 89
1,672 SR
1,587 Elo+

VS

Team Averages
Level 94
1,614 SR
1,549 Elo+
King Arthur
King Arthur
 
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Gutstu
Nike
Level 66
God Stats
6W - 5L
1,650 SR
Queue Stats
323W - 288L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
KewkyTV
Sun Wukong
Level 60
God Stats
0W - 1L
1,792 SR
Queue Stats
3W - 4L
1,581 Elo+
Solo
Agni
Agni
MechonBlade
Agni
Level 158
God Stats
1W - 1L
1,233 SR
Queue Stats
64W - 61L
1,593 Elo+
Solo
Olorun
Olorun
Mirechi
Olorun
Level 122
God Stats
2W - 1L
1,894 SR
Queue Stats
477W - 419L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 18
11,469
1,147
14,097
14,171
12,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
4 / 4 / 16
12,018
1,202
17,482
14,329
6,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Geb
Hanlo
Geb
18
2 / 2 / 18
11,957
1,196
9,601
11,163
13,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
18
10 / 2 / 12
13,234
1,323
18,156
10,749
4,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Nacrevi
Zeus
18
10 / 1 / 12
13,124
1,312
26,635
5,543
2,275
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

242

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 7 / 6
10,256
1,026
10,096
22,074
21,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
Gutstu
Nike
16
2 / 5 / 7
10,566
1,057
10,491
18,995
12,933
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
KewkyTV
Sun Wukong
16
5 / 6 / 3
11,343
1,134
12,403
20,447
15,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 4 / 7
11,153
1,115
10,407
10,990
4,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Mirechi
Olorun
17
2 / 7 / 6
11,252
1,125
8,453
17,482
12,149
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
41
29
Kills
12
12
Deaths
29
76
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
6
0.57
W
3
3
18
4
W
4
4
16
3
L
Nike
Gutstu
Nike
2
5
7
1.1
W
Geb
Hanlo
Geb
2
2
18
5.5
L
Sun Wukong
KewkyTV
Sun Wukong
5
6
3
1.08
W
Rama
10
2
12
8
L
2
4
7
1.38
L
Olorun
Mirechi
Olorun
2
7
6
0.71
W
Zeus
Nacrevi
Zeus
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,971
Damage
51,850
55,955
Taken
89,988
38,745
Mitigated
65,862
6,889
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,096
399
0
78
22,074
21,399
0
11,768
10,306
310
19,428
W
14,097
3,168
0
532
14,171
12,091
0
3,865
10,306
0
20,836
W
17,482
4,906
0
2,017
14,329
6,410
0
4,422
9,907
0
27,849
L
Nike
Gutstu
Nike
10,491
1,277
0
0
18,995
12,933
0
7,371
11,624
0
22,364
W
Geb
Hanlo
Geb
9,601
864
0
1,266
11,163
13,033
0
5,372
5,791
18,171
0
L
Sun Wukong
KewkyTV
Sun Wukong
12,403
1,232
992
3,377
20,447
15,293
0
7,042
13,405
0
21,206
W
Rama
18,156
13,789
0
3,074
10,749
4,936
0
3,385
7,364
0
42,403
L
10,407
438
0
1,135
10,990
4,088
0
3,942
7,048
42,884
0
L
Olorun
Mirechi
Olorun
8,453
3,782
825
2,623
17,482
12,149
0
6,113
11,369
30,575
0
W
Zeus
Nacrevi
Zeus
26,635
2,994
0
0
5,543
2,275
0
2,126
3,417
59,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,802
Gold Earned
54,570
193
Minions Killed
196
5
Camps Cleared
8
961,278
Distance Traveled
953,587
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,256
1,026
19
2
0
195,493
0
W
Bellona
11,469
1,147
14
1
0
219,199
0
W
Bastet
12,018
1,202
24
2
1
197,730
0
L
Nike
10,566
1,057
18
2
0
205,278
0
W
Geb
11,957
1,196
13
1
2
200,946
2
L
Sun Wukong
11,343
1,134
25
3
1
198,627
0
W
Rama
13,234
1,323
72
7
1
157,787
0
L
Agni
11,153
1,115
79
8
2
188,452
3
L
Olorun
11,252
1,125
55
6
5
165,737
1
W
Zeus
13,124
1,312
70
7
1
185,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role