Player Matchup

Atlas
Atlas
Boomerito
Atlas
Level 38
God Stats
12W - 6L
1,663 SR
Queue Stats
75W - 60L
1,582 Elo+
Party 2
Kali
Kali
Postxr
Kali
Level 115
God Stats
8W - 6L
1,569 SR
Queue Stats
339W - 279L
1,613 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TYL_3R_
Morgan Le Fay
Level 49
God Stats
1W - 0L
1,309 SR
Queue Stats
11W - 4L
1,637 Elo+
Solo
Artio
Artio
Union1012022
Artio
Level 101
God Stats
1W - 2L
1,255 SR
Queue Stats
321W - 287L
1,524 Elo+
Party 2
Chernobog
Chernobog
xXDeeadManXx
Chernobog
Level 79
God Stats
7W - 4L
1,559 SR
Queue Stats
302W - 234L
1,599 Elo+
Party 2
Team Averages
Level 76
1,471 SR
1,591 Elo+

VS

Team Averages
Level 81
1,483 SR
1,482 Elo+
Horus
Horus
BigButtBigNut
Horus
Level 154
God Stats
1W - 3L
1,768 SR
Queue Stats
531W - 545L
1,462 Elo+
Party 3
Hel
Hel
Shunnedwisard
Hel
Level 126
God Stats
0W - 2L
1,326 SR
Queue Stats
522W - 475L
1,566 Elo+
Party 1
Artio
Artio
StarsPrime-
Artio
Level 69
God Stats
2W - 3L
1,423 SR
Queue Stats
200W - 234L
1,411 Elo+
Party 3
Danzaburou
Danzaburou
TheTrueJudgment
Danzaburou
Level 27
God Stats
2W - 4L
1,394 SR
Queue Stats
55W - 56L
1,425 Elo+
Party 3
Athena
Athena
temp-827041
Athena
Level 29
God Stats
3W - 4L
1,503 SR
Queue Stats
26W - 24L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Boomerito
Atlas
13
0 / 0 / 11
9,865
470
8,841
17,071
11,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
Postxr
Kali
20
6 / 0 / 6
12,067
575
20,227
18,811
7,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
TYL_3R_
Morgan Le Fay
15
0 / 2 / 8
9,426
449
9,114
11,753
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 3 / 2
9,131
435
3,193
10,966
6,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chernobog
xXDeeadManXx
Chernobog
20
11 / 0 / 4
13,239
630
25,544
14,689
5,964
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
9,429
449
10,738
20,741
11,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 3 / 1
9,615
458
15,187
16,109
6,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 2
9,318
444
10,872
16,038
19,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
TheTrueJudgment
Danzaburou
15
1 / 5 / 0
9,498
452
6,505
15,197
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
13
0 / 4 / 2
8,272
394
5,915
22,708
21,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
5
5
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Atlas
Boomerito
Atlas
0
0
11
5.5
W
Kali
Postxr
Kali
6
0
6
9
L
0
3
1
0.17
L
1
3
2
0.67
W
Morgan Le Fay
TYL_3R_
Morgan Le Fay
0
2
8
2
L
Danzaburou
TheTrueJudgment
Danzaburou
1
5
0
0.2
W
2
3
2
1
L
Athena
0
4
2
0.25
W
Chernobog
xXDeeadManXx
Chernobog
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,919
Damage
49,217
73,290
Taken
90,793
36,093
Mitigated
64,717
33,612
Healing
36,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,738
4,194
2,031
8,960
20,741
11,222
0
3,476
17,265
0
72,676
W
Atlas
Boomerito
Atlas
8,841
3,274
4,392
5,601
17,071
11,870
201
8,730
7,827
30,808
0
W
Kali
Postxr
Kali
20,227
12,488
0
6,815
18,811
7,274
835
6,005
12,407
0
118,406
L
15,187
518
3,651
7,737
16,109
6,702
0
3,883
12,226
84,759
0
L
10,872
1,196
438
6,165
16,038
19,673
310
4,534
11,101
58,904
0
W
Morgan Le Fay
TYL_3R_
Morgan Le Fay
9,114
397
0
2,139
11,753
4,423
504
6,610
4,659
53,430
0
L
Danzaburou
TheTrueJudgment
Danzaburou
6,505
2,046
0
4,604
15,197
5,658
190
2,379
12,775
0
73,985
W
3,193
376
790
4,027
10,966
6,562
144
4,141
6,278
29,959
0
L
Athena
5,915
1,153
0
2,922
22,708
21,462
0
6,473
16,160
21,533
0
W
Chernobog
xXDeeadManXx
Chernobog
25,544
17,300
0
9,848
14,689
5,964
2,984
4,335
10,145
0
129,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,728
Gold Earned
46,132
566
Minions Killed
554
0
Camps Cleared
0
2,032,779
Distance Traveled
2,013,342
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,429
449
102
5
0
445,459
3
W
Atlas
9,865
470
28
1
0
423,580
4
W
Kali
12,067
575
168
8
0
507,716
3
L
Hel
9,615
458
154
7
0
407,125
7
L
Artio
9,318
444
127
6
0
385,622
4
W
Morgan Le Fay
9,426
449
94
4
0
396,875
0
L
Danzaburou
9,498
452
136
6
0
367,605
1
W
Artio
9,131
435
63
3
0
282,803
0
L
Athena
8,272
394
35
2
0
407,531
7
W
Chernobog
13,239
630
213
10
0
421,805
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role