Player Matchup

Skadi
Skadi
Berserker_Kolbie
Skadi
Level 68
God Stats
7W - 3L
1,578 SR
Queue Stats
52W - 46L
1,449 Elo+
Party 3
Atlas
Atlas
Kiara--Simp
Atlas
Level 67
God Stats
4W - 1L
1,868 SR
Queue Stats
95W - 91L
1,392 Elo+
Party 3
Janus
Janus
Nnixs
Janus
Level 4
God Stats
1W - 4L
1,313 SR
Queue Stats
1W - 4L
1,234 Elo+
Party 3
Gilgamesh
Gilgamesh
t0xx1n
Gilgamesh
Level 28
God Stats
0W - 4L
1,144 SR
Queue Stats
13W - 13L
1,457 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
wtfchuckie
Ah Muzen Cab
Level 86
God Stats
2W - 6L
1,424 SR
Queue Stats
146W - 213L
1,318 Elo+
Solo
Team Averages
Level 51
1,465 SR
1,370 Elo+

VS

Team Averages
Level 71
1,516 SR
1,441 Elo+
Hachiman
Hachiman
Amaterasuqt
Hachiman
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 49L
1,582 Elo+
Party 2
Ymir
Ymir
High Im Ari
Ymir
Level 24
God Stats
5W - 7L
1,298 SR
Queue Stats
5W - 9L
1,186 Elo+
Party 1
Set
Set
MikaTripp
Set
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 19L
1,215 Elo+
Party 1
Bellona
Bellona
MooHamOinkBeef
Bellona
Level 98
God Stats
11W - 3L
1,756 SR
Queue Stats
246W - 154L
1,615 Elo+
Party 2
Eset
Eset
Tagolaria
Eset
Level 128
God Stats
12W - 9L
1,524 SR
Queue Stats
198W - 135L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,421
442
2,861
6,116
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 2 / 3
5,128
513
3,661
8,231
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Nnixs
Janus
7
0 / 5 / 0
4,477
448
1,602
4,649
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
t0xx1n
Gilgamesh
9
0 / 2 / 0
4,672
467
717
4,319
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
wtfchuckie
Ah Muzen Cab
9
3 / 2 / 1
5,401
540
2,836
5,145
1,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Amaterasuqt
Hachiman
9
2 / 0 / 3
5,516
552
5,001
5,443
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 2
5,059
506
1,434
5,266
2,688
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
5 / 2 / 3
6,259
626
4,874
6,956
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 1
7,320
732
3,929
3,072
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
13
2 / 0 / 2
7,194
719
2,417
2,900
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
13
14
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Amaterasuqt
Hachiman
2
0
3
3.5
L
0
3
1
0.17
W
1
2
2
1
L
1
2
3
1.25
W
5
2
3
3.25
W
3
0
1
3.5
L
Janus
Nnixs
Janus
0
5
0
0
W
Eset
2
0
2
3
L
Gilgamesh
t0xx1n
Gilgamesh
0
2
0
0
L
Ah Muzen Cab
wtfchuckie
Ah Muzen Cab
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,677
Damage
17,655
28,460
Taken
23,637
10,100
Mitigated
9,649
5,841
Healing
9,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Amaterasuqt
Hachiman
5,001
2,386
0
1,783
5,443
1,431
0
2,467
2,936
0
25,851
L
2,861
1,229
0
1,410
6,116
1,301
0
1,288
4,828
0
18,682
W
1,434
361
298
1,308
5,266
2,688
175
1,135
4,091
14,305
0
L
3,661
1,231
112
1,911
8,231
4,825
0
1,491
6,740
12,513
0
W
4,874
2,103
0
2,793
6,956
2,114
210
1,180
5,744
0
27,022
W
3,929
1,535
0
2,378
3,072
2,549
0
0
3,072
0
38,295
L
Janus
Nnixs
Janus
1,602
297
0
0
4,649
888
160
888
3,761
21,429
0
W
Eset
2,417
128
47
1,010
2,900
867
0
367
2,531
49,520
0
L
Gilgamesh
t0xx1n
Gilgamesh
717
215
0
579
4,319
1,925
0
110
4,209
0
17,038
L
Ah Muzen Cab
wtfchuckie
Ah Muzen Cab
2,836
1,713
0
1,829
5,145
1,161
200
74
5,071
0
28,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,099
Gold Earned
31,348
214
Minions Killed
334
0
Camps Cleared
0
903,935
Distance Traveled
977,791
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,516
552
51
5
0
180,859
1
L
Skadi
4,421
442
39
4
0
197,601
0
W
Ymir
5,059
506
18
2
0
199,152
0
L
Atlas
5,128
513
20
2
0
183,613
4
W
Set
6,259
626
58
6
0
203,409
2
W
Bellona
7,320
732
104
10
0
204,526
3
L
Janus
4,477
448
42
4
0
162,505
0
W
Eset
7,194
719
103
10
0
189,845
0
L
Gilgamesh
4,672
467
57
6
0
178,177
1
L
Ah Muzen Cab
5,401
540
56
6
0
182,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role