Player Matchup

Loki
Loki
TheLiinxx
Loki
Level 45
God Stats
0W - 4L
1,449 SR
Queue Stats
0W - 4L
1,030 Elo+
Party 2
Tiamat
Tiamat
xoxkrusherxox
Tiamat
Level 27
God Stats
0W - 3L
1,293 SR
Queue Stats
7W - 18L
1,139 Elo+
Party 2
Ymir
Ymir
xxBALLER721
Ymir
Level 60
God Stats
1W - 3L
1,189 SR
Queue Stats
12W - 24L
1,210 Elo+
Party 2
Team Averages
Level 44
1,310 SR
1,126 Elo+

VS

Team Averages
Level 65
1,396 SR
1,360 Elo+
Nike
Nike
CrowsVenomOwO
Nike
Level 120
God Stats
2W - 3L
1,229 SR
Queue Stats
210W - 257L
1,318 Elo+
Party 1
Poseidon
Poseidon
UnBaireAble
Poseidon
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 95L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
djAlsoHasALife
Danzaburou
Level 47
God Stats
39W - 44L
1,459 SR
Queue Stats
180W - 274L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 8 / 2
8,427
702
8,097
12,127
4,128
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 8 / 4
8,745
729
5,678
13,918
7,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 7 / 4
9,180
765
5,011
19,339
18,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 14
9,976
831
11,381
10,705
9,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
UnBaireAble
Poseidon
14
7 / 5 / 11
10,091
841
10,112
9,654
3,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
djAlsoHasALife
Danzaburou
16
10 / 2 / 10
11,180
932
16,566
8,505
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
9
Kills
22
23
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
L
Loki
3
8
2
0.5
W
Poseidon
UnBaireAble
Poseidon
7
5
11
2.5
W
Danzaburou
djAlsoHasALife
Danzaburou
10
2
10
7.5
L
3
8
4
0.63
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,786
Damage
38,059
45,384
Taken
28,864
29,746
Mitigated
17,176
7,033
Healing
6,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,381
1,014
370
2,092
10,705
9,249
323
3,916
6,593
4,971
22,073
L
Loki
8,097
2,665
0
400
12,127
4,128
0
3,510
8,314
0
19,893
W
Poseidon
UnBaireAble
Poseidon
10,112
1,782
183
920
9,654
3,819
794
2,798
6,728
25,516
0
W
Danzaburou
djAlsoHasALife
Danzaburou
16,566
6,334
890
1,862
8,505
4,108
748
3,742
4,527
0
42,924
L
5,678
949
0
1,900
13,918
7,248
0
3,373
10,226
18,897
0
L
5,011
322
1,571
3,162
19,339
18,370
0
5,778
12,799
17,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,352
Gold Earned
31,247
79
Minions Killed
118
3
Camps Cleared
7
565,584
Distance Traveled
624,749
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,976
831
30
3
1
221,894
0
L
Loki
8,427
702
22
2
1
196,731
0
W
Poseidon
10,091
841
33
3
0
183,036
0
W
Danzaburou
11,180
932
55
5
6
219,819
1
L
Tiamat
8,745
729
36
3
0
186,014
0
L
Ymir
9,180
765
21
2
2
182,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role