Player Matchup

Tiamat
Tiamat
ARCHIM3DES
Tiamat
Level 108
God Stats
1W - 2L
1,593 SR
Queue Stats
50W - 65L
1,426 Elo+
Solo
Charybdis
Charybdis
Kepy
Charybdis
Level 103
God Stats
0W - 1L
1,291 SR
Queue Stats
81W - 79L
1,478 Elo+
Solo
Ganesha
Ganesha
SuperGnida
Ganesha
Level 43
God Stats
0W - 3L
1,578 SR
Queue Stats
37W - 45L
1,465 Elo+
Solo
Team Averages
Level 85
1,487 SR
1,457 Elo+

VS

Team Averages
Level 53
1,585 SR
1,429 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Hisoko
Atlas
Level 33
God Stats
2W - 0L
1,756 SR
Queue Stats
9W - 16L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ARCHIM3DES
Tiamat
8
1 / 7 / 2
5,206
868
4,595
8,661
3,773
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Kepy
Charybdis
8
3 / 4 / 1
5,292
882
5,278
5,666
1,090
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
SuperGnida
Ganesha
7
0 / 3 / 4
5,066
844
1,997
4,291
2,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
10 / 1 / 4
7,576
1,263
10,957
8,287
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hel
 
Hel
10
4 / 2 / 3
6,345
1,058
2,283
4,221
1,143
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Hisoko
Atlas
10
0 / 1 / 12
6,495
1,083
3,374
9,918
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
14
14
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
10
1
4
12
W
Hel
 
Hel
4
2
3
2.75
L
Tiamat
ARCHIM3DES
Tiamat
1
7
2
0.29
W
Atlas
Hisoko
Atlas
0
1
12
6
L
Charybdis
Kepy
Charybdis
3
4
1
0.88
L
Ganesha
SuperGnida
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,870
Damage
16,614
18,618
Taken
22,426
6,983
Mitigated
10,309
2,428
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,957
4,059
0
4,296
8,287
3,142
969
2,705
5,582
0
34,528
W
Hel
 
Hel
2,283
262
2,119
2,113
4,221
1,143
13
1,574
2,647
14,570
0
L
Tiamat
ARCHIM3DES
Tiamat
4,595
353
0
1,545
8,661
3,773
0
3,271
5,093
13,691
0
W
Atlas
Hisoko
Atlas
3,374
1,816
484
4,028
9,918
6,024
489
2,929
6,989
8,984
0
L
Charybdis
Kepy
Charybdis
5,278
3,010
0
695
5,666
1,090
0
1,175
4,152
0
9,044
L
Ganesha
SuperGnida
Ganesha
1,997
640
0
188
4,291
2,120
0
1,430
2,729
4,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,564
Gold Earned
20,416
44
Minions Killed
80
1
Camps Cleared
4
270,483
Distance Traveled
373,967
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,576
1,263
48
8
1
123,244
1
W
Hel
6,345
1,058
26
4
3
124,681
3
L
Tiamat
5,206
868
28
5
1
94,529
0
W
Atlas
6,495
1,083
6
1
0
126,042
2
L
Charybdis
5,292
882
16
3
0
97,833
1
L
Ganesha
5,066
844
0
0
0
78,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role