Player Matchup

Gilgamesh
Gilgamesh
Blaze_X_Grim
Gilgamesh
Level 133
God Stats
30W - 15L
1,581 SR
Queue Stats
316W - 275L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
Darifing1
Baron Samedi
Level 148
God Stats
4W - 0L
1,849 SR
Queue Stats
181W - 121L
1,609 Elo+
Party 1
Heimdallr
Heimdallr
temp-500227
Heimdallr
Level 149
God Stats
13W - 4L
1,864 SR
Queue Stats
576W - 330L
1,693 Elo+
Party 1
Team Averages
Level 143
1,764 SR
1,599 Elo+

VS

Team Averages
Level 80
1,247 SR
1,361 Elo+
Bacchus
Bacchus
GeminiYT
Bacchus
Level 88
God Stats
0W - 2L
1,339 SR
Queue Stats
60W - 82L
1,331 Elo+
Party 2
Vulcan
Vulcan
StealthAgent69
Vulcan
Level 92
God Stats
2W - 8L
1,240 SR
Queue Stats
65W - 94L
1,328 Elo+
Party 2
Susano
Susano
Yeet Ambassador
Susano
Level 61
God Stats
1W - 2L
1,163 SR
Queue Stats
52W - 50L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blaze_X_Grim
Gilgamesh
11
3 / 1 / 19
7,775
972
4,160
10,018
6,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Darifing1
Baron Samedi
13
12 / 0 / 10
8,650
1,081
11,815
6,893
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
temp-500227
Heimdallr
13
10 / 1 / 12
8,746
1,093
10,648
6,453
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GeminiYT
Bacchus
9
1 / 6 / 1
6,178
772
6,909
9,778
11,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 8 / 2
5,727
716
4,795
9,930
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 11 / 0
5,387
673
3,838
10,026
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
25
Kills
2
2
Deaths
25
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Blaze_X_Grim
Gilgamesh
3
1
19
12.5
W
Baron Samedi
Darifing1
Baron Samedi
12
0
10
17
L
Bacchus
GeminiYT
Bacchus
1
6
1
0.25
L
0
8
2
0.13
L
1
11
0
0.09
W
Heimdallr
temp-500227
Heimdallr
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,623
Damage
15,542
23,364
Taken
29,734
11,581
Mitigated
17,665
11,494
Healing
1,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Blaze_X_Grim
Gilgamesh
4,160
673
0
4,701
10,018
6,072
182
5,119
4,777
0
11,139
W
Baron Samedi
Darifing1
Baron Samedi
11,815
1,157
1,744
2,582
6,893
2,871
384
4,076
2,733
39,167
0
L
Bacchus
GeminiYT
Bacchus
6,909
816
67
802
9,778
11,351
0
4,477
5,301
12,524
0
L
4,795
2,080
0
352
9,930
2,892
0
3,778
6,152
16,330
0
L
3,838
129
0
0
10,026
3,422
0
3,560
6,466
0
9,769
W
Heimdallr
temp-500227
Heimdallr
10,648
5,699
0
2,467
6,453
2,638
1,574
2,520
3,774
0
34,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,171
Gold Earned
17,292
113
Minions Killed
54
5
Camps Cleared
0
444,827
Distance Traveled
430,236
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,775
972
18
2
0
146,097
1
W
Baron Samedi
8,650
1,081
55
7
2
155,520
4
L
Bacchus
6,178
772
18
2
0
150,369
1
L
Vulcan
5,727
716
24
3
0
140,858
0
L
Susano
5,387
673
12
2
0
139,009
0
W
Heimdallr
8,746
1,093
40
5
3
143,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role