Player Matchup

Mercury
Mercury
BlCrowe
Mercury
Level 99
God Stats
2W - 4L
1,319 SR
Queue Stats
50W - 67L
1,375 Elo+
Party 2
Set
Set
JhoTaro1
Set
Level 69
God Stats
1W - 1L
1,658 SR
Queue Stats
30W - 50L
1,328 Elo+
Party 2
Nu Wa
Nu Wa
VulcaPrime45
Nu Wa
Level 80
God Stats
1W - 4L
1,466 SR
Queue Stats
32W - 41L
1,367 Elo+
Party 2
Team Averages
Level 83
1,481 SR
1,356 Elo+

VS

Team Averages
Level 42
1,423 SR
1,368 Elo+
Artio
Artio
HealedFiend13
Artio
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
NaruHina_FTW
Scylla
Level 49
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
jdh0921
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlCrowe
Mercury
15
7 / 3 / 13
11,413
761
12,403
10,329
3,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

16
15 / 3 / 9
12,745
850
13,155
11,910
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 2 / 22
11,494
766
16,906
3,847
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 2
11,208
747
4,213
23,137
25,955
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
14
1 / 7 / 5
9,459
631
6,166
13,472
3,816
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
jdh0921
Heimdallr
14
2 / 10 / 4
10,313
688
2,627
13,992
4,604
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
25
Kills
8
8
Deaths
25
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
BlCrowe
Mercury
7
3
13
4.5
L
5
8
2
0.75
W
15
3
9
6.5
L
Scylla
1
7
5
0.5
W
3
2
22
7
L
Heimdallr
jdh0921
Heimdallr
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,464
Damage
13,006
26,086
Taken
50,601
9,701
Mitigated
34,375
3,453
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BlCrowe
Mercury
12,403
3,438
0
986
10,329
3,373
402
3,908
6,421
0
40,211
L
4,213
100
355
1,568
23,137
25,955
0
8,814
13,776
17,945
0
W
13,155
6,836
0
2,421
11,910
5,050
1,348
5,634
6,162
0
26,004
L
Scylla
6,166
484
69
1,224
13,472
3,816
0
3,115
9,938
38,703
0
W
16,906
2,797
0
46
3,847
1,278
697
2,461
1,386
43,512
0
L
Heimdallr
jdh0921
Heimdallr
2,627
1,802
0
439
13,992
4,604
0
5,333
8,259
0
26,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,652
Gold Earned
30,980
131
Minions Killed
123
8
Camps Cleared
1
829,709
Distance Traveled
671,921
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,413
761
55
4
2
327,750
3
L
Artio
11,208
747
14
1
0
247,859
0
W
Set
12,745
850
27
2
3
247,007
4
L
Scylla
9,459
631
59
4
1
244,535
1
W
Nu Wa
11,494
766
49
3
3
254,952
2
L
Heimdallr
10,313
688
50
3
0
179,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role