Player Matchup

Horus
Horus
EAGQ00
Horus
Level 88
God Stats
1W - 0L
1,557 SR
Queue Stats
43W - 41L
1,415 Elo+
Party 1
Zhong Kui
Zhong Kui
Mikeyx48
Zhong Kui
Level 61
God Stats
1W - 0L
1,166 SR
Queue Stats
24W - 21L
1,403 Elo+
Party 1
Ymir
Ymir
Nessu3
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 50
1,408 SR
1,439 Elo+

VS

Team Averages
Level 51
1,675 SR
1,412 Elo+
Sol
Sol
AscendingNut
Sol
Level 16
God Stats
3W - 1L
1,819 SR
Queue Stats
17W - 11L
1,511 Elo+
Party 2
Neith
Neith
DreadedFANG
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,311 Elo+
Party 2
Gilgamesh
Gilgamesh
Send_DILF_Pics
Gilgamesh
Level 115
God Stats
37W - 12L
1,705 SR
Queue Stats
231W - 212L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EAGQ00
Horus
15
5 / 2 / 12
10,945
730
9,418
17,253
19,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
Mikeyx48
Zhong Kui
16
6 / 3 / 9
11,528
769
11,239
11,736
9,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Nessu3
Ymir
16
5 / 1 / 10
11,198
747
10,997
15,122
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 1
10,602
707
16,506
12,004
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 5 / 5
8,727
582
8,880
10,036
2,942
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Send_DILF_Pics
Gilgamesh
13
1 / 6 / 5
8,974
598
8,450
15,560
17,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
16
Kills
6
6
Deaths
17
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
L
0
5
5
0.5
W
Horus
EAGQ00
Horus
5
2
12
5.5
W
Zhong Kui
Mikeyx48
Zhong Kui
6
3
9
3.5
W
Ymir
Nessu3
Ymir
5
1
10
10
L
Gilgamesh
Send_DILF_Pics
Gilgamesh
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,654
Damage
33,836
44,111
Taken
37,600
35,382
Mitigated
23,520
19,293
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,506
8,100
0
1,938
12,004
3,218
211
8,482
3,288
35,149
3,456
L
8,880
4,437
0
820
10,036
2,942
719
6,519
3,219
0
25,123
W
Horus
EAGQ00
Horus
9,418
4,262
4,267
5,751
17,253
19,194
145
5,152
12,101
0
27,753
W
Zhong Kui
Mikeyx48
Zhong Kui
11,239
1,199
625
4,253
11,736
9,119
1,424
4,547
7,189
43,477
0
W
Ymir
Nessu3
Ymir
10,997
2,625
0
4,397
15,122
7,069
567
6,127
8,995
41,320
0
L
Gilgamesh
Send_DILF_Pics
Gilgamesh
8,450
1,061
0
1,506
15,560
17,360
0
6,747
8,493
0
23,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,671
Gold Earned
28,303
182
Minions Killed
120
10
Camps Cleared
2
741,609
Distance Traveled
709,101
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,602
707
54
4
0
216,746
1
L
Neith
8,727
582
36
2
1
230,768
2
W
Horus
10,945
730
22
1
1
260,211
2
W
Zhong Kui
11,528
769
83
6
2
231,961
1
W
Ymir
11,198
747
77
5
7
249,437
2
L
Gilgamesh
8,974
598
30
2
1
261,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role