Player Matchup

Merlin
Merlin
AAflexy
Merlin
Level 44
God Stats
2W - 5L
1,247 SR
Queue Stats
34W - 44L
1,311 Elo+
Solo
Charybdis
Charybdis
Altair0303
Charybdis
Level 104
God Stats
28W - 24L
1,508 SR
Queue Stats
194W - 195L
1,360 Elo+
Party 2
Janus
Janus
Bitbarley7
Janus
Level 108
God Stats
12W - 29L
1,272 SR
Queue Stats
187W - 202L
1,354 Elo+
Party 2
Mercury
Mercury
ILoveSquanchin
Mercury
Level 106
God Stats
1W - 0L
1,334 SR
Queue Stats
31W - 38L
1,381 Elo+
Solo
Cerberus
Cerberus
rasanke3265
Cerberus
Level 87
God Stats
2W - 2L
1,295 SR
Queue Stats
164W - 176L
1,371 Elo+
Party 2
Team Averages
Level 90
1,331 SR
1,355 Elo+

VS

Team Averages
Level 75
1,373 SR
1,348 Elo+
Nike
Nike
Copixr
Nike
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,413 Elo+
Solo
Neith
Neith
MauTR545
Neith
Level 69
God Stats
0W - 2L
1,451 SR
Queue Stats
5W - 7L
1,416 Elo+
Solo
Nemesis
Nemesis
NwG andr7
Nemesis
Level 64
God Stats
0W - 2L
1,293 SR
Queue Stats
5W - 13L
1,258 Elo+
Party 1
Ah Puch
Ah Puch
TMP DETROIT
Ah Puch
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 155L
1,360 Elo+
Solo
Khepri
Khepri
TiptopFlame94
Khepri
Level 56
God Stats
0W - 3L
1,120 SR
Queue Stats
6W - 11L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AAflexy
Merlin
14
0 / 3 / 0
7,581
505
2,661
5,133
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charybdis
Altair0303
Charybdis
14
4 / 0 / 6
8,454
564
8,820
9,885
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
3 / 3 / 5
8,235
549
8,064
7,968
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 1
6,825
455
1,907
9,054
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
rasanke3265
Cerberus
13
6 / 1 / 4
7,868
525
3,645
8,313
5,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Copixr
Nike
15
4 / 1 / 0
9,090
606
5,070
8,849
5,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
MauTR545
Neith
9
0 / 4 / 0
6,230
415
4,657
6,791
1,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
NwG andr7
Nemesis
11
1 / 0 / 1
7,048
470
1,728
6,738
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
TMP DETROIT
Ah Puch
13
4 / 6 / 0
8,416
561
9,217
10,229
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 0
6,662
444
1,731
7,256
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
9
9
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
AAflexy
Merlin
0
3
0
0
W
Charybdis
Altair0303
Charybdis
4
0
6
7
W
Janus
3
3
5
1.83
L
Nike
Copixr
Nike
4
1
0
4
W
1
2
1
0.75
L
Neith
MauTR545
Neith
0
4
0
0
L
Nemesis
NwG andr7
Nemesis
1
0
1
1.5
L
Ah Puch
TMP DETROIT
Ah Puch
4
6
0
0.67
L
0
3
0
0
W
Cerberus
rasanke3265
Cerberus
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,097
Damage
22,403
40,353
Taken
39,863
15,063
Mitigated
15,914
14,008
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AAflexy
Merlin
2,661
100
0
604
5,133
1,313
960
0
5,133
42,065
0
W
Charybdis
Altair0303
Charybdis
8,820
5,835
51
6,239
9,885
3,125
859
2,100
7,785
0
51,057
W
Janus
8,064
373
0
1,708
7,968
2,423
812
4,923
3,045
44,362
3,279
L
Nike
Copixr
Nike
5,070
729
0
2,186
8,849
5,194
462
2,403
5,936
0
53,485
W
1,907
603
0
1,821
9,054
2,527
0
2,013
7,041
0
33,658
L
Neith
MauTR545
Neith
4,657
1,999
0
1,552
6,791
1,796
592
1,878
4,909
0
34,338
L
Nemesis
NwG andr7
Nemesis
1,728
641
0
3,325
6,738
1,856
0
1,185
5,465
0
35,110
L
Ah Puch
TMP DETROIT
Ah Puch
9,217
77
0
2,655
10,229
3,073
330
5,474
4,391
48,954
0
L
1,731
48
0
317
7,256
3,995
76
2,199
5,035
16,943
0
W
Cerberus
rasanke3265
Cerberus
3,645
145
544
3,041
8,313
5,675
63
1,912
6,401
26,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,963
Gold Earned
37,446
422
Minions Killed
357
0
Camps Cleared
0
1,255,225
Distance Traveled
1,282,030
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,581
505
92
6
0
252,279
1
W
Charybdis
8,454
564
96
6
0
261,289
1
W
Janus
8,235
549
109
7
0
266,085
0
L
Nike
9,090
606
114
8
0
287,500
0
W
Mercury
6,825
455
60
4
0
223,433
1
L
Neith
6,230
415
58
4
0
233,473
2
L
Nemesis
7,048
470
61
4
0
238,361
0
L
Ah Puch
8,416
561
96
6
0
242,046
0
L
Khepri
6,662
444
28
2
0
280,650
3
W
Cerberus
7,868
525
65
4
0
252,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role