Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CrazedGod
Anubis
Level 137
God Stats
15W - 10L
1,596 SR
Queue Stats
319W - 311L
1,502 Elo+
Party 1
Hercules
Hercules
Flaccid_Lad
Hercules
Level 160
God Stats
11W - 12L
1,569 SR
Queue Stats
310W - 302L
1,515 Elo+
Party 1
Mulan
Mulan
The_Synthetic
Mulan
Level 141
God Stats
10W - 13L
1,507 SR
Queue Stats
296W - 285L
1,579 Elo+
Party 1
Ares
Ares
bambam1128
Ares
Level 82
God Stats
4W - 3L
1,483 SR
Queue Stats
234W - 259L
1,474 Elo+
Solo
Team Averages
Level 125
1,531 SR
1,514 Elo+

VS

Team Averages
Level 134
1,489 SR
1,455 Elo+
Nemesis
Nemesis
AlcoholicTampon
Nemesis
Level 152
God Stats
2W - 4L
1,471 SR
Queue Stats
418W - 422L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
Brendaliathan
Sun Wukong
Level 129
God Stats
2W - 7L
1,338 SR
Queue Stats
131W - 151L
1,438 Elo+
Solo
Apollo
Apollo
KEVINEXMAGANA
Apollo
Level 124
God Stats
2W - 1L
1,535 SR
Queue Stats
261W - 285L
1,463 Elo+
Solo
Eset
Eset
MAICONIGHT89
Eset
Level 156
God Stats
16W - 16L
1,541 SR
Queue Stats
1,604W - 1,604L
1,478 Elo+
Solo
Aphrodite
Aphrodite
QueenZombieChan
Aphrodite
Level 107
God Stats
23W - 21L
1,562 SR
Queue Stats
404W - 441L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
2 / 0 / 7
11,309
565
12,650
9,822
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
CrazedGod
Anubis
17
6 / 2 / 7
10,839
542
12,427
14,246
7,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Flaccid_Lad
Hercules
19
12 / 3 / 6
12,203
610
13,601
20,544
13,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 4 / 4
11,508
575
8,584
16,565
13,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
3 / 2 / 12
10,694
535
7,561
16,439
21,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
9,606
480
9,074
17,382
7,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Brendaliathan
Sun Wukong
15
3 / 5 / 1
9,595
480
10,650
16,874
13,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 3 / 2
10,106
505
9,951
17,089
5,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 5 / 4
9,588
479
8,787
10,368
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
QueenZombieChan
Aphrodite
13
1 / 6 / 5
8,312
416
6,938
13,498
10,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
25
Kills
11
11
Deaths
25
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
7
5.5
L
3
6
2
0.67
L
Sun Wukong
Brendaliathan
Sun Wukong
3
5
1
0.7
W
Anubis
CrazedGod
Anubis
6
2
7
4.75
W
Hercules
Flaccid_Lad
Hercules
12
3
6
5
L
3
3
2
1.33
L
1
5
4
0.6
L
Aphrodite
QueenZombieChan
Aphrodite
1
6
5
0.58
W
2
4
4
1
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,823
Damage
45,400
77,616
Taken
75,211
59,000
Mitigated
38,634
34,653
Healing
27,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,650
6,870
0
5,137
9,822
3,620
2,144
1,981
7,791
0
86,001
L
9,074
3,576
0
4,710
17,382
7,348
0
3,616
13,766
0
75,814
L
Sun Wukong
Brendaliathan
Sun Wukong
10,650
2,957
93
7,005
16,874
13,193
420
1,615
15,259
0
54,439
W
Anubis
CrazedGod
Anubis
12,427
1,823
0
8,376
14,246
7,471
602
5,812
8,134
74,438
0
W
Hercules
Flaccid_Lad
Hercules
13,601
4,365
0
9,343
20,544
13,481
2,178
3,004
17,306
0
74,641
L
9,951
6,368
0
4,687
17,089
5,174
0
3,580
13,509
0
83,541
L
8,787
61
0
1,396
10,368
2,580
0
5,471
4,897
57,274
0
L
Aphrodite
QueenZombieChan
Aphrodite
6,938
977
4,432
4,756
13,498
10,339
0
5,546
7,952
34,316
0
W
8,584
1,788
447
9,372
16,565
13,161
246
196
16,369
0
83,974
W
7,561
791
0
1,978
16,439
21,267
336
4,044
12,291
36,219
3,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,553
Gold Earned
47,207
584
Minions Killed
532
0
Camps Cleared
0
1,902,432
Distance Traveled
1,914,553
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,309
565
152
8
0
315,215
2
L
Nemesis
9,606
480
111
6
0
389,973
7
L
Sun Wukong
9,595
480
103
5
0
371,640
2
W
Anubis
10,839
542
116
6
0
373,282
4
W
Hercules
12,203
610
106
5
0
433,538
3
L
Apollo
10,106
505
133
7
0
418,020
6
L
Eset
9,588
479
125
6
0
372,420
4
L
Aphrodite
8,312
416
60
3
0
362,500
1
W
Mulan
11,508
575
162
8
0
361,305
3
W
Ares
10,694
535
48
2
0
419,092
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role