Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AZFALTAKUMY
Nemesis
Level 108
God Stats
6W - 3L
1,690 SR
Queue Stats
584W - 542L
1,427 Elo+
Party 1
Izanami
Izanami
PharaohWizard
Izanami
Level 121
God Stats
37W - 22L
1,658 SR
Queue Stats
221W - 191L
1,520 Elo+
Solo
Achilles
Achilles
SubparGandalf
Achilles
Level 129
God Stats
0W - 4L
1,299 SR
Queue Stats
166W - 159L
1,524 Elo+
Solo
Ymir
Ymir
chechochechos
Ymir
Level 105
God Stats
1W - 1L
1,746 SR
Queue Stats
297W - 354L
1,395 Elo+
Party 1
Team Averages
Level 124
1,579 SR
1,473 Elo+

VS

Team Averages
Level 119
1,490 SR
1,486 Elo+
Hachiman
Hachiman
CKthunder69
Hachiman
Level 59
God Stats
8W - 5L
1,742 SR
Queue Stats
122W - 131L
1,515 Elo+
Solo
Sol
Sol
OctopusDaddy668
Sol
Level 157
God Stats
7W - 5L
1,518 SR
Queue Stats
410W - 421L
1,525 Elo+
Solo
Eset
Eset
ScoutDanny
Eset
Level 107
God Stats
6W - 8L
1,184 SR
Queue Stats
415W - 421L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
WorthlessHooman
Tsukuyomi
Level 143
God Stats
4W - 6L
1,502 SR
Queue Stats
440W - 425L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
akumasf3
Sun Wukong
Level 130
God Stats
307W - 310L
1,505 SR
Queue Stats
765W - 869L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 5 / 0
5,984
598
4,090
8,072
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
AZFALTAKUMY
Nemesis
9
0 / 5 / 1
5,287
529
2,605
10,168
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
8
1 / 3 / 1
5,418
542
4,163
6,635
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SubparGandalf
Achilles
11
1 / 1 / 0
6,457
646
4,266
8,680
4,447
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 4 / 1
5,301
530
2,400
9,303
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CKthunder69
Hachiman
10
4 / 2 / 4
5,908
591
7,710
7,697
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 1 / 3
6,831
683
6,066
6,712
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 0 / 6
6,371
637
6,842
4,965
1,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
WorthlessHooman
Tsukuyomi
12
8 / 1 / 2
7,400
740
5,507
6,606
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
akumasf3
Sun Wukong
11
0 / 1 / 0
6,236
624
4,060
6,282
4,375
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
18
18
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
5
0
0.4
L
Nemesis
AZFALTAKUMY
Nemesis
0
5
1
0.1
W
Hachiman
CKthunder69
Hachiman
4
2
4
3
W
3
1
3
4.5
L
Izanami
1
3
1
0.5
W
3
0
6
6
L
Achilles
SubparGandalf
Achilles
1
1
0
1
W
Tsukuyomi
WorthlessHooman
Tsukuyomi
8
1
2
9
W
Sun Wukong
akumasf3
Sun Wukong
0
1
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,524
Damage
30,185
42,858
Taken
32,262
16,217
Mitigated
12,703
11,956
Healing
14,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,090
1,338
0
1,957
8,072
2,241
0
3,818
4,254
28,140
0
L
Nemesis
AZFALTAKUMY
Nemesis
2,605
944
0
3,840
10,168
2,987
0
2,036
8,132
0
26,300
W
Hachiman
CKthunder69
Hachiman
7,710
3,683
0
3,116
7,697
2,317
29
2,898
4,799
0
28,904
W
6,066
3,507
0
3,554
6,712
2,269
984
2,529
4,183
32,212
5,142
L
Izanami
4,163
2,367
0
1,385
6,635
1,619
0
1,917
4,718
0
29,224
W
6,842
1,101
257
2,776
4,965
1,803
0
873
4,092
17,900
7,610
L
Achilles
SubparGandalf
Achilles
4,266
1,568
0
2,999
8,680
4,447
0
0
8,680
0
40,444
W
Tsukuyomi
WorthlessHooman
Tsukuyomi
5,507
1,622
0
3,879
6,606
1,939
0
190
6,416
0
37,398
W
Sun Wukong
akumasf3
Sun Wukong
4,060
1,126
0
1,104
6,282
4,375
0
0
6,282
0
41,565
L
2,400
288
136
1,639
9,303
4,923
0
3,045
6,258
9,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,447
Gold Earned
32,746
294
Minions Killed
348
0
Camps Cleared
0
962,017
Distance Traveled
1,044,385
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,984
598
52
5
0
188,221
3
L
Nemesis
5,287
529
69
7
0
196,802
2
W
Hachiman
5,908
591
38
4
0
190,104
2
W
Sol
6,831
683
82
8
0
189,763
1
L
Izanami
5,418
542
55
6
0
186,989
3
W
Eset
6,371
637
55
6
0
212,399
1
L
Achilles
6,457
646
102
10
0
206,739
5
W
Tsukuyomi
7,400
740
80
8
0
255,369
0
W
Sun Wukong
6,236
624
93
9
0
196,750
1
L
Ymir
5,301
530
16
2
0
183,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role