Player Matchup

Ah Puch
Ah Puch
Agon155
Ah Puch
Level 127
God Stats
110W - 129L
1,482 SR
Queue Stats
860W - 1,425L
1,297 Elo+
Solo
Danzaburou
Danzaburou
Wotans_Krieg
Danzaburou
Level 85
God Stats
3W - 0L
1,686 SR
Queue Stats
34W - 51L
1,265 Elo+
Party 2
Chaac
Chaac
blakcoffin233
Chaac
Level 17
God Stats
3W - 4L
1,171 SR
Queue Stats
23W - 35L
1,252 Elo+
Party 2
Team Averages
Level 76
1,446 SR
1,272 Elo+

VS

Team Averages
Level 41
1,349 SR
1,313 Elo+
Olorun
Olorun
Prodigy1300
Olorun
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 171L
1,324 Elo+
Party 1
Cliodhna
Cliodhna
REDVDOO
Cliodhna
Level 41
God Stats
2W - 7L
1,246 SR
Queue Stats
14W - 25L
1,331 Elo+
Solo
Cupid
Cupid
Scruba Steve128
Cupid
Level 13
God Stats
1W - 4L
1,301 SR
Queue Stats
8W - 11L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Agon155
Ah Puch
13
5 / 2 / 7
8,508
773
8,683
8,206
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
Wotans_Krieg
Danzaburou
12
2 / 0 / 10
8,018
729
5,938
7,087
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 0 / 5
8,780
798
7,311
7,128
4,592
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 4 / 1
6,790
617
5,389
9,107
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
REDVDOO
Cliodhna
10
1 / 4 / 0
6,643
604
4,562
7,361
2,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 7 / 2
6,463
588
5,050
8,735
2,895
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
2
2
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Agon155
Ah Puch
5
2
7
4.25
L
Olorun
1
4
1
0.38
L
Cliodhna
REDVDOO
Cliodhna
1
4
0
0.25
L
0
7
2
0.14
W
Danzaburou
Wotans_Krieg
Danzaburou
2
0
10
7
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,932
Damage
15,001
22,421
Taken
25,203
9,989
Mitigated
8,834
8,729
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Agon155
Ah Puch
8,683
236
134
3,046
8,206
2,890
599
1,809
6,397
30,105
0
L
Olorun
5,389
2,554
56
1,607
9,107
3,474
0
3,263
5,844
19,804
1,845
L
Cliodhna
REDVDOO
Cliodhna
4,562
305
0
928
7,361
2,465
0
2,544
4,817
0
19,019
L
5,050
2,139
406
603
8,735
2,895
0
3,238
5,497
0
16,421
W
Danzaburou
Wotans_Krieg
Danzaburou
5,938
945
0
3,331
7,087
2,507
784
1,379
5,708
0
20,740
W
7,311
1,777
338
1,880
7,128
4,592
252
1,582
5,546
0
18,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,306
Gold Earned
19,896
113
Minions Killed
117
5
Camps Cleared
3
623,934
Distance Traveled
538,124
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,508
773
57
5
5
197,541
1
L
Olorun
6,790
617
47
4
0
172,849
0
L
Cliodhna
6,643
604
39
4
3
194,777
3
L
Cupid
6,463
588
31
3
0
170,498
1
W
Danzaburou
8,018
729
25
2
0
203,964
2
W
Chaac
8,780
798
31
3
0
222,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role