Player Matchup

Vamana
Vamana
Frecкles
Vamana
Level 145
God Stats
2W - 0L
1,768 SR
Queue Stats
98W - 41L
1,732 Elo+
Party 1
Discordia
Discordia
ascendead
Discordia
Level 36
God Stats
1W - 0L
1,679 SR
Queue Stats
1W - 1L
1,286 Elo+
Party 1
Ullr
Ullr
madbutnotmad
Ullr
Level 112
God Stats
4W - 1L
1,593 SR
Queue Stats
108W - 50L
1,770 Elo+
Party 1
Team Averages
Level 98
1,680 SR
1,596 Elo+

VS

Team Averages
Level 103
1,553 SR
1,582 Elo+
Poseidon
Poseidon
Majinchii
Poseidon
Level 125
God Stats
5W - 7L
1,558 SR
Queue Stats
220W - 182L
1,604 Elo+
Party 2
Charybdis
Charybdis
Mr_Nuggets123
Charybdis
Level 89
God Stats
4W - 6L
1,458 SR
Queue Stats
158W - 153L
1,520 Elo+
Party 2
Cerberus
Cerberus
Steak_Pop-Tart
Cerberus
Level 94
God Stats
34W - 24L
1,644 SR
Queue Stats
199W - 154L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Frecкles
Vamana
20
7 / 4 / 9
14,855
675
22,229
25,204
19,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
ascendead
Discordia
18
3 / 3 / 11
13,934
633
12,637
11,915
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 1 / 8
16,966
771
23,983
13,511
5,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Majinchii
Poseidon
20
3 / 6 / 3
14,779
672
17,557
16,592
6,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Mr_Nuggets123
Charybdis
16
0 / 8 / 5
12,554
571
8,212
17,400
5,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
17
4 / 6 / 2
13,899
632
10,815
30,672
38,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
20
Kills
7
8
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
Frecкles
Vamana
7
4
9
2.88
L
Poseidon
Majinchii
Poseidon
3
6
3
0.75
L
Charybdis
Mr_Nuggets123
Charybdis
0
8
5
0.31
L
Cerberus
4
6
2
0.83
W
Discordia
ascendead
Discordia
3
3
11
2.83
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,849
Damage
36,584
50,630
Taken
64,664
28,520
Mitigated
49,840
6,758
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Frecкles
Vamana
22,229
11,105
0
3,630
25,204
19,019
0
15,294
9,910
371
56,112
L
Poseidon
Majinchii
Poseidon
17,557
1,390
0
4,095
16,592
6,029
60
2,607
13,985
84,353
0
L
Charybdis
Mr_Nuggets123
Charybdis
8,212
5,192
0
1,615
17,400
5,027
1,243
4,052
13,348
0
44,554
L
Cerberus
10,815
577
0
2,918
30,672
38,784
23
6,883
23,789
28,968
0
W
Discordia
ascendead
Discordia
12,637
564
0
676
11,915
4,066
344
6,141
5,774
43,187
0
W
23,983
5,709
0
2,452
13,511
5,435
1,764
8,091
5,274
0
106,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,755
Gold Earned
41,232
276
Minions Killed
221
15
Camps Cleared
6
1,218,856
Distance Traveled
1,095,765
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,855
675
57
3
6
402,018
3
L
Poseidon
14,779
672
109
5
5
394,092
2
L
Charybdis
12,554
571
67
3
0
313,441
7
L
Cerberus
13,899
632
45
2
1
388,232
0
W
Discordia
13,934
633
55
3
2
362,979
0
W
Ullr
16,966
771
164
7
7
453,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role