Player Matchup

Skadi
Skadi
 
Skadi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AisIing
Raijin
Level 60
God Stats
3W - 2L
1,323 SR
Queue Stats
36W - 50L
1,417 Elo+
Party 2
Kuzenbo
Kuzenbo
Jcurlyy
Kuzenbo
Level 69
God Stats
3W - 0L
1,901 SR
Queue Stats
25W - 43L
1,382 Elo+
Party 2
Charybdis
Charybdis
SrLiT
Charybdis
Level 35
God Stats
3W - 0L
1,873 SR
Queue Stats
19W - 29L
1,283 Elo+
Solo
Chaac
Chaac
ZanyHyena
Chaac
Level 94
God Stats
2W - 2L
1,548 SR
Queue Stats
103W - 122L
1,436 Elo+
Solo
Team Averages
Level 71
1,629 SR
1,404 Elo+

VS

Team Averages
Level 34
1,466 SR
1,395 Elo+
Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
High Im Ari
Ymir
Level 24
God Stats
5W - 7L
1,336 SR
Queue Stats
5W - 9L
1,228 Elo+
Party 1
Sol
Sol
MikaTripp
Sol
Level 43
God Stats
1W - 3L
1,307 SR
Queue Stats
10W - 19L
1,236 Elo+
Party 1
King Arthur
King Arthur
Nonotheehobo2
King Arthur
Level 41
God Stats
6W - 4L
1,522 SR
Queue Stats
64W - 44L
1,563 Elo+
Solo
Kukulkan
Kukulkan
mexicangoldfish
Kukulkan
Level 36
God Stats
2W - 3L
1,663 SR
Queue Stats
21W - 27L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
7 / 0 / 4
6,648
665
6,260
6,124
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
AisIing
Raijin
11
5 / 0 / 3
6,530
653
4,137
3,149
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Jcurlyy
Kuzenbo
9
1 / 0 / 3
5,769
577
2,049
5,845
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
SrLiT
Charybdis
10
1 / 0 / 2
5,508
551
3,979
4,431
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
ZanyHyena
Chaac
11
3 / 0 / 1
6,594
659
4,812
6,599
5,504
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 3 / 0
4,650
465
934
6,019
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,552
455
935
6,935
3,901
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
5,055
506
4,368
5,977
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Nonotheehobo2
King Arthur
10
0 / 4 / 0
5,680
568
3,443
8,607
3,178
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
8
0 / 4 / 0
5,190
519
1,662
5,609
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
17
Kills
0
0
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
0
4
9
L
Thanatos
 
Thanatos
0
3
0
0
W
Raijin
AisIing
Raijin
5
0
3
6.5
L
0
3
0
0
W
Kuzenbo
Jcurlyy
Kuzenbo
1
0
3
2.5
L
0
3
0
0
L
King Arthur
Nonotheehobo2
King Arthur
0
4
0
0
W
Charybdis
SrLiT
Charybdis
1
0
2
2
W
Chaac
ZanyHyena
Chaac
3
0
1
3.5
L
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,237
Damage
11,342
26,148
Taken
33,147
13,577
Mitigated
11,537
10,803
Healing
8,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,260
3,378
0
1,928
6,124
1,766
0
507
5,617
0
34,046
L
Thanatos
 
Thanatos
934
271
0
3,260
6,019
1,468
0
674
5,319
0
16,894
W
Raijin
AisIing
Raijin
4,137
344
0
1,000
3,149
956
194
1,575
1,460
34,494
0
L
935
66
176
814
6,935
3,901
216
1,388
5,501
9,712
0
W
Kuzenbo
Jcurlyy
Kuzenbo
2,049
639
0
1,360
5,845
4,182
160
2,271
3,552
16,276
0
L
4,368
1,424
496
1,898
5,977
1,337
979
1,488
4,411
27,588
2,272
L
King Arthur
Nonotheehobo2
King Arthur
3,443
1,192
0
1,210
8,607
3,178
0
0
8,607
0
29,852
W
Charybdis
SrLiT
Charybdis
3,979
2,125
0
2,906
4,431
1,169
438
2,403
2,028
0
29,448
W
Chaac
ZanyHyena
Chaac
4,812
1,786
47
3,562
6,599
5,504
0
0
6,599
0
34,699
L
Kukulkan
1,662
46
0
957
5,609
1,653
0
2,210
3,123
24,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,049
Gold Earned
25,127
289
Minions Killed
258
0
Camps Cleared
0
1,022,247
Distance Traveled
873,238
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,648
665
57
6
0
204,540
0
L
Thanatos
4,650
465
36
4
0
157,352
0
W
Raijin
6,530
653
68
7
0
204,147
3
L
Ymir
4,552
455
30
3
0
186,636
0
W
Kuzenbo
5,769
577
29
3
0
212,014
4
L
Sol
5,055
506
57
6
0
184,510
6
L
King Arthur
5,680
568
78
8
0
168,136
0
W
Charybdis
5,508
551
65
7
0
202,656
3
W
Chaac
6,594
659
70
7
0
198,890
3
L
Kukulkan
5,190
519
57
6
0
176,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role