Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GhostlyCow
Ah Muzen Cab
Level 65
God Stats
3W - 1L
1,780 SR
Queue Stats
25W - 35L
1,322 Elo+
Party 1
Terra
Terra
Kashers
Terra
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,319 Elo+
Party 1
Hercules
Hercules
LTspartan1172
Hercules
Level 98
God Stats
5W - 6L
1,462 SR
Queue Stats
302W - 340L
1,396 Elo+
Party 3
Thanatos
Thanatos
Reddangerzone1
Thanatos
Level 69
God Stats
0W - 3L
1,193 SR
Queue Stats
55W - 54L
1,429 Elo+
Solo
Zeus
Zeus
YellowPancake63
Zeus
Level 8
God Stats
1W - 2L
1,811 SR
Queue Stats
1W - 5L
1,247 Elo+
Party 3
Team Averages
Level 57
1,549 SR
1,342 Elo+

VS

Team Averages
Level 76
1,505 SR
1,465 Elo+
Neith
Neith
AGGamer0
Neith
Level 95
God Stats
34W - 24L
1,517 SR
Queue Stats
118W - 118L
1,490 Elo+
Party 2
Arachne
Arachne
BlueDeath85090
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Shadow Raven731
Tiamat
Level 109
God Stats
6W - 3L
1,428 SR
Queue Stats
41W - 27L
1,440 Elo+
Solo
Cerberus
Cerberus
TERMINUS1965
Cerberus
Level 72
God Stats
25W - 27L
1,474 SR
Queue Stats
68W - 88L
1,411 Elo+
Party 2
Poseidon
Poseidon
gcardenasarmas
Poseidon
Level 101
God Stats
12W - 6L
1,607 SR
Queue Stats
164W - 194L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GhostlyCow
Ah Muzen Cab
9
3 / 0 / 0
5,095
510
3,912
6,488
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Kashers
Terra
9
0 / 0 / 3
5,477
548
902
4,236
1,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
LTspartan1172
Hercules
9
0 / 0 / 0
5,679
568
2,093
4,077
1,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
10
2 / 2 / 1
5,921
592
3,606
6,925
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 1 / 0
3,794
379
57
827
169
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AGGamer0
Neith
8
0 / 1 / 0
4,772
477
2,799
5,576
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 3 / 1
4,377
438
387
3,454
711
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 1 / 0
4,770
477
2,838
4,405
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
TERMINUS1965
Cerberus
9
0 / 0 / 0
5,340
534
2,066
6,106
2,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
9
2 / 0 / 0
5,512
551
2,038
2,403
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
AGGamer0
Neith
0
1
0
0
W
0
3
1
0.17
L
Ah Muzen Cab
GhostlyCow
Ah Muzen Cab
3
0
0
3
L
Terra
Kashers
Terra
0
0
3
1.5
L
Hercules
LTspartan1172
Hercules
0
0
0
0
L
Thanatos
2
2
1
1.25
W
0
1
0
0
W
Cerberus
TERMINUS1965
Cerberus
0
0
0
0
L
0
1
0
0
W
Poseidon
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,570
Damage
10,128
22,553
Taken
21,944
7,676
Mitigated
6,262
12,649
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AGGamer0
Neith
2,799
740
0
3,136
5,576
1,165
186
679
4,897
0
27,307
W
387
346
0
476
3,454
711
0
0
3,454
0
10,187
L
Ah Muzen Cab
GhostlyCow
Ah Muzen Cab
3,912
828
0
1,923
6,488
1,576
54
1,266
4,978
0
30,676
L
Terra
Kashers
Terra
902
86
1,406
1,499
4,236
1,821
0
835
3,169
4,931
0
L
Hercules
LTspartan1172
Hercules
2,093
410
0
1,834
4,077
1,855
0
1,747
2,011
0
27,990
L
Thanatos
3,606
1,130
0
5,862
6,925
2,255
0
1,939
4,938
0
31,275
W
2,838
265
0
2,201
4,405
1,391
532
223
4,182
20,611
0
W
Cerberus
TERMINUS1965
Cerberus
2,066
229
0
3,832
6,106
2,487
678
0
5,875
27,894
0
L
57
0
0
125
827
169
168
312
515
4,551
0
W
Poseidon
2,038
359
0
0
2,403
508
0
57
2,346
28,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,966
Gold Earned
24,771
203
Minions Killed
258
0
Camps Cleared
0
792,186
Distance Traveled
889,824
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,772
477
57
6
0
180,445
0
W
Arachne
4,377
438
19
2
0
151,917
0
L
Ah Muzen Cab
5,095
510
48
5
0
188,129
1
L
Terra
5,477
548
12
1
0
192,131
2
L
Hercules
5,679
568
77
8
0
157,213
2
L
Thanatos
5,921
592
56
6
0
193,747
1
W
Tiamat
4,770
477
46
5
0
176,545
0
W
Cerberus
5,340
534
83
8
0
182,430
1
L
Zeus
3,794
379
10
1
0
60,966
0
W
Poseidon
5,512
551
53
5
0
198,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role