Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Eletres
Artio
Level 74
God Stats
1W - 1L
1,706 SR
Queue Stats
188W - 147L
1,506 Elo+
Solo
Cerberus
Cerberus
GingerOfTerror
Cerberus
Level 156
God Stats
11W - 12L
1,483 SR
Queue Stats
491W - 497L
1,468 Elo+
Party 3
Da Ji
Da Ji
Puzzpah
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,447 Elo+
Party 2
Team Averages
Level 106
1,538 SR
1,484 Elo+

VS

Team Averages
Level 115
1,475 SR
1,462 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
D3-6T6
Jing Wei
Level 157
God Stats
7W - 4L
1,436 SR
Queue Stats
171W - 194L
1,474 Elo+
Solo
Skadi
Skadi
FrostX_Ze0
Skadi
Level 152
God Stats
3W - 2L
1,357 SR
Queue Stats
299W - 341L
1,467 Elo+
Solo
Ares
Ares
MEAT SATCHET
Ares
Level 86
God Stats
8W - 7L
1,396 SR
Queue Stats
237W - 265L
1,459 Elo+
Party 1
Sobek
Sobek
turcoromel
Sobek
Level 69
God Stats
4W - 1L
1,685 SR
Queue Stats
222W - 243L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
6 / 4 / 11
11,063
691
24,280
17,494
7,910
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
 
Tiamat
16
3 / 5 / 13
9,777
611
10,852
16,745
10,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Eletres
Artio
19
4 / 3 / 15
10,852
678
10,178
21,976
30,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
19
7 / 4 / 13
11,097
694
24,926
25,040
14,857
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Puzzpah
Da Ji
16
0 / 6 / 15
9,167
573
15,140
15,973
8,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
3 / 4 / 11
11,075
692
18,933
21,193
28,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
D3-6T6
Jing Wei
19
5 / 4 / 11
11,698
731
19,466
17,644
8,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
20
6 / 2 / 14
12,240
765
15,342
11,855
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
1 / 7 / 11
10,403
650
13,857
20,078
28,617
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
20
7 / 3 / 15
12,395
775
20,537
27,226
30,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
84
20
Kills
22
22
Deaths
20
67
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
4
11
2.88
L
Tiamat
 
Tiamat
3
5
13
1.9
W
Sun Wukong
 
Sun Wukong
3
4
11
2.13
W
Jing Wei
D3-6T6
Jing Wei
5
4
11
2.63
L
Artio
Eletres
Artio
4
3
15
3.83
W
Skadi
6
2
14
6.5
L
Cerberus
7
4
13
3.38
W
1
7
11
0.93
L
Da Ji
Puzzpah
Da Ji
0
6
15
1.25
W
Sobek
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,376
Damage
88,135
97,228
Taken
97,996
71,766
Mitigated
103,376
45,770
Healing
32,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
24,280
8,200
1,775
5,445
17,494
7,910
1,774
6,029
11,304
48,680
0
L
Tiamat
 
Tiamat
10,852
1,826
1,049
4,671
16,745
10,338
43
5,841
10,537
24,168
0
W
Sun Wukong
 
Sun Wukong
18,933
2,313
1,316
4,201
21,193
28,983
971
13,409
7,784
0
38,996
W
Jing Wei
D3-6T6
Jing Wei
19,466
15,145
1,445
4,975
17,644
8,936
1,961
12,620
5,024
0
37,342
L
Artio
Eletres
Artio
10,178
1,054
8,975
7,175
21,976
30,451
62
9,647
11,978
17,681
0
W
Skadi
15,342
5,234
2,269
2,429
11,855
5,901
2,019
9,806
2,049
0
38,148
L
Cerberus
24,926
856
729
10,293
25,040
14,857
0
7,706
16,921
50,727
0
W
13,857
803
1,494
938
20,078
28,617
399
14,382
5,696
19,240
0
L
Da Ji
Puzzpah
Da Ji
15,140
1,746
2,979
2,679
15,973
8,210
0
5,171
10,537
0
23,648
W
Sobek
20,537
882
3,548
9,464
27,226
30,939
96
19,801
7,207
36,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,956
Gold Earned
57,811
201
Minions Killed
176
0
Camps Cleared
0
1,385,075
Distance Traveled
1,375,515
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,063
691
61
4
0
242,425
0
L
Tiamat
9,777
611
22
1
0
263,787
4
W
Sun Wukong
11,075
692
42
3
0
294,708
0
W
Jing Wei
11,698
731
52
3
0
253,652
1
L
Artio
10,852
678
19
1
0
297,829
0
W
Skadi
12,240
765
46
3
0
265,137
0
L
Cerberus
11,097
694
79
5
0
298,776
3
W
Ares
10,403
650
17
1
0
258,615
0
L
Da Ji
9,167
573
20
1
0
282,258
0
W
Sobek
12,395
775
19
1
0
303,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role