Player Matchup

Apollo
Apollo
Systef
Apollo
Level 20
God Stats
2W - 0L
1,676 SR
Queue Stats
7W - 6L
1,648 Elo+
Party 2
Sun Wukong
Sun Wukong
Uzzi1942
Sun Wukong
Level 29
God Stats
2W - 1L
1,586 SR
Queue Stats
5W - 10L
1,451 Elo+
Party 2
Vulcan
Vulcan
Zremos
Vulcan
Level 81
God Stats
2W - 0L
1,709 SR
Queue Stats
59W - 60L
1,439 Elo+
Party 2
Team Averages
Level 43
1,657 SR
1,513 Elo+

VS

Team Averages
Level 46
1,427 SR
1,344 Elo+
Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Shooter1Jay
Medusa
Level 15
God Stats
0W - 2L
1,280 SR
Queue Stats
2W - 9L
1,183 Elo+
Party 1
Sylvanus
Sylvanus
Yurrrrr4208342
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Systef
Apollo
14
4 / 6 / 5
10,036
772
12,304
13,541
4,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Uzzi1942
Sun Wukong
14
2 / 2 / 8
9,583
737
7,811
14,245
13,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Zremos
Vulcan
15
6 / 2 / 5
10,151
781
13,507
9,012
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 5 / 4
9,272
713
14,869
12,118
3,645
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
12
2 / 4 / 7
8,480
652
6,003
12,997
5,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
13
3 / 3 / 4
8,689
668
8,063
13,620
9,827
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
12
Kills
10
10
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
5
4
1.4
L
Medusa
2
4
7
1.38
W
Apollo
Systef
Apollo
4
6
5
1.08
W
Sun Wukong
Uzzi1942
Sun Wukong
2
2
8
3
L
Sylvanus
3
3
4
1.67
W
Vulcan
Zremos
Vulcan
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,622
Damage
28,935
36,798
Taken
38,735
21,182
Mitigated
18,671
8,557
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,869
3,247
0
2,872
12,118
3,645
0
3,659
7,916
0
48,621
L
Medusa
6,003
3,135
1,113
735
12,997
5,199
495
5,042
7,415
0
16,246
W
Apollo
Systef
Apollo
12,304
8,614
327
2,228
13,541
4,318
687
3,449
10,092
0
37,172
W
Sun Wukong
Uzzi1942
Sun Wukong
7,811
1,524
389
3,412
14,245
13,768
889
3,624
10,621
0
29,251
L
Sylvanus
8,063
1,083
2,333
2,645
13,620
9,827
0
4,083
9,105
20,765
0
W
Vulcan
Zremos
Vulcan
13,507
3,293
0
2,201
9,012
3,096
694
2,082
6,930
42,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,770
Gold Earned
26,441
151
Minions Killed
140
6
Camps Cleared
6
691,571
Distance Traveled
663,863
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,272
713
91
7
5
214,490
7
L
Medusa
8,480
652
30
2
1
234,140
0
W
Apollo
10,036
772
46
4
2
208,994
2
W
Sun Wukong
9,583
737
43
3
3
236,472
0
L
Sylvanus
8,689
668
19
1
0
215,233
3
W
Vulcan
10,151
781
62
5
1
246,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role