Player Matchup

Heimdallr
Heimdallr
Chickentaser
Heimdallr
Level 28
God Stats
1W - 1L
1,333 SR
Queue Stats
9W - 6L
1,558 Elo+
Party 1
Sol
Sol
KorraSimp
Sol
Level 125
God Stats
13W - 3L
1,765 SR
Queue Stats
461W - 408L
1,673 Elo+
Party 1
Awilix
Awilix
Krocyoin
Awilix
Level 61
God Stats
18W - 6L
1,667 SR
Queue Stats
216W - 147L
1,641 Elo+
Party 1
Discordia
Discordia
Lakeonn
Discordia
Level 85
God Stats
1W - 1L
1,220 SR
Queue Stats
48W - 54L
1,518 Elo+
Party 1
Achilles
Achilles
xXOv3r9000Xx
Achilles
Level 17
God Stats
5W - 4L
1,624 SR
Queue Stats
31W - 22L
1,654 Elo+
Party 1
Team Averages
Level 63
1,522 SR
1,609 Elo+

VS

Team Averages
Level 75
1,597 SR
1,545 Elo+
Da Ji
Da Ji
DaMatic
Da Ji
Level 47
God Stats
6W - 5L
1,517 SR
Queue Stats
108W - 118L
1,498 Elo+
Solo
Ra
Ra
ElderlyGoat
Ra
Level 128
God Stats
9W - 12L
1,500 SR
Queue Stats
203W - 199L
1,528 Elo+
Party 2
Cernunnos
Cernunnos
GNRLHolmes
Cernunnos
Level 77
God Stats
19W - 13L
1,635 SR
Queue Stats
218W - 187L
1,542 Elo+
Party 2
Athena
Athena
Rooster88percent
Athena
Level 38
God Stats
41W - 31L
1,616 SR
Queue Stats
114W - 98L
1,576 Elo+
Party 2
Bellona
Bellona
notafilthycasual
Bellona
Level 84
God Stats
44W - 22L
1,715 SR
Queue Stats
170W - 150L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chickentaser
Heimdallr
10
1 / 2 / 5
4,890
489
1,482
3,224
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 0 / 4
6,045
605
8,219
3,886
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Krocyoin
Awilix
11
9 / 0 / 2
6,956
696
4,573
4,203
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Lakeonn
Discordia
10
1 / 0 / 3
5,651
565
2,794
3,091
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
xXOv3r9000Xx
Achilles
10
2 / 0 / 3
6,121
612
5,221
6,800
4,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DaMatic
Da Ji
8
0 / 3 / 1
4,786
479
2,283
7,039
2,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 4 / 1
5,582
558
1,385
5,583
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
GNRLHolmes
Cernunnos
8
1 / 3 / 0
4,920
492
2,415
5,919
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
4,998
500
439
7,616
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 0
5,129
513
4,209
7,025
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
2
2
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Chickentaser
Heimdallr
1
2
5
1.75
L
Da Ji
DaMatic
Da Ji
0
3
1
0.17
L
1
4
1
0.38
L
Cernunnos
GNRLHolmes
Cernunnos
1
3
0
0.33
W
3
0
4
5
W
Awilix
Krocyoin
Awilix
9
0
2
10
W
Discordia
Lakeonn
Discordia
1
0
3
2.5
L
0
2
2
0.5
L
0
4
0
0
W
Achilles
xXOv3r9000Xx
Achilles
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,289
Damage
10,731
21,204
Taken
33,182
8,538
Mitigated
13,043
9,253
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Chickentaser
Heimdallr
1,482
371
0
463
3,224
941
0
795
2,429
0
11,328
L
Da Ji
DaMatic
Da Ji
2,283
472
0
2,368
7,039
2,226
0
1,419
5,448
0
23,586
L
1,385
344
193
1,634
5,583
1,568
0
2,300
3,069
32,618
0
L
Cernunnos
GNRLHolmes
Cernunnos
2,415
1,440
0
1,021
5,919
1,714
0
3,435
2,484
0
27,880
W
8,219
3,215
0
2,852
3,886
950
0
359
3,527
52,282
0
W
Awilix
Krocyoin
Awilix
4,573
1,722
0
2,394
4,203
1,323
0
383
3,820
0
34,614
W
Discordia
Lakeonn
Discordia
2,794
135
0
500
3,091
747
382
287
2,804
31,499
0
L
439
80
0
2,459
7,616
3,070
0
3,617
3,994
12,235
0
L
4,209
1,415
0
2,040
7,025
4,465
0
364
6,244
0
28,569
W
Achilles
xXOv3r9000Xx
Achilles
5,221
1,605
0
3,044
6,800
4,577
0
0
6,800
4,089
27,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,663
Gold Earned
25,415
344
Minions Killed
275
0
Camps Cleared
0
1,016,212
Distance Traveled
928,641
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,890
489
26
3
0
188,322
0
L
Da Ji
4,786
479
47
5
0
190,659
1
L
Ra
5,582
558
79
8
0
180,529
3
L
Cernunnos
4,920
492
70
7
0
170,622
1
W
Sol
6,045
605
94
9
0
190,537
2
W
Awilix
6,956
696
78
8
0
247,429
5
W
Discordia
5,651
565
70
7
0
194,261
4
L
Athena
4,998
500
26
3
0
215,165
1
L
Bellona
5,129
513
53
5
0
171,666
2
W
Achilles
6,121
612
76
8
0
195,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role