Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
bayfaction
Cthulhu
Level 66
God Stats
4W - 1L
1,631 SR
Queue Stats
47W - 75L
1,259 Elo+
Party 2
Medusa
Medusa
iAmMisterMarsh
Medusa
Level 58
God Stats
3W - 0L
1,773 SR
Queue Stats
49W - 66L
1,361 Elo+
Party 2
Achilles
Achilles
jcamizz20
Achilles
Level 63
God Stats
14W - 20L
1,444 SR
Queue Stats
93W - 126L
1,346 Elo+
Party 2
Gilgamesh
Gilgamesh
samsoning-
Gilgamesh
Level 69
God Stats
3W - 1L
1,221 SR
Queue Stats
94W - 125L
1,357 Elo+
Party 2
Team Averages
Level 83
1,514 SR
1,365 Elo+

VS

Team Averages
Level 63
1,523 SR
1,329 Elo+
Hachiman
Hachiman
Divine_DayBreak
Hachiman
Level 74
God Stats
0W - 1L
1,821 SR
Queue Stats
13W - 31L
1,253 Elo+
Party 1
Aphrodite
Aphrodite
Tako1651
Aphrodite
Level 56
God Stats
2W - 8L
1,315 SR
Queue Stats
184W - 203L
1,399 Elo+
Solo
Arachne
Arachne
ThiccBone
Arachne
Level 54
God Stats
5W - 3L
1,717 SR
Queue Stats
12W - 24L
1,283 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XoBeastmode
Ah Muzen Cab
Level 86
God Stats
3W - 5L
1,609 SR
Queue Stats
148W - 154L
1,427 Elo+
Solo
Ymir
Ymir
villa_luis12
Ymir
Level 46
God Stats
0W - 1L
1,151 SR
Queue Stats
15W - 32L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
6 / 7 / 8
11,057
527
10,427
19,195
14,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
bayfaction
Cthulhu
14
3 / 1 / 17
10,454
498
6,261
13,409
15,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 4 / 10
10,370
494
10,598
11,694
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
jcamizz20
Achilles
16
11 / 1 / 8
11,153
531
13,820
17,397
18,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
samsoning-
Gilgamesh
19
10 / 5 / 8
12,464
594
17,127
16,955
9,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
4 / 10 / 3
9,897
471
11,494
14,857
3,527
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Tako1651
Aphrodite
13
0 / 7 / 3
8,443
402
4,356
11,213
6,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
ThiccBone
Arachne
15
4 / 7 / 1
10,172
484
13,006
21,917
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
XoBeastmode
Ah Muzen Cab
15
7 / 7 / 3
10,689
509
19,311
16,847
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

12
2 / 4 / 4
8,798
419
3,922
12,173
8,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
35
Kills
17
18
Deaths
35
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
7
8
1.43
L
Hachiman
4
10
3
0.55
L
Aphrodite
Tako1651
Aphrodite
0
7
3
0.21
L
Arachne
ThiccBone
Arachne
4
7
1
0.64
L
Ah Muzen Cab
XoBeastmode
Ah Muzen Cab
7
7
3
1.21
W
Cthulhu
bayfaction
Cthulhu
3
1
17
11.5
W
5
4
10
2.5
W
Achilles
jcamizz20
Achilles
11
1
8
15
W
Gilgamesh
samsoning-
Gilgamesh
10
5
8
2.8
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,233
Damage
52,089
78,650
Taken
77,007
64,184
Mitigated
32,414
23,826
Healing
18,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,427
2,896
2,769
8,883
19,195
14,792
0
1,361
17,810
49,872
13,108
L
Hachiman
11,494
7,275
180
1,834
14,857
3,527
0
2,726
11,839
0
40,757
L
Aphrodite
Tako1651
Aphrodite
4,356
403
876
3,673
11,213
6,585
0
2,123
8,739
34,412
0
L
Arachne
ThiccBone
Arachne
13,006
9,418
0
6,166
21,917
7,026
0
3,158
18,407
0
65,967
L
Ah Muzen Cab
XoBeastmode
Ah Muzen Cab
19,311
10,931
0
4,180
16,847
7,035
48
4,422
12,201
0
68,972
W
Cthulhu
bayfaction
Cthulhu
6,261
724
455
3,377
13,409
15,651
28
1,579
11,764
29,136
4,954
W
10,598
4,854
0
651
11,694
5,121
3,687
1,576
10,118
0
56,527
W
Achilles
jcamizz20
Achilles
13,820
4,099
0
3,643
17,397
18,673
234
2,620
14,381
0
51,813
W
Gilgamesh
samsoning-
Gilgamesh
17,127
4,668
0
4,048
16,955
9,947
0
924
15,977
0
93,204
L
3,922
925
343
1,666
12,173
8,241
0
3,259
8,794
18,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,498
Gold Earned
47,999
445
Minions Killed
374
0
Camps Cleared
0
2,030,240
Distance Traveled
1,676,862
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,057
527
106
5
0
329,170
9
L
Hachiman
9,897
471
57
3
0
350,859
0
L
Aphrodite
8,443
402
89
4
0
244,298
2
L
Arachne
10,172
484
101
5
0
469,337
2
L
Ah Muzen Cab
10,689
509
93
4
0
343,823
0
W
Cthulhu
10,454
498
49
2
0
446,807
1
W
Medusa
10,370
494
74
4
0
392,356
0
W
Achilles
11,153
531
90
4
0
425,331
0
W
Gilgamesh
12,464
594
126
6
0
436,576
0
L
Ymir
8,798
419
34
2
0
268,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role