Player Matchup

Da Ji
Da Ji
B00M99H3AD5H0T
Da Ji
Level 108
God Stats
2W - 0L
1,724 SR
Queue Stats
75W - 80L
1,543 Elo+
Party 2
Zeus
Zeus
Jinnjo
Zeus
Level 134
God Stats
3W - 1L
1,640 SR
Queue Stats
76W - 80L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
LieutenantSauce
Baron Samedi
Level 127
God Stats
3W - 0L
1,576 SR
Queue Stats
101W - 104L
1,598 Elo+
Party 1
Cabrakan
Cabrakan
TotalXCOONEY
Cabrakan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,475 Elo+
Party 1
Bakasura
Bakasura
ZOMBIEKILLERR14
Bakasura
Level 104
God Stats
1W - 1L
1,309 SR
Queue Stats
184W - 182L
1,499 Elo+
Solo
Team Averages
Level 115
1,550 SR
1,531 Elo+

VS

Team Averages
Level 120
1,637 SR
1,512 Elo+
Cupid
Cupid
BigSquirter6969
Cupid
Level 107
God Stats
2W - 4L
1,465 SR
Queue Stats
90W - 98L
1,518 Elo+
Party 4
Medusa
Medusa
BlazeRage1
Medusa
Level 106
God Stats
0W - 2L
1,801 SR
Queue Stats
30W - 31L
1,517 Elo+
Party 4
Sun Wukong
Sun Wukong
Crimson N Cream
Sun Wukong
Level 147
God Stats
2W - 3L
1,708 SR
Queue Stats
162W - 148L
1,573 Elo+
Party 3
Athena
Athena
Err im a zombie
Athena
Level 101
God Stats
1W - 1L
1,738 SR
Queue Stats
14W - 23L
1,405 Elo+
Party 3
Baba Yaga
Baba Yaga
LostFolivora
Baba Yaga
Level 139
God Stats
1W - 3L
1,474 SR
Queue Stats
129W - 136L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 18
13,076
623
15,609
21,379
13,220
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Jinnjo
Zeus
20
12 / 3 / 15
14,936
711
40,086
11,080
4,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
LieutenantSauce
Baron Samedi
20
6 / 4 / 20
13,927
663
27,866
25,708
14,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
TotalXCOONEY
Cabrakan
20
2 / 4 / 20
14,241
678
10,682
37,503
52,594
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
20
9 / 5 / 14
14,134
673
15,045
28,245
16,405
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 8
13,823
658
18,371
17,384
6,686
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
BlazeRage1
Medusa
20
4 / 7 / 12
12,869
613
18,739
17,980
8,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Crimson N Cream
Sun Wukong
19
1 / 8 / 15
12,405
591
14,768
28,673
31,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
3 / 5 / 9
14,009
667
12,677
31,368
49,993
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
LostFolivora
Baba Yaga
20
4 / 2 / 17
13,864
660
42,045
20,543
10,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
82
32
Kills
21
22
Deaths
32
87
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
6
18
2
L
9
10
8
1.3
L
Medusa
BlazeRage1
Medusa
4
7
12
1.43
L
Sun Wukong
Crimson N Cream
Sun Wukong
1
8
15
1.06
L
3
5
9
1.5
W
Zeus
Jinnjo
Zeus
12
3
15
6.5
W
Baron Samedi
LieutenantSauce
Baron Samedi
6
4
20
4
L
Baba Yaga
LostFolivora
Baba Yaga
4
2
17
6.25
W
Cabrakan
TotalXCOONEY
Cabrakan
2
4
20
3
W
Bakasura
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,288
Damage
106,600
123,915
Taken
115,948
100,946
Mitigated
106,857
55,057
Healing
40,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,609
2,690
1,474
1,728
21,379
13,220
1,366
6,940
14,168
0
26,030
L
18,371
11,424
1,953
1,952
17,384
6,686
282
11,734
4,997
0
35,960
L
Medusa
BlazeRage1
Medusa
18,739
7,536
610
2,441
17,980
8,178
950
11,567
5,733
0
49,868
L
Sun Wukong
Crimson N Cream
Sun Wukong
14,768
1,128
2,882
6,065
28,673
31,431
688
17,651
9,550
0
26,879
L
12,677
2,198
1,968
8,008
31,368
49,993
81
20,757
9,118
22,688
0
W
Zeus
Jinnjo
Zeus
40,086
2,426
4,076
2,014
11,080
4,268
1,986
7,112
3,875
71,561
0
W
Baron Samedi
LieutenantSauce
Baron Samedi
27,866
1,075
10,296
10,076
25,708
14,459
1,471
12,732
12,780
64,649
0
L
Baba Yaga
LostFolivora
Baba Yaga
42,045
962
4,383
10,594
20,543
10,569
1,098
16,925
3,498
87,708
0
W
Cabrakan
TotalXCOONEY
Cabrakan
10,682
1,450
2,468
10,151
37,503
52,594
35
16,627
20,426
21,215
0
W
Bakasura
15,045
10,491
2,795
9,979
28,245
16,405
0
11,311
16,239
0
24,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,314
Gold Earned
66,970
221
Minions Killed
226
0
Camps Cleared
0
1,831,849
Distance Traveled
1,798,325
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,076
623
28
1
0
360,688
0
L
Cupid
13,823
658
39
2
0
286,969
0
L
Medusa
12,869
613
70
3
0
341,850
2
L
Sun Wukong
12,405
591
18
1
0
326,680
0
L
Athena
14,009
667
10
0
0
427,872
1
W
Zeus
14,936
711
66
3
0
354,239
0
W
Baron Samedi
13,927
663
54
3
0
363,047
0
L
Baba Yaga
13,864
660
89
4
0
414,954
0
W
Cabrakan
14,241
678
17
1
0
386,631
0
W
Bakasura
14,134
673
56
3
0
367,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role