Player Matchup

Hades
Hades
Cyber Teks
Hades
Level 68
God Stats
12W - 8L
1,645 SR
Queue Stats
169W - 203L
1,410 Elo+
Party 1
Poseidon
Poseidon
DTB Trust
Poseidon
Level 84
God Stats
0W - 2L
1,168 SR
Queue Stats
7W - 22L
1,285 Elo+
Party 1
Xing Tian
Xing Tian
FivesLuck
Xing Tian
Level 87
God Stats
3W - 3L
1,509 SR
Queue Stats
219W - 270L
1,399 Elo+
Party 1
Team Averages
Level 80
1,440 SR
1,364 Elo+

VS

Team Averages
Level 100
1,414 SR
1,345 Elo+
Fenrir
Fenrir
Krypteex
Fenrir
Level 129
God Stats
1W - 1L
1,408 SR
Queue Stats
10W - 14L
1,411 Elo+
Party 2
Eset
Eset
Mousk420
Eset
Level 68
God Stats
1W - 0L
1,423 SR
Queue Stats
20W - 28L
1,360 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bushbushy
Ah Muzen Cab
Level 103
God Stats
18W - 25L
1,410 SR
Queue Stats
348W - 471L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
2 / 7 / 2
9,733
649
14,275
15,839
9,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
DTB Trust
Poseidon
4
0 / 1 / 1
6,036
402
0
830
0
Xing Tian
FivesLuck
Xing Tian
16
2 / 2 / 2
9,820
655
9,830
22,178
25,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Krypteex
Fenrir
16
6 / 2 / 3
11,396
760
11,309
15,832
13,254
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
16
1 / 0 / 7
10,154
677
9,823
9,244
7,799
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
bushbushy
Ah Muzen Cab
16
3 / 2 / 4
10,740
716
13,162
11,519
4,383
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
10
10
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
2
7
2
0.43
L
Poseidon
DTB Trust
Poseidon
0
1
1
0.5
L
Xing Tian
FivesLuck
Xing Tian
2
2
2
1.5
W
Fenrir
Krypteex
Fenrir
6
2
3
3.75
W
Eset
1
0
7
4.5
W
Ah Muzen Cab
bushbushy
Ah Muzen Cab
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,105
Damage
34,294
38,847
Taken
36,595
34,544
Mitigated
25,436
5,948
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
14,275
276
686
4,798
15,839
9,058
0
4,064
11,775
33,505
0
L
Poseidon
DTB Trust
Poseidon
0
0
0
0
830
0
0
0
830
0
0
L
Xing Tian
FivesLuck
Xing Tian
9,830
847
0
464
22,178
25,486
0
6,100
16,078
37,170
0
W
Fenrir
Krypteex
Fenrir
11,309
3,425
0
3,290
15,832
13,254
124
8,203
5,263
0
50,025
W
Eset
9,823
629
1,887
3,091
9,244
7,799
401
6,114
2,815
34,694
0
W
Ah Muzen Cab
bushbushy
Ah Muzen Cab
13,162
7,523
0
3,149
11,519
4,383
1,775
9,562
1,677
0
44,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,589
Gold Earned
32,290
89
Minions Killed
188
3
Camps Cleared
10
517,216
Distance Traveled
804,249
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,733
649
55
4
1
249,121
1
L
Poseidon
6,036
402
0
0
0
0
0
L
Xing Tian
9,820
655
34
2
2
268,095
2
W
Fenrir
11,396
760
63
4
10
268,643
3
W
Eset
10,154
677
55
4
0
295,322
0
W
Ah Muzen Cab
10,740
716
70
5
0
240,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role