Player Matchup

Atlas
Atlas
CodeSourpatch
Atlas
Level 26
God Stats
4W - 2L
1,477 SR
Queue Stats
41W - 55L
1,310 Elo+
Party 4
Chaac
Chaac
Snacky69
Chaac
Level 55
God Stats
44W - 31L
1,605 SR
Queue Stats
202W - 202L
1,487 Elo+
Party 2
Ne Zha
Ne Zha
TheWolfShinobi
Ne Zha
Level 66
God Stats
16W - 22L
1,418 SR
Queue Stats
259W - 252L
1,486 Elo+
Party 2
Hachiman
Hachiman
cj28g
Hachiman
Level 7
God Stats
1W - 6L
1,107 SR
Queue Stats
5W - 16L
1,229 Elo+
Party 2
Sol
Sol
zConvictions
Sol
Level 118
God Stats
10W - 3L
1,759 SR
Queue Stats
547W - 565L
1,373 Elo+
Party 4
Team Averages
Level 54
1,473 SR
1,377 Elo+

VS

Team Averages
Level 39
1,519 SR
1,474 Elo+
Atlas
Atlas
DrThane
Atlas
Level 47
God Stats
4W - 5L
1,481 SR
Queue Stats
143W - 133L
1,466 Elo+
Party 1
Izanami
Izanami
GEisenhorn
Izanami
Level 49
God Stats
4W - 4L
1,616 SR
Queue Stats
151W - 139L
1,473 Elo+
Party 1
Kali
Kali
Kiara--Simp
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,413 Elo+
Party 3
Janus
Janus
Nnixs
Janus
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
t0xx1n
Gilgamesh
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 13L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 10
8,294
488
5,441
15,641
16,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
Snacky69
Chaac
18
15 / 1 / 1
11,179
658
16,801
16,392
16,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
7 / 3 / 10
9,897
582
11,778
11,728
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
cj28g
Hachiman
13
0 / 1 / 2
7,362
433
1,596
5,062
1,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 5 / 5
9,584
564
16,574
15,740
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DrThane
Atlas
11
4 / 4 / 5
8,517
501
9,566
15,557
18,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
GEisenhorn
Izanami
14
1 / 3 / 3
8,662
510
3,894
11,473
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 10 / 7
8,048
473
6,501
17,009
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Nnixs
Janus
14
5 / 9 / 3
9,123
537
10,337
10,249
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
t0xx1n
Gilgamesh
11
1 / 7 / 0
7,621
448
8,138
12,426
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
33
Kills
12
14
Deaths
33
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
L
Atlas
DrThane
Atlas
4
4
5
1.63
L
Izanami
GEisenhorn
Izanami
1
3
3
0.83
L
1
10
7
0.45
L
Janus
Nnixs
Janus
5
9
3
0.72
W
Chaac
Snacky69
Chaac
15
1
1
15.5
W
7
3
10
4
W
Hachiman
cj28g
Hachiman
0
1
2
1
L
Gilgamesh
t0xx1n
Gilgamesh
1
7
0
0.14
W
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,190
Damage
38,436
64,563
Taken
66,714
43,719
Mitigated
38,062
26,175
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,441
1,759
482
4,118
15,641
16,555
90
4,789
10,576
27,781
0
L
Atlas
DrThane
Atlas
9,566
2,805
396
4,070
15,557
18,671
0
5,278
10,091
20,360
0
L
Izanami
GEisenhorn
Izanami
3,894
1,772
0
3,457
11,473
3,253
558
2,068
9,405
0
64,855
L
6,501
2,107
46
5,426
17,009
6,588
0
7,008
9,916
0
34,308
L
Janus
Nnixs
Janus
10,337
1,168
0
125
10,249
3,828
1,018
6,387
3,811
38,824
0
W
Chaac
Snacky69
Chaac
16,801
4,237
0
9,200
16,392
16,762
1,918
3,924
12,319
0
70,655
W
11,778
3,962
188
3,688
11,728
3,938
136
3,542
8,100
0
53,391
W
Hachiman
cj28g
Hachiman
1,596
892
0
325
5,062
1,367
1,115
747
4,315
0
29,738
L
Gilgamesh
t0xx1n
Gilgamesh
8,138
2,173
0
1,146
12,426
5,722
998
1,274
10,561
0
27,141
W
16,574
5,815
0
8,174
15,740
5,097
344
6,010
9,350
65,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,316
Gold Earned
41,971
414
Minions Killed
337
0
Camps Cleared
0
1,562,588
Distance Traveled
1,476,007
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,294
488
35
2
0
280,909
3
L
Atlas
8,517
501
20
1
0
330,903
3
L
Izanami
8,662
510
137
8
0
288,225
3
L
Kali
8,048
473
65
4
0
296,426
2
L
Janus
9,123
537
68
4
0
276,540
0
W
Chaac
11,179
658
127
7
0
348,666
0
W
Ne Zha
9,897
582
90
5
0
347,849
0
W
Hachiman
7,362
433
60
4
0
300,989
0
L
Gilgamesh
7,621
448
47
3
0
283,913
0
W
Sol
9,584
564
102
6
0
284,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role