Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FlamingMeap
King Arthur
Level 129
God Stats
0W - 3L
1,340 SR
Queue Stats
108W - 133L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LOL_Demon69
Morgan Le Fay
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,481 Elo+
Party 1
Charybdis
Charybdis
holyavenger767
Charybdis
Level 59
God Stats
5W - 4L
1,548 SR
Queue Stats
8W - 8L
1,539 Elo+
Party 1
Geb
Geb
letholdus52
Geb
Level 109
God Stats
9W - 10L
1,639 SR
Queue Stats
68W - 83L
1,474 Elo+
Party 1
Team Averages
Level 102
1,506 SR
1,495 Elo+

VS

Team Averages
Level 105
1,562 SR
1,531 Elo+
Fafnir
Fafnir
Oluva
Fafnir
Level 39
God Stats
2W - 1L
1,601 SR
Queue Stats
58W - 65L
1,559 Elo+
Solo
Artemis
Artemis
WB_HULK
Artemis
Level 110
God Stats
13W - 9L
1,618 SR
Queue Stats
343W - 333L
1,502 Elo+
Party 2
King Arthur
King Arthur
gfdbz91
King Arthur
Level 126
God Stats
36W - 32L
1,515 SR
Queue Stats
559W - 560L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
juanmme
Zhong Kui
Level 123
God Stats
14W - 24L
1,438 SR
Queue Stats
444W - 426L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
rafa9325
Gilgamesh
Level 127
God Stats
5W - 8L
1,640 SR
Queue Stats
417W - 389L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
1 / 7 / 4
11,595
483
10,896
23,913
10,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
FlamingMeap
King Arthur
17
1 / 8 / 2
11,350
473
11,096
24,821
21,272
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
LOL_Demon69
Morgan Le Fay
16
8 / 9 / 1
11,275
470
22,280
18,498
7,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
holyavenger767
Charybdis
16
0 / 5 / 0
10,326
430
8,690
18,158
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 2 / 3
9,085
379
5,824
17,697
17,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Oluva
Fafnir
18
1 / 0 / 14
13,446
560
9,356
24,462
41,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
WB_HULK
Artemis
20
4 / 1 / 6
15,430
643
20,744
14,489
6,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
gfdbz91
King Arthur
20
8 / 2 / 9
15,336
639
18,622
23,898
24,787
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
juanmme
Zhong Kui
20
8 / 5 / 6
14,179
591
15,087
17,207
11,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
rafa9325
Gilgamesh
20
10 / 2 / 10
15,385
641
16,997
23,889
16,908
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
10
Kills
31
31
Deaths
10
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
4
0.43
L
King Arthur
FlamingMeap
King Arthur
1
8
2
0.25
L
Morgan Le Fay
LOL_Demon69
Morgan Le Fay
8
9
1
0.94
W
Fafnir
Oluva
Fafnir
1
0
14
8
W
Artemis
WB_HULK
Artemis
4
1
6
7
W
King Arthur
gfdbz91
King Arthur
8
2
9
6.25
L
Charybdis
holyavenger767
Charybdis
0
5
0
0
W
Zhong Kui
juanmme
Zhong Kui
8
5
6
2.2
L
0
2
3
0.75
W
Gilgamesh
rafa9325
Gilgamesh
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,786
Damage
80,806
103,087
Taken
103,945
62,376
Mitigated
100,987
14,243
Healing
36,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,896
3,403
414
3,423
23,913
10,908
151
5,293
18,620
0
99,562
L
King Arthur
FlamingMeap
King Arthur
11,096
1,101
0
750
24,821
21,272
0
3,784
21,037
0
81,742
L
Morgan Le Fay
LOL_Demon69
Morgan Le Fay
22,280
2,368
0
1,122
18,498
7,480
0
5,344
13,154
65,963
0
W
Fafnir
Oluva
Fafnir
9,356
2,765
998
9,143
24,462
41,226
503
6,042
18,224
37,297
0
W
Artemis
WB_HULK
Artemis
20,744
10,076
0
7,129
14,489
6,171
6,021
3,825
10,664
0
142,470
W
King Arthur
gfdbz91
King Arthur
18,622
1,530
0
5,830
23,898
24,787
166
6,126
17,575
0
114,742
L
Charybdis
holyavenger767
Charybdis
8,690
3,633
0
4,887
18,158
4,788
0
3,003
15,155
0
80,867
W
Zhong Kui
juanmme
Zhong Kui
15,087
1,005
0
7,250
17,207
11,895
1,703
7,445
9,762
95,727
0
L
5,824
438
0
3,647
17,697
17,928
28
7,019
10,294
19,630
0
W
Gilgamesh
rafa9325
Gilgamesh
16,997
4,413
0
5,721
23,889
16,908
2,576
5,422
18,290
0
151,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,631
Gold Earned
73,776
607
Minions Killed
758
0
Camps Cleared
0
2,177,989
Distance Traveled
2,491,877
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,595
483
147
6
0
479,619
4
L
King Arthur
11,350
473
167
7
0
436,107
6
L
Morgan Le Fay
11,275
470
106
4
0
435,618
0
W
Fafnir
13,446
560
34
1
0
498,889
8
W
Artemis
15,430
643
220
9
0
466,293
4
W
King Arthur
15,336
639
190
8
0
509,793
2
L
Charybdis
10,326
430
165
7
0
395,090
2
W
Zhong Kui
14,179
591
149
6
0
468,163
3
L
Geb
9,085
379
22
1
0
431,555
2
W
Gilgamesh
15,385
641
165
7
0
548,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role