Player Matchup

Arachne
Arachne
Jjstrock
Arachne
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 22L
1,088 Elo+
Party 1
Baron Samedi
Baron Samedi
Tanter02
Baron Samedi
Level 53
God Stats
1W - 1L
1,276 SR
Queue Stats
16W - 53L
1,128 Elo+
Party 1
Hou Yi
Hou Yi
bigwilly2103
Hou Yi
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 40L
1,007 Elo+
Party 1
Team Averages
Level 28
1,425 SR
1,075 Elo+

VS

Team Averages
Level 77
1,497 SR
1,271 Elo+
Cupid
Cupid
Contcoyk u l
Cupid
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,200 Elo+
Party 2
Ra
Ra
alonebydefault
Ra
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 19L
1,239 Elo+
Party 2
Awilix
Awilix
young_demigodWNF
Awilix
Level 121
God Stats
9W - 6L
1,490 SR
Queue Stats
88W - 102L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jjstrock
Arachne
13
0 / 6 / 3
9,227
577
2,842
16,456
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Tanter02
Baron Samedi
17
3 / 2 / 3
11,855
741
19,900
14,626
7,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
3 / 3 / 2
10,945
684
5,529
7,748
3,083
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
9,928
621
9,156
15,324
5,866
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 2 / 3
11,511
719
12,688
14,416
5,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

7
0 / 0 / 3
8,308
519
0
1,910
326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
10
11
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
Arachne
Jjstrock
Arachne
0
6
3
0.25
W
Baron Samedi
Tanter02
Baron Samedi
3
2
3
2.25
L
6
2
3
3.75
W
Hou Yi
3
3
2
1.33
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,271
Damage
21,844
38,830
Taken
31,650
16,572
Mitigated
11,586
10,275
Healing
10,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,156
3,626
1,423
4,079
15,324
5,866
0
10,146
5,178
0
18,403
W
Arachne
Jjstrock
Arachne
2,842
1,129
0
1,003
16,456
6,147
431
6,709
9,747
0
9,488
W
Baron Samedi
Tanter02
Baron Samedi
19,900
1,290
1,450
7,822
14,626
7,342
906
5,045
9,581
75,947
0
L
12,688
865
1,431
3,362
14,416
5,394
0
9,754
4,662
71,426
0
W
Hou Yi
5,529
449
0
0
7,748
3,083
1,305
1,844
5,904
0
28,731
L
0
0
0
0
1,910
326
0
492
1,418
0
983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
29,747
175
Minions Killed
158
6
Camps Cleared
2
759,916
Distance Traveled
551,022
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,928
621
26
2
0
258,383
3
W
Arachne
9,227
577
14
1
1
272,738
0
W
Baron Samedi
11,855
741
110
7
5
260,241
0
L
Ra
11,511
719
131
8
2
285,515
0
W
Hou Yi
10,945
684
51
3
0
226,937
0
L
Awilix
8,308
519
1
0
0
7,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role