Player Matchup

Medusa
Medusa
Silver II
AJCap123
Medusa
Silver II
Level 85
God Stats
4W - 4L
1,581 SR
Queue Stats
25W - 34L
1,240 MMR
Solo
Hercules
Hercules
Silver II
JAVORTOTS
Hercules
Silver II
Level 153
God Stats
1W - 2L
1,522 SR
Queue Stats
12W - 19L
1,190 MMR
Solo
Jormungandr
Jormungandr
Silver I
KSpencer_
Jormungandr
Silver I
Level 104
God Stats
4W - 8L
1,595 SR
Queue Stats
25W - 37L
1,190 MMR
Solo
Hera
Hera
Silver I
MoonlightBoy65
Hera
Silver I
Level 111
God Stats
12W - 6L
1,628 SR
Queue Stats
345W - 353L
1,191 MMR
Solo
Chernobog
Chernobog
Silver I
keywon13
Chernobog
Silver I
Level 158
God Stats
6W - 10L
1,454 SR
Queue Stats
324W - 341L
1,221 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,556 SR
1,206 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,512 SR
1,276 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
Cyclops1298
Apollo
Gold V
Level 160
God Stats
13W - 19L
1,474 SR
Queue Stats
56W - 65L
1,292 MMR
Party 1
Zeus
Zeus
Silver I
RuseRemes
Zeus
Silver I
Level 144
God Stats
2W - 2L
1,572 SR
Queue Stats
119W - 130L
1,104 MMR
Party 1
Ares
Ares
Silver III
TitanTwinz
Ares
Silver III
Level 105
God Stats
3W - 2L
1,722 SR
Queue Stats
11W - 17L
1,244 MMR
Solo
Cliodhna
Cliodhna
Silver I
boomer494
Cliodhna
Silver I
Level 114
God Stats
1W - 1L
1,292 SR
Queue Stats
175W - 177L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AJCap123
Medusa
6
1 / 0 / 0
3,810
635
2,246
2,666
526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
JAVORTOTS
Hercules
6
1 / 0 / 0
3,694
616
299
2,063
1,365
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
KSpencer_
Jormungandr
6
0 / 1 / 1
3,817
636
2,499
4,420
1,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 3 / 0
3,825
638
590
3,554
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
keywon13
Chernobog
8
0 / 1 / 1
4,268
711
2,024
4,527
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AwilixTsukuyomiAthenaMulan

VS

Bans
GilgameshCu ChulainnIzanamiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 1 / 0
3,756
626
1,273
3,475
1,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
7
0 / 0 / 1
3,981
664
1,751
2,261
533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
8
2 / 0 / 1
4,750
792
2,575
1,226
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
3,788
631
895
4,277
1,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
boomer494
Cliodhna
7
2 / 0 / 0
4,281
714
2,489
3,157
743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
4
5
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
0
0
L
Medusa
AJCap123
Medusa
1
0
0
1
W
Apollo
0
0
1
0.5
L
Hercules
JAVORTOTS
Hercules
1
0
0
1
L
Jormungandr
KSpencer_
Jormungandr
0
1
1
0.5
L
0
3
0
0
W
Zeus
2
0
1
2.5
W
0
1
0
0
W
Cliodhna
boomer494
Cliodhna
2
0
0
2
L
Chernobog
keywon13
Chernobog
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,658
Damage
8,983
17,230
Taken
14,396
5,537
Mitigated
4,258
7,418
Healing
6,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,273
272
0
1,710
3,475
1,140
0
0
3,387
0
13,101
L
Medusa
AJCap123
Medusa
2,246
1,038
0
1,316
2,666
526
0
123
2,543
0
15,697
W
Apollo
1,751
1,121
0
1,427
2,261
533
0
739
1,522
0
19,396
L
Hercules
JAVORTOTS
Hercules
299
170
0
1,224
2,063
1,365
0
0
2,063
0
7,082
L
Jormungandr
KSpencer_
Jormungandr
2,499
1,038
0
1,349
4,420
1,632
0
613
3,807
11,851
0
L
590
72
0
804
3,554
931
0
2,002
1,552
13,400
0
W
Zeus
2,575
279
0
455
1,226
283
559
502
636
20,979
0
W
895
96
155
1,746
4,277
1,559
0
1,146
3,131
9,349
0
W
Cliodhna
boomer494
Cliodhna
2,489
807
0
1,232
3,157
743
0
614
2,473
0
16,714
L
Chernobog
keywon13
Chernobog
2,024
1,334
0
2,725
4,527
1,083
0
732
3,795
0
17,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,414
Gold Earned
20,556
145
Minions Killed
196
0
Camps Cleared
0
582,136
Distance Traveled
647,608
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,756
626
33
6
0
116,764
1
L
Medusa
3,810
635
27
5
0
116,506
1
W
Apollo
3,981
664
54
9
0
107,373
2
L
Hercules
3,694
616
9
2
0
95,612
0
L
Jormungandr
3,817
636
27
5
0
128,897
3
L
Hera
3,825
638
36
6
0
123,384
2
W
Zeus
4,750
792
48
8
0
128,815
1
W
Ares
3,788
631
15
3
0
124,819
3
W
Cliodhna
4,281
714
46
8
0
169,837
0
L
Chernobog
4,268
711
46
8
0
117,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role