Player Matchup

Fenrir
Fenrir
Feshzy
Fenrir
Level 59
God Stats
9W - 7L
1,511 SR
Queue Stats
135W - 163L
1,421 Elo+
Party 3
Ares
Ares
GothiqueHorreur
Ares
Level 15
God Stats
0W - 1L
1,791 SR
Queue Stats
2W - 4L
1,447 Elo+
Party 1
Poseidon
Poseidon
Kenner12001
Poseidon
Level 116
God Stats
3W - 2L
1,833 SR
Queue Stats
250W - 304L
1,440 Elo+
Solo
Medusa
Medusa
LittleMissDemise
Medusa
Level 139
God Stats
0W - 1L
1,791 SR
Queue Stats
27W - 30L
1,432 Elo+
Party 1
Osiris
Osiris
marcusy
Osiris
Level 56
God Stats
2W - 2L
1,488 SR
Queue Stats
70W - 91L
1,422 Elo+
Party 3
Team Averages
Level 77
1,683 SR
1,432 Elo+

VS

Team Averages
Level 98
1,561 SR
1,426 Elo+
Sol
Sol
Alejodegrot1
Sol
Level 124
God Stats
31W - 21L
1,578 SR
Queue Stats
557W - 675L
1,476 Elo+
Solo
Kali
Kali
Mitrovish
Kali
Level 36
God Stats
2W - 2L
1,506 SR
Queue Stats
58W - 69L
1,409 Elo+
Party 2
Izanami
Izanami
ReyVaughan
Izanami
Level 126
God Stats
78W - 68L
1,531 SR
Queue Stats
860W - 1,092L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
bulldozier21
Sun Wukong
Level 99
God Stats
5W - 1L
1,673 SR
Queue Stats
46W - 40L
1,451 Elo+
Solo
Bacchus
Bacchus
bullterrier_tito
Bacchus
Level 106
God Stats
122W - 117L
1,516 SR
Queue Stats
533W - 705L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Feshzy
Fenrir
15
5 / 2 / 2
8,885
523
10,762
12,407
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 1 / 6
8,137
479
6,247
14,350
11,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Kenner12001
Poseidon
14
5 / 6 / 1
8,773
516
12,650
10,753
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 4
6,474
381
4,328
5,682
1,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
marcusy
Osiris
13
3 / 1 / 1
8,337
490
11,762
15,665
14,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
9,809
577
7,700
13,563
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kali
15
7 / 4 / 1
10,514
618
7,331
16,736
7,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
ReyVaughan
Izanami
17
3 / 1 / 1
10,339
608
9,885
10,941
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
bulldozier21
Sun Wukong
13
0 / 1 / 2
8,704
512
8,737
14,341
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 5 / 4
8,943
526
7,490
15,213
16,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
15
Kills
12
12
Deaths
15
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
L
Fenrir
Feshzy
Fenrir
5
2
2
3
L
2
1
6
5
L
Poseidon
Kenner12001
Poseidon
5
6
1
0.92
L
0
2
4
1
W
Kali
7
4
1
1.88
W
Izanami
ReyVaughan
Izanami
3
1
1
3.5
W
Sun Wukong
bulldozier21
Sun Wukong
0
1
2
1
W
2
5
4
0.8
L
Osiris
marcusy
Osiris
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,749
Damage
41,143
58,857
Taken
70,794
36,729
Mitigated
40,466
13,315
Healing
26,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,700
3,404
0
5,583
13,563
4,697
874
6,156
7,365
71,701
0
L
Fenrir
Feshzy
Fenrir
10,762
2,045
0
1,991
12,407
5,261
0
2,855
9,405
0
62,631
L
6,247
469
0
2,172
14,350
11,612
0
6,053
8,209
26,563
0
L
Poseidon
Kenner12001
Poseidon
12,650
2,410
0
2,046
10,753
3,524
1,100
2,951
7,722
58,195
0
L
4,328
1,757
507
1,776
5,682
1,741
0
1,222
4,460
0
27,332
W
Kali
7,331
3,353
0
6,669
16,736
7,679
182
5,223
11,312
0
50,444
W
Izanami
ReyVaughan
Izanami
9,885
6,717
0
7,305
10,941
3,631
4,613
1,579
9,191
0
87,666
W
Sun Wukong
bulldozier21
Sun Wukong
8,737
2,019
0
4,788
14,341
8,173
381
769
12,532
0
44,050
W
7,490
473
0
2,560
15,213
16,286
93
5,170
10,043
22,317
0
L
Osiris
marcusy
Osiris
11,762
2,469
187
4,636
15,665
14,591
0
2,109
12,765
0
46,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,606
Gold Earned
48,309
390
Minions Killed
476
0
Camps Cleared
0
1,523,245
Distance Traveled
1,549,951
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,809
577
121
7
0
268,012
0
L
Fenrir
8,885
523
108
6
0
367,442
4
L
Ares
8,137
479
31
2
0
324,069
8
L
Poseidon
8,773
516
103
6
0
307,676
2
L
Medusa
6,474
381
51
3
0
225,535
6
W
Kali
10,514
618
85
5
0
312,516
3
W
Izanami
10,339
608
155
9
0
295,138
2
W
Sun Wukong
8,704
512
92
5
0
344,074
2
W
Bacchus
8,943
526
23
1
0
330,211
4
L
Osiris
8,337
490
97
6
0
298,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role