Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
On_speed1
Bastet
Level 142
God Stats
7W - 8L
1,356 SR
Queue Stats
294W - 323L
1,396 Elo+
Solo
Chernobog
Chernobog
Tykoone
Chernobog
Level 100
God Stats
40W - 60L
1,398 SR
Queue Stats
584W - 643L
1,410 Elo+
Party 1
Scylla
Scylla
Ulrig_Stormborn
Scylla
Level 81
God Stats
4W - 6L
1,282 SR
Queue Stats
281W - 310L
1,433 Elo+
Party 1
Ares
Ares
WICKED_DRUMMER17
Ares
Level 83
God Stats
7W - 13L
1,323 SR
Queue Stats
376W - 432L
1,477 Elo+
Solo
Team Averages
Level 94
1,372 SR
1,443 Elo+

VS

Team Averages
Level 140
1,567 SR
1,434 Elo+
Hachiman
Hachiman
 
Hachiman
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
JaxtheLadd
Merlin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,412 Elo+
Party 2
Cabrakan
Cabrakan
bonecaliber15
Cabrakan
Level 143
God Stats
0W - 1L
1,864 SR
Queue Stats
12W - 19L
1,362 Elo+
Solo
Mercury
Mercury
jirafa2011_CR
Mercury
Level 147
God Stats
1W - 2L
1,471 SR
Queue Stats
74W - 77L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
8 / 6 / 4
10,468
523
7,521
15,064
6,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
On_speed1
Bastet
19
3 / 1 / 7
11,636
582
14,606
14,152
5,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
Tykoone
Chernobog
15
3 / 7 / 7
9,765
488
12,923
17,712
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 7 / 4
10,904
545
13,152
14,496
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 9 / 3
8,459
423
8,004
15,777
12,171
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
14 / 4 / 6
12,345
617
19,441
19,110
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
15
2 / 3 / 4
8,794
440
3,639
11,984
7,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
JaxtheLadd
Merlin
14
3 / 4 / 6
9,081
454
6,371
9,020
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
bonecaliber15
Cabrakan
14
5 / 7 / 7
9,559
478
8,677
19,790
25,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
16
5 / 7 / 3
9,920
496
10,439
18,513
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
24
Kills
29
30
Deaths
25
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
6
4
1.67
L
Hachiman
 
Hachiman
14
4
6
4.25
L
Gilgamesh
 
Gilgamesh
2
3
4
1.33
L
Merlin
JaxtheLadd
Merlin
3
4
6
1.5
W
Bastet
On_speed1
Bastet
3
1
7
6.5
W
Chernobog
Tykoone
Chernobog
3
7
7
0.93
W
9
7
4
1.57
W
1
9
3
0.28
L
Cabrakan
bonecaliber15
Cabrakan
5
7
7
1.21
L
Mercury
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,206
Damage
48,567
77,201
Taken
78,417
33,170
Mitigated
48,165
22,777
Healing
19,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,521
1,465
0
8,728
15,064
6,488
28
1,641
13,337
0
53,555
L
Hachiman
 
Hachiman
19,441
11,625
0
8,304
19,110
6,531
511
4,719
14,330
0
91,918
L
Gilgamesh
 
Gilgamesh
3,639
383
0
3,184
11,984
7,378
456
3,982
8,002
0
24,623
L
Merlin
JaxtheLadd
Merlin
6,371
731
0
850
9,020
2,653
109
2,071
6,949
27,670
0
W
Bastet
On_speed1
Bastet
14,606
3,064
0
5,168
14,152
5,444
277
2,567
11,070
0
86,136
W
Chernobog
Tykoone
Chernobog
12,923
8,337
0
5,077
17,712
4,887
1,105
3,952
13,464
0
66,423
W
13,152
679
0
1,903
14,496
4,180
872
3,430
10,653
56,966
0
W
8,004
1,137
0
1,901
15,777
12,171
0
2,951
12,656
36,235
0
L
Cabrakan
bonecaliber15
Cabrakan
8,677
1,642
266
3,133
19,790
25,554
0
7,020
12,687
24,489
0
L
Mercury
10,439
5,188
0
3,808
18,513
6,049
0
3,220
15,293
0
60,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,232
Gold Earned
49,699
454
Minions Killed
370
0
Camps Cleared
0
1,744,108
Distance Traveled
1,563,582
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,468
523
85
4
0
353,773
0
L
Hachiman
12,345
617
144
7
0
345,162
5
L
Gilgamesh
8,794
440
48
2
0
252,324
2
L
Merlin
9,081
454
56
3
0
236,622
2
W
Bastet
11,636
582
136
7
0
409,329
6
W
Chernobog
9,765
488
99
5
0
340,763
2
W
Scylla
10,904
545
83
4
0
310,339
2
W
Ares
8,459
423
51
3
0
329,904
0
L
Cabrakan
9,559
478
15
1
0
311,973
1
L
Mercury
9,920
496
107
5
0
417,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role