Player Matchup

Atlas
Atlas
Akmenos16
Atlas
Level 87
God Stats
7W - 4L
1,602 SR
Queue Stats
119W - 102L
1,514 Elo+
Party 3
Kali
Kali
J0sephStaIin
Kali
Level 64
God Stats
6W - 4L
1,495 SR
Queue Stats
154W - 147L
1,539 Elo+
Party 3
Kukulkan
Kukulkan
acidburn37
Kukulkan
Level 160
God Stats
82W - 83L
1,563 SR
Queue Stats
860W - 826L
1,510 Elo+
Party 1
Chang'e
Chang'e
brightgamer
Chang'e
Level 160
God Stats
73W - 42L
1,589 SR
Queue Stats
740W - 710L
1,526 Elo+
Party 1
Chiron
Chiron
buckshot02
Chiron
Level 103
God Stats
14W - 4L
1,663 SR
Queue Stats
82W - 67L
1,551 Elo+
Party 3
Team Averages
Level 115
1,583 SR
1,528 Elo+

VS

Team Averages
Level 112
1,485 SR
1,490 Elo+
Izanami
Izanami
Ahhh_Nezuko
Izanami
Level 148
God Stats
39W - 45L
1,462 SR
Queue Stats
445W - 467L
1,482 Elo+
Party 2
Poseidon
Poseidon
Asian_Girly_Girl
Poseidon
Level 147
God Stats
3W - 4L
1,512 SR
Queue Stats
85W - 93L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
DaKingSlaya
Cthulhu
Level 58
God Stats
1W - 3L
1,429 SR
Queue Stats
8W - 11L
1,444 Elo+
Party 4
Freya
Freya
Dolophonos
Freya
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 211L
1,432 Elo+
Party 4
Pele
Pele
Myva_Gyna
Pele
Level 129
God Stats
2W - 2L
1,523 SR
Queue Stats
160W - 137L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Akmenos16
Atlas
16
3 / 0 / 10
10,797
514
9,341
12,770
13,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
9 / 1 / 3
12,666
603
12,816
19,588
7,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
acidburn37
Kukulkan
18
2 / 3 / 3
11,381
542
7,153
9,104
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
brightgamer
Chang'e
19
2 / 1 / 7
11,866
565
6,230
7,799
5,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
buckshot02
Chiron
20
7 / 3 / 5
12,628
601
14,295
13,396
5,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahhh_Nezuko
Izanami
17
1 / 5 / 1
10,919
520
3,332
12,708
4,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 2 / 1
10,496
500
6,085
10,672
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
DaKingSlaya
Cthulhu
14
1 / 4 / 2
8,471
403
9,723
20,218
13,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
14
1 / 6 / 1
8,744
416
5,464
13,229
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
16
4 / 6 / 1
10,036
478
10,376
15,647
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
23
Kills
7
8
Deaths
23
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ahhh_Nezuko
Izanami
1
5
1
0.3
W
Atlas
Akmenos16
Atlas
3
0
10
8
L
0
2
1
0.25
L
Cthulhu
DaKingSlaya
Cthulhu
1
4
2
0.5
L
Freya
1
6
1
0.25
W
9
1
3
10.5
L
Pele
4
6
1
0.75
W
Kukulkan
acidburn37
Kukulkan
2
3
3
1.17
W
Chang'e
brightgamer
Chang'e
2
1
7
5.5
W
Chiron
buckshot02
Chiron
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,835
Damage
34,980
62,657
Taken
72,474
35,784
Mitigated
30,179
30,332
Healing
18,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ahhh_Nezuko
Izanami
3,332
2,027
0
888
12,708
4,567
3,638
5,113
7,595
0
75,414
W
Atlas
Akmenos16
Atlas
9,341
2,582
263
2,061
12,770
13,420
197
4,638
7,484
33,060
0
L
6,085
321
40
3,004
10,672
3,292
142
3,870
6,802
85,376
0
L
Cthulhu
DaKingSlaya
Cthulhu
9,723
622
68
6,566
20,218
13,622
311
6,825
13,393
46,253
0
L
Freya
5,464
2,599
0
3,318
13,229
3,292
1,239
2,244
10,985
36,869
0
W
12,816
5,523
0
11,439
19,588
7,989
236
4,420
14,424
0
93,611
L
Pele
10,376
2,058
0
4,327
15,647
5,406
0
4,672
10,975
0
69,740
W
Kukulkan
acidburn37
Kukulkan
7,153
605
0
1,760
9,104
3,363
1,089
3,237
5,549
82,002
0
W
Chang'e
brightgamer
Chang'e
6,230
1,064
2,357
4,931
7,799
5,709
2,536
1,114
6,600
71,419
0
W
Chiron
buckshot02
Chiron
14,295
5,531
885
6,636
13,396
5,303
212
6,120
6,942
0
115,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,338
Gold Earned
48,666
656
Minions Killed
603
0
Camps Cleared
0
2,119,112
Distance Traveled
1,922,028
35
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,919
520
177
8
0
332,115
0
W
Atlas
10,797
514
38
2
0
453,498
9
L
Poseidon
10,496
500
170
8
0
404,816
5
L
Cthulhu
8,471
403
67
3
0
383,828
5
L
Freya
8,744
416
83
4
0
361,459
2
W
Kali
12,666
603
150
7
0
486,689
6
L
Pele
10,036
478
106
5
0
439,810
1
W
Kukulkan
11,381
542
169
8
0
417,822
9
W
Chang'e
11,866
565
129
6
0
371,224
5
W
Chiron
12,628
601
170
8
0
389,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role