Player Matchup

Skadi
Skadi
Silver III
 
Skadi
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
INKZinkz
Fenrir
Silver I
Level 107
God Stats
2W - 2L
1,591 SR
Queue Stats
36W - 46L
1,042 MMR
Party 1
Achilles
Achilles
Silver IV
ImmortalGodRa
Achilles
Silver IV
Level 144
God Stats
5W - 12L
1,484 SR
Queue Stats
63W - 81L
647 MMR
Solo
Sol
Sol
Silver II
RangatangStaunch
Sol
Silver II
Level 147
God Stats
2W - 1L
1,402 SR
Queue Stats
154W - 165L
782 MMR
Solo
Bacchus
Bacchus
Silver IV
cecelexa
Bacchus
Silver IV
Level 115
God Stats
30W - 33L
1,500 SR
Queue Stats
95W - 111L
610 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,495 SR
916 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 87
1,586 SR
794 MMR
Chang'e
Chang'e
Silver III
Coorner-
Chang'e
Silver III
Level 54
God Stats
5W - 4L
1,593 SR
Queue Stats
74W - 87L
927 MMR
Party 2
Atlas
Atlas
Silver IV
Ferocious_Ape
Atlas
Silver IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 213L
685 MMR
Solo
Loki
Loki
Bronze II
RespectBrandon
Loki
Bronze II
Level 82
God Stats
1W - 6L
1,550 SR
Queue Stats
7W - 19L
1,000 MMR
Solo
Xbalanque
Xbalanque
Silver IV
RoalexGaming_YT
Xbalanque
Silver IV
Level 67
God Stats
0W - 1L
1,786 SR
Queue Stats
95W - 115L
731 MMR
Party 2
Amaterasu
Amaterasu
Silver V
SneyDeag
Amaterasu
Silver V
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 236L
626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
4 / 3 / 2
9,606
600
7,870
7,664
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
INKZinkz
Fenrir
13
8 / 6 / 1
9,115
570
5,828
12,945
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
ImmortalGodRa
Achilles
15
0 / 0 / 0
8,975
561
2,427
7,234
6,067
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 3 / 3
9,497
594
3,482
11,751
3,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
cecelexa
Bacchus
14
3 / 0 / 6
9,455
591
7,350
9,908
10,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
BakasuraThe MorriganBastetMulan

VS

Bans
AthenaNu WaCabrakanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Coorner-
Chang'e
15
2 / 5 / 6
8,753
547
6,883
13,046
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 3
7,458
466
3,855
9,819
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 1 / 2
9,796
612
6,694
10,118
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
RoalexGaming_YT
Xbalanque
13
1 / 7 / 1
7,522
470
5,059
10,352
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
SneyDeag
Amaterasu
3
0 / 0 / 0
4,747
297
230
998
416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
15
Kills
12
12
Deaths
15
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
3
2
1.67
L
Chang'e
Coorner-
Chang'e
2
5
6
1
L
0
2
3
0.75
W
Fenrir
INKZinkz
Fenrir
8
6
1
1.42
W
Achilles
ImmortalGodRa
Achilles
0
0
0
0
W
0
3
3
0.5
L
9
1
2
10
L
Xbalanque
RoalexGaming_YT
Xbalanque
1
7
1
0.21
L
Amaterasu
SneyDeag
Amaterasu
0
0
0
0
W
Bacchus
cecelexa
Bacchus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,957
Damage
22,721
49,502
Taken
44,333
27,392
Mitigated
18,696
15,762
Healing
14,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,870
2,808
0
1,769
7,664
2,806
0
2,224
5,420
0
67,864
L
Chang'e
Coorner-
Chang'e
6,883
667
517
5,436
13,046
4,541
0
3,717
9,329
50,868
0
L
3,855
1,606
102
1,879
9,819
6,750
0
1,720
8,099
22,136
0
W
Fenrir
INKZinkz
Fenrir
5,828
1,330
0
863
12,945
4,411
168
1,860
11,025
0
41,396
W
Achilles
ImmortalGodRa
Achilles
2,427
491
0
3,187
7,234
6,067
0
0
7,175
3,152
41,312
W
3,482
672
0
5,464
11,751
3,880
3,449
2,823
8,714
66,624
0
L
6,694
2,025
0
4,196
10,118
3,719
0
1,266
8,621
0
52,950
L
Xbalanque
RoalexGaming_YT
Xbalanque
5,059
2,040
0
1,860
10,352
3,270
0
4,156
6,196
0
49,384
L
Amaterasu
SneyDeag
Amaterasu
230
171
0
306
998
416
0
0
914
0
2,236
W
Bacchus
cecelexa
Bacchus
7,350
969
1,655
2,824
9,908
10,228
0
3,438
6,371
25,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,648
Gold Earned
38,276
434
Minions Killed
344
0
Camps Cleared
0
1,531,497
Distance Traveled
1,281,628
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,606
600
123
8
0
318,065
4
L
Chang'e
8,753
547
99
6
0
289,445
1
L
Atlas
7,458
466
32
2
0
309,398
4
W
Fenrir
9,115
570
55
3
0
331,458
3
W
Achilles
8,975
561
91
6
0
280,748
4
W
Sol
9,497
594
121
8
0
278,146
8
L
Loki
9,796
612
97
6
0
346,470
3
L
Xbalanque
7,522
470
109
7
0
280,667
2
L
Amaterasu
4,747
297
7
0
0
55,648
0
W
Bacchus
9,455
591
44
3
0
323,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role