Player Matchup

Ymir
Ymir
Belladona5482
Ymir
Level 103
God Stats
5W - 14L
1,360 SR
Queue Stats
346W - 338L
1,528 Elo+
Party 2
Poseidon
Poseidon
Bloody Senpaiii
Poseidon
Level 104
God Stats
2W - 2L
1,865 SR
Queue Stats
440W - 444L
1,498 Elo+
Party 2
Cerberus
Cerberus
Dawn of Dread
Cerberus
Level 65
God Stats
1W - 3L
1,398 SR
Queue Stats
186W - 207L
1,404 Elo+
Party 2
Cliodhna
Cliodhna
Icedraft
Cliodhna
Level 67
God Stats
6W - 7L
1,502 SR
Queue Stats
178W - 203L
1,398 Elo+
Party 2
Neith
Neith
LeoWhy8
Neith
Level 3
God Stats
0W - 1L
1,757 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 68
1,576 SR
1,466 Elo+

VS

Team Averages
Level 79
1,487 SR
1,469 Elo+
Odin
Odin
BUSTEDBRAND23
Odin
Level 89
God Stats
1W - 0L
1,542 SR
Queue Stats
107W - 103L
1,530 Elo+
Party 1
Agni
Agni
Blue_Schmeat
Agni
Level 104
God Stats
2W - 0L
1,717 SR
Queue Stats
569W - 500L
1,485 Elo+
Party 3
Ganesha
Ganesha
HHugigeHH
Ganesha
Level 29
God Stats
1W - 2L
1,181 SR
Queue Stats
56W - 60L
1,434 Elo+
Party 3
Heimdallr
Heimdallr
Swift_ShadowHawk
Heimdallr
Level 94
God Stats
24W - 17L
1,604 SR
Queue Stats
344W - 333L
1,508 Elo+
Party 3
Mercury
Mercury
iBeatKids420
Mercury
Level 80
God Stats
2W - 2L
1,389 SR
Queue Stats
73W - 87L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,388
439
1,715
10,212
4,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
2
0 / 0 / 0
3,632
363
0
1,146
217
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Dawn of Dread
Cerberus
7
0 / 2 / 1
4,711
471
2,413
6,941
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Icedraft
Cliodhna
9
2 / 2 / 0
5,601
560
4,506
7,412
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
LeoWhy8
Neith
6
0 / 5 / 0
4,174
417
1,548
4,769
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,762
676
3,955
5,267
2,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 1
6,902
690
1,707
3,716
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
HHugigeHH
Ganesha
9
0 / 0 / 6
6,293
629
1,653
2,528
1,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
11
10 / 0 / 2
7,384
738
10,196
8,051
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
iBeatKids420
Mercury
10
1 / 1 / 3
6,310
631
2,216
5,953
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
15
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
6
0
0
L
Poseidon
0
0
0
0
W
2
1
1
2.5
L
Cerberus
Dawn of Dread
Cerberus
0
2
1
0.25
W
Ganesha
HHugigeHH
Ganesha
0
0
6
3
L
Cliodhna
Icedraft
Cliodhna
2
2
0
1
L
Neith
LeoWhy8
Neith
0
5
0
0
W
Heimdallr
10
0
2
11
W
Mercury
iBeatKids420
Mercury
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,182
Damage
19,727
30,480
Taken
25,515
12,553
Mitigated
8,999
5,488
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,955
1,232
0
2,637
5,267
2,402
70
1,309
3,712
0
31,517
L
1,715
313
0
1,208
10,212
4,356
0
799
9,413
13,512
0
L
Poseidon
0
0
0
76
1,146
217
0
205
941
4,804
0
W
1,707
126
0
871
3,716
844
336
0
3,395
37,460
0
L
Cerberus
Dawn of Dread
Cerberus
2,413
234
0
1,950
6,941
4,326
0
0
6,512
14,956
0
W
Ganesha
HHugigeHH
Ganesha
1,653
96
1,505
845
2,528
1,371
202
284
2,244
12,120
0
L
Cliodhna
Icedraft
Cliodhna
4,506
658
0
2,209
7,412
2,154
0
1,515
5,784
0
27,732
L
Neith
LeoWhy8
Neith
1,548
1,055
0
45
4,769
1,500
0
751
4,012
0
8,042
W
Heimdallr
10,196
5,803
0
3,842
8,051
2,740
781
1,394
6,657
0
42,116
W
Mercury
iBeatKids420
Mercury
2,216
1,164
0
250
5,953
1,642
0
825
5,058
0
34,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,506
Gold Earned
33,651
131
Minions Killed
329
0
Camps Cleared
0
814,671
Distance Traveled
1,063,584
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,762
676
76
8
0
216,859
3
L
Ymir
4,388
439
17
2
0
289,055
1
L
Poseidon
3,632
363
4
0
0
40,977
1
W
Agni
6,902
690
89
9
0
206,579
4
L
Cerberus
4,711
471
31
3
0
133,215
0
W
Ganesha
6,293
629
7
1
0
213,166
3
L
Cliodhna
5,601
560
66
7
0
232,544
0
L
Neith
4,174
417
13
1
0
118,880
0
W
Heimdallr
7,384
738
85
9
0
197,545
1
W
Mercury
6,310
631
72
7
0
229,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role