Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Arthole
Atlas
Level 125
God Stats
15W - 31L
1,395 SR
Queue Stats
18W - 51L
1,364 Elo+
Party 1
Olorun
Olorun
DontSmokeMyWeed
Olorun
Level 105
God Stats
6W - 4L
1,585 SR
Queue Stats
106W - 182L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
The AquaPaladin
Baron Samedi
Level 102
God Stats
1W - 4L
1,410 SR
Queue Stats
362W - 419L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
killthehunt
Sun Wukong
Level 55
God Stats
1W - 2L
1,286 SR
Queue Stats
29W - 94L
1,333 Elo+
Party 1
Team Averages
Level 101
1,435 SR
1,408 Elo+

VS

Team Averages
Level 62
1,427 SR
1,496 Elo+
Bellona
Bellona
Litreofcola78
Bellona
Level 49
God Stats
2W - 2L
1,487 SR
Queue Stats
4W - 6L
1,515 Elo+
Party 2
Amaterasu
Amaterasu
Melbs
Amaterasu
Level 122
God Stats
0W - 1L
1,772 SR
Queue Stats
151W - 136L
1,639 Elo+
Solo
Ymir
Ymir
SergeantSarcasm6
Ymir
Level 6
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
SuperAced
Poseidon
Level 18
God Stats
0W - 3L
1,244 SR
Queue Stats
8W - 13L
1,444 Elo+
Party 2
Da Ji
Da Ji
large_Zinger_Box
Da Ji
Level 113
God Stats
0W - 2L
1,284 SR
Queue Stats
5W - 13L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
4 / 0 / 3
7,218
602
4,676
6,136
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Arthole
Atlas
9
1 / 0 / 5
6,618
552
2,951
7,584
4,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 0 / 1
7,842
654
4,703
5,785
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
The AquaPaladin
Baron Samedi
12
1 / 1 / 3
6,908
576
3,839
4,558
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
killthehunt
Sun Wukong
12
1 / 0 / 1
7,202
600
3,678
7,220
3,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 1 / 0
5,529
461
1,757
5,423
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Melbs
Amaterasu
8
0 / 2 / 0
4,795
400
2,721
9,182
3,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
4,697
391
456
5,604
2,804
Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
SuperAced
Poseidon
9
0 / 1 / 0
5,523
460
1,880
3,873
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 0
5,803
484
4,318
6,854
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
10
Kills
1
1
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
3
5.5
W
Atlas
Arthole
Atlas
1
0
5
3.5
W
3
0
1
3.5
L
Bellona
0
1
0
0
L
Amaterasu
Melbs
Amaterasu
0
2
0
0
L
0
4
1
0.13
L
Poseidon
SuperAced
Poseidon
0
1
0
0
W
Baron Samedi
The AquaPaladin
Baron Samedi
1
1
3
2.5
W
Sun Wukong
killthehunt
Sun Wukong
1
0
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,847
Damage
11,132
31,283
Taken
30,936
14,597
Mitigated
12,909
14,715
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,676
2,787
0
2,976
6,136
2,585
0
698
5,374
0
43,705
W
Atlas
Arthole
Atlas
2,951
1,356
0
1,503
7,584
4,399
0
1,068
6,424
13,501
0
W
4,703
1,931
572
4,127
5,785
2,511
303
36
5,654
55,099
9,473
L
Bellona
1,757
544
0
1,654
5,423
2,975
368
0
5,423
0
27,066
L
Amaterasu
Melbs
Amaterasu
2,721
783
0
2,402
9,182
3,957
0
4,646
4,231
0
21,802
L
456
275
0
877
5,604
2,804
0
2,788
2,563
8,666
0
L
Poseidon
SuperAced
Poseidon
1,880
102
0
377
3,873
943
0
1,568
1,933
31,288
0
W
Baron Samedi
The AquaPaladin
Baron Samedi
3,839
185
341
2,064
4,558
1,934
53
534
4,024
38,374
0
W
Sun Wukong
killthehunt
Sun Wukong
3,678
878
0
3,132
7,220
3,168
392
0
7,220
0
39,033
L
4,318
789
0
2,169
6,854
2,230
0
1,358
5,307
0
28,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,788
Gold Earned
26,347
392
Minions Killed
266
0
Camps Cleared
0
1,243,403
Distance Traveled
1,200,480
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,218
602
100
8
0
294,496
3
W
Atlas
6,618
552
22
2
0
240,818
4
W
Olorun
7,842
654
116
10
0
227,452
7
L
Bellona
5,529
461
65
5
0
233,177
1
L
Amaterasu
4,795
400
38
3
0
261,555
3
L
Ymir
4,697
391
17
1
0
215,132
3
L
Poseidon
5,523
460
81
7
0
239,273
4
W
Baron Samedi
6,908
576
65
5
0
224,044
1
W
Sun Wukong
7,202
600
89
7
0
256,593
4
L
Da Ji
5,803
484
65
5
0
251,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role