Player Matchup

Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Abraxas1031
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,690 Elo+
Party 3
Bacchus
Bacchus
Dragontamer085
Bacchus
Level 41
God Stats
4W - 0L
1,817 SR
Queue Stats
35W - 17L
1,603 Elo+
Party 2
Medusa
Medusa
OogaBoogaMan
Medusa
Level 116
God Stats
4W - 1L
1,840 SR
Queue Stats
63W - 33L
1,708 Elo+
Party 2
Nemesis
Nemesis
Until
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,690 Elo+
Party 3
Team Averages
Level 88
1,631 SR
1,638 Elo+

VS

Team Averages
Level 34
1,323 SR
1,226 Elo+
Neith
Neith
CookiesCrafts
Neith
Level 11
God Stats
0W - 3L
1,189 SR
Queue Stats
0W - 6L
1,118 Elo+
Party 1
Atlas
Atlas
Deattheorc
Atlas
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 32L
1,393 Elo+
Party 1
Fenrir
Fenrir
Extinct Bacon
Fenrir
Level 111
God Stats
4W - 6L
1,372 SR
Queue Stats
33W - 54L
1,385 Elo+
Party 1
Thor
Thor
TheWaffleOfOz
Thor
Level 4
God Stats
0W - 2L
1,341 SR
Queue Stats
0W - 6L
1,118 Elo+
Party 1
Danzaburou
Danzaburou
owenja
Danzaburou
Level 17
God Stats
0W - 3L
1,214 SR
Queue Stats
0W - 6L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
16 / 1 / 20
12,135
1,517
27,562
5,958
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Abraxas1031
Danzaburou
16
2 / 1 / 18
9,745
1,218
9,665
7,026
2,934
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 0 / 27
11,403
1,425
6,771
8,470
15,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
18
19 / 1 / 18
12,560
1,570
28,321
8,160
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Until
Nemesis
17
9 / 0 / 15
11,368
1,421
11,828
8,021
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

362

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 0
8,600
1,075
6,075
17,434
6,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
13
0 / 7 / 0
8,526
1,066
6,681
19,315
17,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 10 / 1
8,505
1,063
7,131
17,167
8,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 15 / 2
8,946
1,118
6,431
20,041
8,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
owenja
Danzaburou
13
0 / 7 / 0
8,277
1,035
3,997
16,048
5,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
6
49
Kills
3
3
Deaths
50
98
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
16
1
20
26
W
Danzaburou
Abraxas1031
Danzaburou
2
1
18
11
L
1
11
0
0.09
L
Atlas
0
7
0
0
W
3
0
27
16.5
L
1
10
1
0.15
W
Medusa
19
1
18
28
L
1
15
2
0.13
W
Nemesis
Until
Nemesis
9
0
15
16.5
L
Danzaburou
owenja
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,147
Damage
30,315
37,635
Taken
90,005
28,376
Mitigated
45,390
10,570
Healing
1,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
27,562
1,001
0
456
5,958
2,483
0
799
5,083
44,802
0
W
Danzaburou
Abraxas1031
Danzaburou
9,665
6,866
0
3,015
7,026
2,934
0
2,101
4,885
0
22,387
L
6,075
1,195
0
420
17,434
6,231
0
7,465
9,969
0
22,224
L
Atlas
6,681
2,522
0
482
19,315
17,443
0
7,421
11,894
17,405
0
W
6,771
1,020
0
1,184
8,470
15,787
0
2,032
6,376
8,276
0
L
7,131
1,311
0
646
17,167
8,215
0
4,688
12,479
0
15,288
W
Medusa
28,321
19,865
0
4,369
8,160
3,362
0
961
7,168
0
43,302
L
6,431
1,548
0
20
20,041
8,232
0
8,166
11,875
0
12,327
W
Nemesis
Until
Nemesis
11,828
5,340
0
1,546
8,021
3,810
0
788
7,145
0
27,242
L
Danzaburou
owenja
Danzaburou
3,997
1,186
0
171
16,048
5,269
0
6,593
9,455
0
16,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,211
Gold Earned
42,854
155
Minions Killed
102
9
Camps Cleared
3
861,683
Distance Traveled
688,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,135
1,517
48
6
0
177,764
0
W
Danzaburou
9,745
1,218
30
4
1
153,186
0
L
Neith
8,600
1,075
46
6
1
140,958
0
L
Atlas
8,526
1,066
13
2
0
115,156
0
W
Bacchus
11,403
1,425
7
1
1
173,456
0
L
Fenrir
8,505
1,063
14
2
1
158,129
0
W
Medusa
12,560
1,570
41
5
0
172,947
0
L
Thor
8,946
1,118
11
1
1
124,546
0
W
Nemesis
11,368
1,421
29
4
7
184,330
0
L
Danzaburou
8,277
1,035
18
2
0
149,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role