Player Matchup

Ne Zha
Ne Zha
Mannon90
Ne Zha
Level 84
God Stats
25W - 15L
1,690 SR
Queue Stats
228W - 203L
1,581 Elo+
Party 2
Atlas
Atlas
TheFishiestFlop
Atlas
Level 127
God Stats
3W - 1L
1,525 SR
Queue Stats
344W - 243L
1,601 Elo+
Party 2
Danzaburou
Danzaburou
UltimAteChaoS53
Danzaburou
Level 27
God Stats
2W - 2L
1,586 SR
Queue Stats
27W - 47L
1,380 Elo+
Party 2
Team Averages
Level 79
1,600 SR
1,521 Elo+

VS

Team Averages
Level 69
1,528 SR
1,415 Elo+
Neith
Neith
Cåtbus
Neith
Level 11
God Stats
1W - 2L
1,522 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 1
Ymir
Ymir
Maccydoodle
Ymir
Level 89
God Stats
1W - 4L
1,562 SR
Queue Stats
14W - 14L
1,550 Elo+
Party 1
Anubis
Anubis
tikkama
Anubis
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 78L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Mannon90
Ne Zha
20
10 / 5 / 11
15,478
737
17,048
19,463
10,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
6 / 5 / 14
15,460
736
18,445
25,653
34,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
UltimAteChaoS53
Danzaburou
20
7 / 3 / 11
15,520
739
16,846
14,918
4,988
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cåtbus
Neith
19
5 / 6 / 7
14,167
675
14,039
15,801
6,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 8 / 9
13,845
659
13,850
22,785
23,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
tikkama
Anubis
19
4 / 9 / 5
14,099
671
22,103
20,109
9,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
23
Kills
13
13
Deaths
23
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Cåtbus
Neith
5
6
7
1.42
L
4
8
9
1.06
W
Ne Zha
Mannon90
Ne Zha
10
5
11
3.1
W
6
5
14
2.6
W
Danzaburou
UltimAteChaoS53
Danzaburou
7
3
11
4.17
L
Anubis
tikkama
Anubis
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,339
Damage
49,992
60,034
Taken
58,695
49,842
Mitigated
38,468
14,244
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cåtbus
Neith
14,039
7,860
300
1,084
15,801
6,034
999
5,707
10,094
0
46,256
L
13,850
1,849
0
0
22,785
23,370
213
5,885
16,161
30,421
0
W
Ne Zha
Mannon90
Ne Zha
17,048
3,293
0
6,623
19,463
10,148
1,145
14,608
4,855
0
80,152
W
18,445
5,637
651
3,310
25,653
34,706
181
11,563
14,090
50,327
0
W
Danzaburou
UltimAteChaoS53
Danzaburou
16,846
6,806
0
3,660
14,918
4,988
963
10,547
4,371
0
53,736
L
Anubis
tikkama
Anubis
22,103
1,050
0
6,957
20,109
9,064
158
5,607
13,839
64,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,458
Gold Earned
42,111
240
Minions Killed
175
11
Camps Cleared
6
1,105,719
Distance Traveled
943,947
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,167
675
61
3
0
309,911
0
L
Ymir
13,845
659
20
1
0
325,036
0
W
Ne Zha
15,478
737
108
5
6
369,988
1
W
Atlas
15,460
736
51
2
2
370,714
1
W
Danzaburou
15,520
739
81
4
3
365,017
2
L
Anubis
14,099
671
94
4
6
309,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role