Player Matchup

Jing Wei
Jing Wei
IHaveBlgClock
Jing Wei
Level 69
God Stats
13W - 8L
1,617 SR
Queue Stats
17W - 17L
1,520 Elo+
Party 1
Camazotz
Camazotz
Pap Ghost3045
Camazotz
Level 68
God Stats
1W - 0L
1,734 SR
Queue Stats
24W - 18L
1,601 Elo+
Party 1
Nu Wa
Nu Wa
Pumpkeenz99
Nu Wa
Level 129
God Stats
2W - 0L
1,542 SR
Queue Stats
26W - 21L
1,572 Elo+
Party 1
Vamana
Vamana
aznball3r
Vamana
Level 20
God Stats
8W - 2L
1,761 SR
Queue Stats
13W - 11L
1,526 Elo+
Party 1
Ganesha
Ganesha
mredgy69
Ganesha
Level 44
God Stats
4W - 1L
1,861 SR
Queue Stats
24W - 18L
1,579 Elo+
Party 1
Team Averages
Level 66
1,703 SR
1,560 Elo+

VS

Team Averages
Level 39
1,592 SR
1,493 Elo+
Ymir
Ymir
DeathThaHorseman
Ymir
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,714 Elo+
Party 3
Thanatos
Thanatos
HyperRedYeti
Thanatos
Level 41
God Stats
1W - 1L
1,690 SR
Queue Stats
33W - 33L
1,524 Elo+
Party 3
Sun Wukong
Sun Wukong
Infamousbear16
Sun Wukong
Level 85
God Stats
2W - 2L
1,619 SR
Queue Stats
58W - 61L
1,539 Elo+
Party 3
Janus
Janus
MistaStealYoGrl
Janus
Level 18
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 6L
1,406 Elo+
Party 2
Hou Yi
Hou Yi
OhSnappItsMatt
Hou Yi
Level 47
God Stats
3W - 3L
1,467 SR
Queue Stats
75W - 101L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IHaveBlgClock
Jing Wei
20
10 / 0 / 7
14,514
581
16,985
19,329
9,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Pap Ghost3045
Camazotz
18
6 / 5 / 8
12,413
497
8,613
21,341
7,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 1 / 11
14,295
572
40,656
12,379
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
aznball3r
Vamana
19
2 / 1 / 3
12,673
507
8,526
18,630
16,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
mredgy69
Ganesha
18
0 / 0 / 20
12,998
520
9,018
21,108
30,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
9,348
374
3,688
21,212
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
HyperRedYeti
Thanatos
17
4 / 6 / 1
11,029
441
7,754
20,559
6,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Infamousbear16
Sun Wukong
18
1 / 3 / 0
11,398
456
15,972
27,148
28,255
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 9 / 2
9,648
386
7,451
14,500
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 9 / 0
10,591
424
8,428
22,623
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
30
Kills
6
7
Deaths
30
49
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Thanatos
HyperRedYeti
Thanatos
4
6
1
0.75
W
Jing Wei
IHaveBlgClock
Jing Wei
10
0
7
13.5
L
Sun Wukong
Infamousbear16
Sun Wukong
1
3
0
0.33
L
0
9
2
0.11
L
1
9
0
0.11
W
Camazotz
Pap Ghost3045
Camazotz
6
5
8
2
W
12
1
11
17.5
W
Vamana
aznball3r
Vamana
2
1
3
3.5
W
Ganesha
mredgy69
Ganesha
0
0
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,798
Damage
43,293
92,787
Taken
106,042
70,152
Mitigated
59,119
34,983
Healing
25,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,688
247
407
3,099
21,212
14,764
0
12,849
8,363
24,561
0
L
Thanatos
HyperRedYeti
Thanatos
7,754
1,533
0
9,731
20,559
6,717
0
9,696
10,863
0
76,722
W
Jing Wei
IHaveBlgClock
Jing Wei
16,985
14,923
0
11,025
19,329
9,399
6,540
2,534
16,769
0
125,554
L
Sun Wukong
Infamousbear16
Sun Wukong
15,972
1,548
0
6,165
27,148
28,255
38
8,777
18,371
0
91,616
L
7,451
256
0
959
14,500
3,978
0
7,528
6,972
62,580
0
L
8,428
2,520
0
5,397
22,623
5,405
0
10,824
11,799
0
90,086
W
Camazotz
Pap Ghost3045
Camazotz
8,613
2,687
0
9,600
21,341
7,912
1,557
1,461
19,814
0
71,221
W
40,656
8,244
0
2,806
12,379
5,817
5,268
4,147
7,974
131,385
0
W
Vamana
aznball3r
Vamana
8,526
3,200
0
4,697
18,630
16,887
2,525
227
18,403
0
88,302
W
Ganesha
mredgy69
Ganesha
9,018
606
1,327
5,528
21,108
30,137
820
2,362
18,688
44,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,893
Gold Earned
52,014
610
Minions Killed
599
0
Camps Cleared
0
2,450,061
Distance Traveled
2,261,039
35
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,348
374
38
2
0
477,493
0
L
Thanatos
11,029
441
126
5
0
498,034
4
W
Jing Wei
14,514
581
202
8
0
490,912
8
L
Sun Wukong
11,398
456
166
7
0
471,372
5
L
Janus
9,648
386
135
5
0
409,075
3
L
Hou Yi
10,591
424
134
5
0
405,065
3
W
Camazotz
12,413
497
93
4
0
472,536
3
W
Nu Wa
14,295
572
169
7
0
483,090
4
W
Vamana
12,673
507
136
5
0
500,389
10
W
Ganesha
12,998
520
10
0
0
503,134
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role