Player Matchup

Cerberus
Cerberus
AncientSwift
Cerberus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,342 Elo+
Party 1
Chronos
Chronos
Bruh9000
Chronos
Level 96
God Stats
1W - 1L
1,324 SR
Queue Stats
1W - 5L
1,121 Elo+
Party 1
Cabrakan
Cabrakan
Its Zyxxos
Cabrakan
Level 149
God Stats
1W - 0L
1,671 SR
Queue Stats
52W - 42L
1,555 Elo+
Party 1
Set
Set
YoWasabii
Set
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,547 Elo+
Party 1
Fenrir
Fenrir
nathansive
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 104
1,499 SR
1,413 Elo+

VS

Team Averages
Level 48
1,524 SR
1,436 Elo+
Da Ji
Da Ji
Dardaen
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 94L
1,415 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RTG KaiserWV
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
RacarzX
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,354 Elo+
Solo
Medusa
Medusa
RockHard CHEEKS
Medusa
Level 147
God Stats
1W - 3L
1,620 SR
Queue Stats
144W - 140L
1,574 Elo+
Party 2
King Arthur
King Arthur
STORM MF5116
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AncientSwift
Cerberus
15
2 / 1 / 12
9,091
909
5,641
10,991
11,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Bruh9000
Chronos
17
8 / 1 / 11
9,797
980
8,227
7,313
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Its Zyxxos
Cabrakan
16
2 / 1 / 15
8,878
888
6,362
7,841
7,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
10 / 3 / 10
9,821
982
14,442
13,149
7,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
nathansive
Fenrir
12
1 / 3 / 10
7,577
758
6,482
8,504
4,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dardaen
Da Ji
6
0 / 2 / 2
5,736
574
951
4,566
2,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
RTG KaiserWV
Ah Muzen Cab
11
1 / 6 / 4
6,803
680
4,872
9,341
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
RacarzX
Scylla
16
4 / 4 / 4
8,233
823
9,152
8,634
2,903
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 5 / 2
7,920
792
15,297
10,814
3,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
STORM MF5116
King Arthur
13
1 / 6 / 3
7,078
708
2,930
10,372
7,618
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
23
Kills
9
9
Deaths
23
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AncientSwift
Cerberus
2
1
12
8
W
Chronos
Bruh9000
Chronos
8
1
11
13.5
L
Da Ji
Dardaen
Da Ji
0
2
2
0.5
W
Cabrakan
Its Zyxxos
Cabrakan
2
1
15
9.5
L
Ah Muzen Cab
RTG KaiserWV
Ah Muzen Cab
1
6
4
0.5
L
Scylla
RacarzX
Scylla
4
4
4
1.5
L
3
5
2
0.8
L
King Arthur
STORM MF5116
King Arthur
1
6
3
0.42
W
10
3
10
5
W
Fenrir
nathansive
Fenrir
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,154
Damage
33,202
47,798
Taken
43,727
34,800
Mitigated
19,669
20,897
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AncientSwift
Cerberus
5,641
414
2,634
3,862
10,991
11,350
94
2,203
8,788
13,095
0
W
Chronos
Bruh9000
Chronos
8,227
1,917
0
1,120
7,313
2,766
2,330
1,055
6,258
29,210
0
L
Da Ji
Dardaen
Da Ji
951
361
0
885
4,566
2,041
0
1,080
3,172
0
951
W
Cabrakan
Its Zyxxos
Cabrakan
6,362
773
996
2,095
7,841
7,920
598
2,189
5,652
17,245
0
L
Ah Muzen Cab
RTG KaiserWV
Ah Muzen Cab
4,872
1,684
0
786
9,341
3,203
0
3,509
5,272
0
9,107
L
Scylla
RacarzX
Scylla
9,152
762
480
1,983
8,634
2,903
0
4,908
3,333
24,434
0
L
15,297
6,725
1,055
3,415
10,814
3,904
0
5,025
5,059
0
29,858
L
King Arthur
STORM MF5116
King Arthur
2,930
257
0
0
10,372
7,618
0
4,645
4,959
969
3,733
W
14,442
6,523
1,197
6,395
13,149
7,988
369
2,686
10,463
0
24,831
W
Fenrir
nathansive
Fenrir
6,482
823
1,255
1,343
8,504
4,776
806
1,612
6,892
160
6,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,164
Gold Earned
35,770
127
Minions Killed
92
0
Camps Cleared
0
1,003,859
Distance Traveled
702,300
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,091
909
27
3
0
218,611
0
W
Chronos
9,797
980
48
5
0
203,074
0
L
Da Ji
5,736
574
0
0
0
32,614
0
W
Cabrakan
8,878
888
17
2
0
170,612
0
L
Ah Muzen Cab
6,803
680
14
1
0
158,182
0
L
Scylla
8,233
823
32
3
0
184,376
1
L
Medusa
7,920
792
41
4
0
177,726
2
L
King Arthur
7,078
708
5
1
0
149,402
0
W
Set
9,821
982
28
3
0
199,113
0
W
Fenrir
7,577
758
7
1
0
212,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role