Player Matchup

Nox
Nox
I ABN I
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,450 Elo+
Party 3
Ganesha
Ganesha
SHHMEARR
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,222 Elo+
Party 3
Tiamat
Tiamat
Senpai Milo Kun
Tiamat
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,502 Elo+
Party 3
Hachiman
Hachiman
Shmaccked
Hachiman
Level 64
God Stats
0W - 2L
1,316 SR
Queue Stats
66W - 54L
1,436 Elo+
Party 3
Baron Samedi
Baron Samedi
TribalChief
Baron Samedi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,378 Elo+
Party 3
Team Averages
Level 56
1,463 SR
1,398 Elo+

VS

Team Averages
Level 86
1,453 SR
1,358 Elo+
Skadi
Skadi
AlohaSnackBhar
Skadi
Level 89
God Stats
1W - 2L
1,172 SR
Queue Stats
311W - 354L
1,362 Elo+
Party 1
Ganesha
Ganesha
Benjiebear
Ganesha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 42L
1,326 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LeviBallislife-5
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,391 Elo+
Party 2
Cupid
Cupid
Weav_Kat
Cupid
Level 88
God Stats
1W - 0L
1,474 SR
Queue Stats
35W - 39L
1,358 Elo+
Party 2
Da Ji
Da Ji
killamud
Da Ji
Level 160
God Stats
7W - 4L
1,620 SR
Queue Stats
874W - 943L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
6 / 5 / 10
12,666
704
16,445
12,943
5,045
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
SHHMEARR
Ganesha
19
0 / 8 / 20
10,855
603
7,987
23,028
23,547
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 7 / 10
11,583
644
6,911
12,760
5,777
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Shmaccked
Hachiman
20
9 / 6 / 13
13,333
741
22,032
18,738
7,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
TribalChief
Baron Samedi
19
8 / 9 / 9
12,334
685
8,937
22,237
9,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 11
12,461
692
17,244
14,333
6,585
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Benjiebear
Ganesha
20
0 / 4 / 28
12,172
676
10,328
22,261
23,383
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
LeviBallislife-5
Morgan Le Fay
20
9 / 6 / 12
13,838
769
20,313
12,580
5,968
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cupid
Weav_Kat
Cupid
20
7 / 4 / 16
13,641
758
20,324
14,338
7,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
killamud
Da Ji
20
13 / 7 / 9
13,758
764
15,076
13,971
8,570
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
111
26
Kills
35
35
Deaths
26
62
Assists
76
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
W
Ganesha
Benjiebear
Ganesha
0
4
28
3.5
L
Nox
6
5
10
2.2
W
Morgan Le Fay
LeviBallislife-5
Morgan Le Fay
9
6
12
2.5
L
Ganesha
SHHMEARR
Ganesha
0
8
20
1.25
L
3
7
10
1.14
L
Hachiman
Shmaccked
Hachiman
9
6
13
2.58
L
Baron Samedi
TribalChief
Baron Samedi
8
9
9
1.39
W
Cupid
Weav_Kat
Cupid
7
4
16
3.75
W
Da Ji
killamud
Da Ji
13
7
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,312
Damage
83,285
89,706
Taken
77,483
51,339
Mitigated
51,539
23,857
Healing
24,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,244
7,686
2,818
2,348
14,333
6,585
1,649
7,958
6,375
0
32,104
W
Ganesha
Benjiebear
Ganesha
10,328
738
3,075
4,071
22,261
23,383
87
12,721
9,540
28,249
0
L
Nox
16,445
580
685
3,336
12,943
5,045
76
4,406
8,537
28,776
0
W
Morgan Le Fay
LeviBallislife-5
Morgan Le Fay
20,313
830
1,287
787
12,580
5,968
478
5,028
7,552
48,878
0
L
Ganesha
SHHMEARR
Ganesha
7,987
549
1,947
2,180
23,028
23,547
0
4,406
18,622
21,290
0
L
6,911
1,549
744
1,824
12,760
5,777
63
4,977
7,783
15,741
0
L
Hachiman
Shmaccked
Hachiman
22,032
10,300
406
4,424
18,738
7,449
1,362
8,739
9,999
0
56,616
L
Baron Samedi
TribalChief
Baron Samedi
8,937
1,407
3,470
4,841
22,237
9,521
147
8,113
14,124
16,739
0
W
Cupid
Weav_Kat
Cupid
20,324
10,789
4,438
4,880
14,338
7,033
697
7,887
6,451
0
44,233
W
Da Ji
killamud
Da Ji
15,076
1,943
595
583
13,971
8,570
1,707
6,686
7,285
0
23,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,771
Gold Earned
65,870
161
Minions Killed
185
0
Camps Cleared
0
1,397,876
Distance Traveled
1,522,463
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,461
692
25
1
0
286,705
0
W
Ganesha
12,172
676
0
0
0
328,902
0
L
Nox
12,666
704
43
2
0
310,806
1
W
Morgan Le Fay
13,838
769
71
4
0
311,953
0
L
Ganesha
10,855
603
1
0
0
281,514
0
L
Tiamat
11,583
644
29
2
0
267,559
0
L
Hachiman
13,333
741
62
3
0
277,921
1
L
Baron Samedi
12,334
685
26
1
0
260,076
0
W
Cupid
13,641
758
63
4
0
307,255
0
W
Da Ji
13,758
764
26
1
0
287,648
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role