Player Matchup

Horus
Horus
 
Horus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DannieG12
Cabrakan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ne Zha
Ne Zha
LeotheNick
Ne Zha
Level 68
God Stats
0W - 2L
1,440 SR
Queue Stats
134W - 129L
1,553 Elo+
Solo
Bacchus
Bacchus
almatawaa
Bacchus
Level 158
God Stats
7W - 2L
1,610 SR
Queue Stats
304W - 305L
1,497 Elo+
Solo
Vulcan
Vulcan
twx_ii
Vulcan
Level 65
God Stats
0W - 4L
1,390 SR
Queue Stats
130W - 159L
1,426 Elo+
Solo
Team Averages
Level 84
1,488 SR
1,495 Elo+

VS

Team Averages
Level 117
1,461 SR
1,489 Elo+
Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Fibbonachi
Susano
Level 148
God Stats
2W - 4L
1,257 SR
Queue Stats
400W - 389L
1,544 Elo+
Solo
Cabrakan
Cabrakan
Nalaymon
Cabrakan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 51L
1,465 Elo+
Solo
Hercules
Hercules
vAZAMv
Hercules
Level 158
God Stats
3W - 1L
1,547 SR
Queue Stats
255W - 176L
1,525 Elo+
Solo
Ares
Ares
visiond
Ares
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 96L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
2 / 4 / 10
10,128
675
6,952
17,396
22,117
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
DannieG12
Cabrakan
14
0 / 7 / 7
9,280
619
7,749
20,120
23,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
LeotheNick
Ne Zha
18
7 / 3 / 8
11,326
755
21,227
13,194
9,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
almatawaa
Bacchus
17
3 / 7 / 6
10,707
714
11,635
24,301
42,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
twx_ii
Vulcan
17
4 / 7 / 7
10,874
725
22,814
11,415
5,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 4 / 16
11,198
747
18,459
12,662
8,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
Fibbonachi
Susano
19
11 / 5 / 13
11,852
790
21,301
17,134
13,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Nalaymon
Cabrakan
18
3 / 4 / 20
10,896
726
10,911
22,211
32,373
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
vAZAMv
Hercules
19
6 / 2 / 14
11,201
747
11,232
21,846
18,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
visiond
Ares
18
4 / 3 / 20
11,527
768
9,707
24,655
36,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
111
16
Kills
28
28
Deaths
18
38
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
10
1.75
W
Ra
 
Ra
4
4
16
3
L
Cabrakan
DannieG12
Cabrakan
0
7
7
0.5
W
Susano
Fibbonachi
Susano
11
5
13
3.5
L
Ne Zha
LeotheNick
Ne Zha
7
3
8
3.67
W
Cabrakan
Nalaymon
Cabrakan
3
4
20
3.25
L
Bacchus
almatawaa
Bacchus
3
7
6
0.86
L
Vulcan
twx_ii
Vulcan
4
7
7
1.07
W
Hercules
vAZAMv
Hercules
6
2
14
6.5
W
Ares
visiond
Ares
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,377
Damage
71,610
86,426
Taken
98,508
103,358
Mitigated
108,538
32,480
Healing
45,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,952
1,660
5,180
6,514
17,396
22,117
371
9,146
7,823
0
11,294
W
Ra
 
Ra
18,459
984
13,189
3,899
12,662
8,006
683
7,814
4,848
42,921
0
L
Cabrakan
DannieG12
Cabrakan
7,749
380
1,832
2,870
20,120
23,521
373
7,552
12,196
17,750
0
W
Susano
Fibbonachi
Susano
21,301
2,050
1,625
4,085
17,134
13,856
644
5,370
11,764
0
44,223
L
Ne Zha
LeotheNick
Ne Zha
21,227
4,786
1,623
5,988
13,194
9,441
1,149
5,407
7,539
0
45,319
W
Cabrakan
Nalaymon
Cabrakan
10,911
901
2,256
2,887
22,211
32,373
1,528
12,607
9,604
18,854
0
L
Bacchus
almatawaa
Bacchus
11,635
1,089
3,740
3,768
24,301
42,344
162
12,735
11,345
24,041
0
L
Vulcan
twx_ii
Vulcan
22,814
6,357
439
526
11,415
5,935
53
4,237
7,072
41,671
0
W
Hercules
vAZAMv
Hercules
11,232
2,184
2,569
9,074
21,846
18,082
418
8,036
13,129
0
21,503
W
Ares
visiond
Ares
9,707
309
2,426
3,676
24,655
36,221
1,016
8,371
16,284
18,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,315
Gold Earned
56,674
147
Minions Killed
158
0
Camps Cleared
0
1,227,241
Distance Traveled
1,388,496
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,128
675
5
0
0
261,236
1
W
Ra
11,198
747
59
4
0
278,348
6
L
Cabrakan
9,280
619
20
1
0
201,542
0
W
Susano
11,852
790
52
3
0
279,889
0
L
Ne Zha
11,326
755
50
3
0
231,042
5
W
Cabrakan
10,896
726
22
1
0
250,866
0
L
Bacchus
10,707
714
18
1
0
264,789
0
L
Vulcan
10,874
725
54
4
0
268,632
0
W
Hercules
11,201
747
16
1
0
278,202
1
W
Ares
11,527
768
9
1
0
301,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role