Player Matchup

Erlang Shen
Erlang Shen
ChiiefJohn
Erlang Shen
Level 76
God Stats
2W - 0L
1,688 SR
Queue Stats
129W - 78L
1,544 Elo+
Party 2
Bastet
Bastet
IREVUL
Bastet
Level 102
God Stats
8W - 6L
1,668 SR
Queue Stats
73W - 75L
1,509 Elo+
Party 3
Ra
Ra
InevitableSonder
Ra
Level 113
God Stats
3W - 0L
1,619 SR
Queue Stats
86W - 85L
1,514 Elo+
Solo
Ymir
Ymir
Jabuyji
Ymir
Level 81
God Stats
2W - 1L
1,560 SR
Queue Stats
77W - 78L
1,516 Elo+
Party 3
Jing Wei
Jing Wei
monkmaster08
Jing Wei
Level 85
God Stats
2W - 2L
1,478 SR
Queue Stats
135W - 81L
1,547 Elo+
Party 2
Team Averages
Level 91
1,603 SR
1,526 Elo+

VS

Team Averages
Level 139
1,552 SR
1,513 Elo+
Neith
Neith
Angry Turtle02
Neith
Level 124
God Stats
2W - 2L
1,739 SR
Queue Stats
118W - 102L
1,501 Elo+
Party 1
Athena
Athena
Anime Deity
Athena
Level 149
God Stats
0W - 2L
1,487 SR
Queue Stats
25W - 28L
1,495 Elo+
Party 1
Thor
Thor
OutspokenBread5
Thor
Level 154
God Stats
1W - 2L
1,476 SR
Queue Stats
57W - 48L
1,572 Elo+
Solo
Merlin
Merlin
T-TVHenry_A_C_L
Merlin
Level 137
God Stats
0W - 1L
1,508 SR
Queue Stats
180W - 175L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
stampylongnos930
Amaterasu
Level 131
God Stats
16W - 10L
1,550 SR
Queue Stats
368W - 353L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChiiefJohn
Erlang Shen
14
2 / 4 / 0
8,662
541
5,777
12,459
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
IREVUL
Bastet
15
8 / 4 / 3
9,463
591
12,813
13,815
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 2 / 5
9,268
579
7,279
10,231
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Jabuyji
Ymir
14
0 / 1 / 9
8,244
515
5,606
17,799
17,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
monkmaster08
Jing Wei
15
5 / 0 / 2
8,623
539
7,769
10,644
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,130
446
9,366
8,519
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
11
1 / 4 / 2
7,439
465
2,710
9,790
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 5 / 1
8,835
552
6,243
13,839
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 2
7,655
478
11,450
7,888
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
16
3 / 2 / 2
9,444
590
10,935
14,119
12,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
19
Kills
10
11
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Athena
1
4
2
0.5
W
Erlang Shen
ChiiefJohn
Erlang Shen
2
4
0
0.5
W
Bastet
IREVUL
Bastet
8
4
3
2.38
W
4
2
5
3.25
W
Ymir
Jabuyji
Ymir
0
1
9
4.5
L
6
5
1
1.3
L
0
4
2
0.25
W
Jing Wei
monkmaster08
Jing Wei
5
0
2
6
L
Amaterasu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,244
Damage
40,704
64,948
Taken
54,155
40,060
Mitigated
28,244
22,989
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,366
3,249
177
2,562
8,519
2,027
976
1,211
7,308
0
44,057
L
Athena
2,710
528
0
1,856
9,790
7,088
0
3,421
6,317
13,472
0
W
Erlang Shen
ChiiefJohn
Erlang Shen
5,777
3,378
0
2,210
12,459
8,194
267
1,019
11,440
0
44,641
W
Bastet
IREVUL
Bastet
12,813
4,050
0
5,467
13,815
5,610
0
4,785
9,030
0
56,037
W
7,279
861
1,174
3,672
10,231
4,490
273
3,825
6,406
62,953
0
W
Ymir
Jabuyji
Ymir
5,606
594
315
4,408
17,799
17,481
45
5,597
12,202
34,808
6,108
L
6,243
2,830
0
3,754
13,839
4,498
0
3,677
10,076
0
51,123
L
11,450
194
209
1,230
7,888
2,235
0
771
7,047
60,858
0
W
Jing Wei
monkmaster08
Jing Wei
7,769
5,348
0
5,743
10,644
4,285
632
478
10,166
0
57,282
L
Amaterasu
10,935
5,029
0
5,661
14,119
12,396
830
1,746
11,801
6,255
57,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,260
Gold Earned
40,503
505
Minions Killed
398
0
Camps Cleared
0
1,530,262
Distance Traveled
1,464,347
27
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,130
446
73
5
0
280,380
0
L
Athena
7,439
465
22
1
0
295,296
1
W
Erlang Shen
8,662
541
103
6
0
284,552
10
W
Bastet
9,463
591
93
6
0
363,579
2
W
Ra
9,268
579
130
8
0
296,230
5
W
Ymir
8,244
515
84
5
0
271,312
0
L
Thor
8,835
552
83
5
0
311,827
3
L
Merlin
7,655
478
96
6
0
243,714
2
W
Jing Wei
8,623
539
95
6
0
314,589
10
L
Amaterasu
9,444
590
124
8
0
333,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role